Verdun
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Keep Sailing Bob 2015년 4월 29일 오후 7시 07분
Trench warfare isn't fun, imo.
I hate that in frontlines battle mode we are confined to such a small space on the map. There is no freedom to move around.

I've voiced this complaint before and every time someone responds to me with "It's realistic!" First of all, NO, it's not. In real life I could dynamically move the frontline as I progress on the battlefield. I wouldn't have to wait for some gauge to fill up and then for a counter-attack. Secondly, the "It's realistic!" excuse doesn't even work, on princple. There are 100 things about this game that are not realistic (respawns, hit signals, minimap, etc.). If the "realistic" trench frontline is supposed to be a good thing, does that mean all the non-realistic elements are bad and mean the game sucks? Of course not. Every video game is a balance between realism and fun. The question shouldn't be "is this realistic?" but "does it strike a proper balance between simulation and fun?" In my opinion, no.

The maps feel arduous and too confining. That's too bad, because I like other elements of the game. I Actually like the fact that it is one shot, one kill. It would be a very fun game if the maps weren't so confining. The only way to succeed at this game right now is to go prone or stay in a trench for the vast majority of 30 minutes of round time.
Keep Sailing Bob 님이 마지막으로 수정; 2015년 4월 29일 오후 7시 09분
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DN97 2015년 4월 29일 오후 8시 47분 
If you look at it rationally, all of the game mechanics you dislike are necessary. You need to wait for a period of time in the "defend" mode because your squad needs to regroup and prepare for the attack. In this time you also need to repel enemy attacks; "hold your ground."
I also dislike the map boundaries, but think, if they weren't there, you would have players off in the middle of nowhere and not contributing to the fight. Its basically a necessary evil.
As for camping out in the trench, that is realistic. Most days in the life of a WWI soldier were spent sitting in a muddy, rat-infested trench and taking a few potshots once in a while if he spotted an enemy.
{O|G} Erik the Red 2015년 4월 29일 오후 8시 55분 
In real life you follow orders. So when your WW1 NCO tells you get in the trench, you get in the ♥♥♥♥♥♥♥ trench. No further advancing all on your own. You must hold what you take. There is a reason the German didn't make it to Paris in 1914 and it was because they went to far for their supplies to be adequate.
Canodros 2015년 4월 29일 오후 9시 56분 
Im pretty sure the OP just wants a game where he can go hide somewhere remote in the map and boost his K/D. Thats what it sounds like to me at least /shrug
toxicatedtofu 2015년 4월 29일 오후 10시 17분 
Erik the Red님이 먼저 게시:
In real life you follow orders. So when your WW1 NCO tells you get in the trench, you get in the ♥♥♥♥♥♥♥ trench. No further advancing all on your own. You must hold what you take. There is a reason the German didn't make it to Paris in 1914 and it was because they went to far for their supplies to be adequate.
the funny thing is no one is telling you to go in the trench, its just some bot forciing you to move..... thats boring, i want my team to be ready to attack not to just wait there. hell i want to rush into there trench and after we cap it, rush to the other one. but wait the bot is telling me i hav eto wait in here till it tells me to
mckenzie boyd-clowes 2015년 4월 30일 오전 12시 01분 
*just bought tetris*

"man, rotating blocks of different shapes to make them fit together isn't really fun imo"
Bermbom 2015년 4월 30일 오전 12시 02분 
OP is right, the area of operation is way too small.
Phist 2015년 4월 30일 오전 12시 02분 
War in general is not fun. Trenches? Allot of dead soldiers in the great war would have agreed
Bermbom 2015년 4월 30일 오전 12시 03분 
WH_Phist님이 먼저 게시:
War in general is not fun. Trenches? Allot of dead soldiers in the great war would have agreed
You failed at reading and comprehending the openingspost.

Here, have a cookie.
EM-10 2015년 4월 30일 오전 12시 03분 
Why in the love of God would you buy a game about WWI and then complain about Trench Warfare? You DO know what World War I was, right?

toxicated tofu님이 먼저 게시:
Erik the Red님이 먼저 게시:
In real life you follow orders. So when your WW1 NCO tells you get in the trench, you get in the ♥♥♥♥♥♥♥ trench. No further advancing all on your own. You must hold what you take. There is a reason the German didn't make it to Paris in 1914 and it was because they went to far for their supplies to be adequate.
the funny thing is no one is telling you to go in the trench, its just some bot forciing you to move..... thats boring, i want my team to be ready to attack not to just wait there. hell i want to rush into there trench and after we cap it, rush to the other one. but wait the bot is telling me i hav eto wait in here till it tells me to

Technically, the "bot" simulates the highest command structure. Orders were relayed to soldiers in the Trench form Headquarters via Runners. When Headquarters said you went over the top, you went over the top. When Headquarters ordered you to withdraw, you withdrew.

Disobeying orders in World War I typically resulted in you being summarily executed for cowardice.
EM-10 님이 마지막으로 수정; 2015년 4월 30일 오전 12시 05분
Dufflebags 2015년 4월 30일 오전 12시 11분 
I'm actually liking the game so far. It goes without saying not everyone is going to have the same tastes. Personally I thought the 'confinement' was a unique and fresh change to your standard shooter - it kind of enforces the immersion and style of gameplay that is trench warfare. Sure, in WW1 you could freely run from your Trench - but I'm under the assumption you wouldn't... Most soldiers don't just act on their own accord, cut loose and run to the other side of the field when under oppression. You advance when told, bunker down when told, live and die when told. Just like this game really.

