Banished

Banished

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Nevla Jun 28, 2017 @ 7:45pm
How To Get More People. FAST!
I have enough food, wood, iron, stone, and all other things to support a village of probably 100, but I only have twenty! How long does it take for a child to be born? (Because honestly.... I need more people for jobs and crap :l )
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Showing 1-9 of 9 comments
Havan_IronOak Jun 28, 2017 @ 7:47pm 
If you build a trading post & a town hall Nomads will show up and they'll boost your population. (No mods) If you're running mods you may also need a market
Last edited by Havan_IronOak; Jun 28, 2017 @ 7:49pm
Nevla Jun 28, 2017 @ 8:08pm 
K thanks!
pdoan8 Jun 29, 2017 @ 12:48am 
Should have a hospital ready before accepting any Nomads. They usually bring disease with them.
Luzilyo Jun 29, 2017 @ 7:12pm 
apart from all things that were already mentioned, maybe also try building a few more houses. do you have a town hall yet? if so, you can use it to check how many families and houses you have. usually you should try to have one house per family. if you plan to expand a lot in a short amount of time you might also consider building some more houses than you need. that way some husbands will not live with their wives which will allow the wife to get 4 children (once 5 people live in 1 house they will stop reproducing). maybe the husband will even take one or two children with him when he moves out and then the wife has even more space for new children.
Last edited by Luzilyo; Jun 29, 2017 @ 7:12pm
1slur Jun 30, 2017 @ 11:49pm 
Nomads are a death sentence. Had a town of 200, enough food to last for years without getting anything, got 20 nomads in and down the population went from starvation even though they were all working on food.
pdoan8 Jul 1, 2017 @ 12:37am 
- Skip school. School delay adulthood by several years. However, you have to be very careful with your production since uneducated people produce much less. You can build school if you have the extra resources, but don't assign teacher.
- Only build wooden houses.
- Build one wooden house for every new couple. You will have to manually check all houses to see if you have a pairs ready (when both become worker/laborer). Note that people age once per season.
- Forest node production: food with gatherers as the main source. Add crop farm if you have seed (especially grain seed). Hunter cabin will provide meat and leather. Forester will provide log for tool making and firewood, as well as building. Some herbs to keep people healthy.
- Resource collection: focusing on collecting iron for tools. If you have crop field, start collecting resources after harvest and end before early Spring.
- Trading post: make lots of firewood to trade for tool, food and other needs. I usually get 100 people before I can properly set up trading.

You can also do this with school, but it will be a little slower. Make sure that you don't spread out to far. Keep the school(s) centralize, so kids will spend as little time in school as possible (graduate at 16).
✪ Jeagle Jul 1, 2017 @ 6:05am 
I recently play this game lately just like you i only have 17 people in my town then i build more houses, thanks to nomad they boost my population, you must have a town hall to get nomad, build more houses now if you have enough food so that 2 person will occupy it and have a child.
Havan_IronOak Jul 1, 2017 @ 9:12am 
Originally posted by FUTURE10S:
Nomads are a death sentence....

The CAN be but as with everything in this game, it's a balancing act. I've accepted nomads many times with no ill effects other than having more uneducated workers kicking around for a generation or two.

Be sure you have a good stock of food, a hospital, herbs, and when you do accept them put them to work. I generally run my hunters, fishermen, and gatherer's below the limit that these places can employ. Then when nomads show up I staff them all up to make the food impact of having so many new mouths to feed less important.
ebrumby Jul 1, 2017 @ 10:26am 
Originally posted by FUTURE10S:
Nomads are a death sentence.
Not at all if you prepare for them. Keep in mind that trading posts also increase the chance of disease (it's actually in the code)! If you want Nomads (and I usually do) - be prepared. Have enough Boarding Houses, Hospitals, Food, Tools and Clothing. Make sure your population is healthy (plenty of herbs and a couple of Herbalists that are conveniently located). Keep in mind that Nomads, because they are uneducated will only produce about 75% of educated workers. Nightghost49 does a lot of Banished series on YouTube and he always accepts Nomads - sometimes 100 or more. It's interesting to watch how he deals with it. https://www.youtube.com/watch?v=i_67dDXrw-c&t=740s
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Date Posted: Jun 28, 2017 @ 7:45pm
Posts: 9