Banished

Banished

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GreenMage Jul 9, 2017 @ 5:03pm
Battle Mods
I know there are lots of discussions on this and a lot of people want to see raiders and bandits; am I the only one that wants castle walls and crusade type stuff?
Such as building up a army for a long time and sending them off later game to raid other places outside of the map and occasionally have to defend your town against larger armies late game?
I think this game would benefit if it had a final goal e.g. build a army for a crusade.
I'm okay with not seeing the crusade since it would be out of map.

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Showing 1-11 of 11 comments
Juan Punch Man Jul 9, 2017 @ 6:20pm 
That would be cool in an end game when you've reached about 1000 population or something like that.
Havan_IronOak Jul 9, 2017 @ 9:17pm 
Banished wasn't designed with these aspects in mind. If you really want the combat angle now (and don't mind the lower graphics) Try RimWorld.

Life Is Feudal (which has been criticised as being TOO like Banished is also promising some combat aspects are in development.
Goweigus Jul 9, 2017 @ 11:17pm 
I imagine someone could at least add more random deaths to the game like:

So&So were killed by a wolf/bear/etc

but yeah ive never heard of any kind of combat mod for banished, its probably impossible without the 1 dev guy doing it himself - but it would be totally against the whole ~laid back peaceful village economy simulator aspect of the game
GreenMage Jul 10, 2017 @ 4:23am 
Okay, I saw in a similar thread that they where plaing to add the options to have minor combats but it was still far off from being imlimented.
What do tou thnk about the idea of having to work towards having enough resources to launch a crusade? I think this game needs a straightforward goal.
Goweigus Jul 10, 2017 @ 4:43am 
Originally posted by egdawson300:
Okay, I saw in a similar thread that they where plaing to add the options to have minor combats but it was still far off from being imlimented.
What do tou thnk about the idea of having to work towards having enough resources to launch a crusade? I think this game needs a straightforward goal.

I havent tried those Colonial Charter mods, but i imagine some of the resource goals must be connect to a War. In that mod you're not growing stuff just for yourself, you have to meet supply goals for your ~sponsor country
Grace1957 Jul 10, 2017 @ 5:25pm 
There is no war and never will be in this game.If you want more interesting deaths,give Colonial Charter a try.
ebrumby Jul 10, 2017 @ 9:46pm 
Originally posted by Goweigus:
I havent tried those Colonial Charter mods, but i imagine some of the resource goals must be connect to a War. In that mod you're not growing stuff just for yourself, you have to meet supply goals for your ~sponsor country

There are no "supply goals" in Colonial Charter. CC adds a lot of new crops, livestock, starting conditions, production chains, buildings, etc. They've added pieces to build a fort and to build a community out on lakes - the dock set is my favorite addition! There are also mods at WorldofBanished.com that add a Hunting Camp, a train, a mission complex, a tequila farm/manufacturing, etc. Unfortunately, no one can make combat or add animations.
GreenMage Jul 10, 2017 @ 11:52pm 
Okay, thanks; I think I will just wait a while until they add combat; I read that they plan too but it is still a long way off, for now I'll just enjoy whats there : D
Grace1957 Jul 11, 2017 @ 3:37am 
Someone's not listening.
ebrumby Jul 11, 2017 @ 6:21am 
There are absolutely no plans to add combat to Banished. Maybe you're thinking of Forest Village?
GreenMage Jul 11, 2017 @ 8:39pm 
I had the page but I lost the bloody thing.
Any one have a link to the quote about adding the option to have combat way later in develpoment?
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Date Posted: Jul 9, 2017 @ 5:03pm
Posts: 11