This is a fun game, but sadly, I can't deny that it will probably always be niche. Most people these days are expecting the typical arena run around style of gameplay - where this is very structured and team-based. IMHO also you can't just lay in a trench and expect good results if it's your teams turn to assault - you'll never gain ground or win this way, you have to advance somehow. Even when defending staying in the same position in a trench is fatal, your position will be given away the more shots you take from that location and you can expect a grenade, mortar, or smoke to eventually flush you out.

I'm sad you didn't enjoy it. You probably never will. The game grabbed me by the short and curlies right away. But it's admittedly not without flaw. I'd implore you give it more of a chance to grow on you but this kinda seems like a make or break game - you either like the unique, restrictive, team based mechanics or hate them.
Dufflebags 님이 마지막으로 수정; 2015년 4월 30일 오전 12시 12분
Aquanaut 2015년 4월 30일 오전 1시 23분 
Zaphenath님이 먼저 게시:
n­alfz님이 먼저 게시:
"Trench warfare isn't fun"
Play another game

I already am playing another game. I think Heroes & Generals does a much better job at balancing the simulation + fun element... even though there are some things about Verdun that I like much more (the 1 shot, 1 kill for instance).

I just wanted to make my complaint public for two reasons:

1. The developers need to hear criticism.
2. I tried posting a negative review and it's hidden. So if my negative review is hidden, this comment isn't ;)

Heroes and Generals? You talk about realism and you bring up Heroes and Generals? Heroes and Generals is about as far from realism as you can get. Don't even use "simulation" in the same sentence as "Heroes and Generals". I wouldn't even call Heroes and Generals a Second World War game, just a game that happens to have equipment, vehicles, and weapons from the Second World War. It's just so unrealistic.

Also, if you want more mobile warfare... don't play a First World War game. You do understand the concept of trench warfare, don't you? You do understand that the First World War was composed of trench warfare? And you do understand that Verdun is a First World War game? If you want to stand up and run around the map without being shot in under two seconds, play another game. This is realism. This is Verdun. And if you want überrealistic trench warfare, you'd be sitting unmoving in a trench a hundred times more.
toxicatedtofu 2015년 4월 30일 오전 1시 43분 
Aniallator님이 먼저 게시:
Zaphenath님이 먼저 게시:

I already am playing another game. I think Heroes & Generals does a much better job at balancing the simulation + fun element... even though there are some things about Verdun that I like much more (the 1 shot, 1 kill for instance).

I just wanted to make my complaint public for two reasons:

1. The developers need to hear criticism.
2. I tried posting a negative review and it's hidden. So if my negative review is hidden, this comment isn't ;)

Heroes and Generals? You talk about realism and you bring up Heroes and Generals? Heroes and Generals is about as far from realism as you can get. Don't even use "simulation" in the same sentence as "Heroes and Generals". I wouldn't even call Heroes and Generals a Second World War game, just a game that happens to have equipment, vehicles, and weapons from the Second World War. It's just so unrealistic.

Also, if you want more mobile warfare... don't play a First World War game. You do understand the concept of trench warfare, don't you? You do understand that the First World War was composed of trench warfare? And you do understand that Verdun is a First World War game? If you want to stand up and run around the map without being shot in under two seconds, play another game. This is realism. This is Verdun. And if you want überrealistic trench warfare, you'd be sitting unmoving in a trench a hundred times more.
i think he was talking more about the fun factor here more than the realism. and please dont start saying the verdun is realistic trench warfare, if it was we would have tanks crossing over making a break into no man land or man with anti-tank rifle that will blow half of your body.
EM-10 2015년 4월 30일 오전 1시 49분 
Zaphenath님이 먼저 게시:
n­alfz님이 먼저 게시:
"Trench warfare isn't fun"
Play another game

I already am playing another game. I think Heroes & Generals does a much better job at balancing the simulation + fun element... even though there are some things about Verdun that I like much more (the 1 shot, 1 kill for instance).

I just wanted to make my complaint public for two reasons:

1. The developers need to hear criticism.
2. I tried posting a negative review and it's hidden. So if my negative review is hidden, this comment isn't ;)

Your review isn't hidden...I found it on literally the first page of recent reviews.

http://steamcommunity.com/id/zaphenathpanea/recommended/242860/

You don't know how Steam reviews work, do you?
Volunteer 2015년 4월 30일 오전 3시 37분 
I have noticed more people camping in NML and ignoring the whole squad thing. I take this as an indicator that some people may be getting tired of the constant to and fro format.

OP is right -- the confined nature of the attack areas mean campers can constantly knock down attackers trying to play to the spirit of the game intended by the Devs.

I fear many people will tire of getting constantly killed briefly after spawning and being shot by players who cannot be located. The game may need readjustment in the light of how people actually want to play the game rather than the historical reality.

The game is a great concept and well executed but it does lack a certain balance.
Cold Stoned Steven 2015년 4월 30일 오전 3시 40분 
Trench warfare IS fun.

If anything, they may need to just show players what trench warfare is other than camping your own trench the entire map. If you're doing your best to attack the enemy and sneak into their trench during the attack phase, that may be why you're bored as hell. Cause nothing beats sneaking across no man's land to finally get into the enemy trench and wreak havoc, and then after all that adrenaline, it's nice to take a break and have a defense round.
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