Verdun
Just4Laughs Dec 29, 2015 @ 10:47am
Can't use found weapons
Why is it every other game you can pick up and use weapons from fallen combatants? This game needs to be more interactive with it's players. The same battle fronts over and over. Then that stupid Christmas Truce. Come on, seems like it's never ending. Why can't we vote on what combat arenas to play. Call of Duty allows this feature, also weapon scrounging. Makes for a more interesting game. Point is steal some ideas, not all, just some if this game is to survive.
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Showing 1-15 of 28 comments
Bishop Dec 29, 2015 @ 10:56am 
Map votes I wouldn't mind seeing.

Picking up weapons isn't planned due to the set up of squads for the main game mode it would throw off balance. RDM of course you could just choose their rifle. Attrition it does make some sense but I think the idea is that's quick paced so you can choose that weapon for the next spawn if you want it so much.
Doctor of Spice Dec 29, 2015 @ 11:02am 
You can't use weapons which are laying on the ground as this would make the game slightly unbalanced.
Also, the Christmas Truce isn't really "stupid". It was a time in 1914 when the German, British and French (a long with some other nationalities) stopped fighting. They played football and exchanged gifts.

The game isn't like CoD. You aren't meant to run-and-gun your way through battlefields. If you done that in WW1 you would be instantly decimated by machine gun fire. The game is meant to have a slower pace, like WW1.
Last edited by Doctor of Spice; Dec 29, 2015 @ 11:03am
NCRespecter Dec 29, 2015 @ 11:16am 
You did your best to present your argument logically but then go and bring up ♥♥♥♥♥♥♥ Call of Duty.

This game is meant to be realistic, a British Tommy wouldn't pick up a German rifle:

A. Because it probably wouldn't be allowed by his Officer and Army Regulations.

B. He is trained to use the rifle he already has,

The Christmas truce, as Doctor has already said, was one of the most human moments of the war and I am so happy that the Dev's decided to include it.
Last edited by NCRespecter; Dec 29, 2015 @ 11:19am
Platybelodon {TP} Dec 29, 2015 @ 12:43pm 
Why should this game have something just because "every other game" does?

I particularly like the specialised squad members and think it's marvellous that the game is intended to reward those who work as a squad and co-operate with their different skills and nationalities.

I am also pretty sick of this hatefulness over the marvellous idea that the developers had to include some representation of the Christmas Truce. Just take the time to appreciate, in the small way we can, the horrors our great-grandparents went through. So, in your case, you can complain as you sit at your high-tech object and are prevented for a few minutes from killing representative people.

Sit at the post offices, compose a message home, look at the scenery (perhaps quiet for the only time in the next four years), at soldiers shaking hands, listen to the marvellous recordings of carols on the gramophones and be truly thankful that you're not there yourself, in that hell of discipline and shell for reasons you don't understand. Well done developers.
Die Mensch Maschine Dec 29, 2015 @ 12:47pm 
Peace during wartime is stupid? Really?
PJ Dec 29, 2015 @ 12:59pm 
I, too, don't get all the truce hate. I mean, it's only for 5 mins or so.
When I grew tired of snowballs, exploring and stuff, I just started treating truce times as a regular break.
You know, to visit the toilet, pour a cup of tea, play with my cat, do a little home chore, or just get my eyes off the screen for a little while. I mean, even the doctors urge you to make regular breaks every hour/half-hour when working with a computer.
Just do something else during the truces. It's not like you don't have anything else to do other than running around killing pixel people.... do you?
Last edited by PJ; Dec 29, 2015 @ 12:59pm
{O|G} Juvenal89 Dec 29, 2015 @ 3:00pm 
I agree, I wouldn't want the truce map to be a year-round feature, but I am very pleased to have it for this brief time.

Used it to send Christmas cards to several close friends who have an interest in the time period, they LOVED them. It's a cool break.
Necrophilius Dec 30, 2015 @ 6:43am 
Originally posted by Kadesman:
Originally posted by Hey, that's pretty good!:
You did your best to present your argument logically but then go and bring up ♥♥♥♥♥♥♥ Call of Duty.

This game is meant to be realistic, a British Tommy wouldn't pick up a German rifle:

A. Because it probably wouldn't be allowed by his Officer and Army Regulations.

B. He is trained to use the rifle he already has,

The Christmas truce, as Doctor has already said, was one of the most human moments of the war and I am so happy that the Dev's decided to include it.

C. He would probably be mistaken for a German soldier by his friendlies.
You didn't change your uniform, you just picked up an enemy weapon. Nobody would mistake you for an enemy for holding a weapon. The most valid argument why this should be an option is the fact that if I'm fighting for my life and i don't have any ammunition, I'd pick up anything off the floor, regardless of the regulations and stuff, if it would mean staying alive. Yes, you maybe wouldn't know how to use it, but still, it's either a bolt action rifle that requires bolting or a pistol and all of weapons have one thing in common...a trigger, which I think everyone knows what to do with it. It actually surprised me you can't do it...
Bishop Dec 30, 2015 @ 7:04am 
Originally posted by Necrophilius:
Originally posted by Kadesman:

C. He would probably be mistaken for a German soldier by his friendlies.
You didn't change your uniform, you just picked up an enemy weapon. Nobody would mistake you for an enemy for holding a weapon. The most valid argument why this should be an option is the fact that if I'm fighting for my life and i don't have any ammunition, I'd pick up anything off the floor, regardless of the regulations and stuff, if it would mean staying alive. Yes, you maybe wouldn't know how to use it, but still, it's either a bolt action rifle that requires bolting or a pistol and all of weapons have one thing in common...a trigger, which I think everyone knows what to do with it. It actually surprised me you can't do it...
Only role that has any risk of running out of ammo is the MG roles which is there to try and stop them just spraying away.

There are also stories of soldiers being shot because they wore the other sides head gear as a laugh or trophy. Would also expect grenades to be thrown around a corner if they can hear gunfire from an enemy weapon or see it poking out of a doorway.

Gamewise there used to be captured weapons as loadouts and it did cause issues where people would throw grenades or use callins as they thought the enemy had got a foothold in an area.
Blaankers Dec 30, 2015 @ 7:40am 
Bullet cartidge sizes....
I mean, when i'm fighting for the Entente i don't think they equiped their men with Mauser rounds.
Necrophilius Dec 30, 2015 @ 9:11am 
Originally posted by Bishop:
Originally posted by Necrophilius:
You didn't change your uniform, you just picked up an enemy weapon. Nobody would mistake you for an enemy for holding a weapon. The most valid argument why this should be an option is the fact that if I'm fighting for my life and i don't have any ammunition, I'd pick up anything off the floor, regardless of the regulations and stuff, if it would mean staying alive. Yes, you maybe wouldn't know how to use it, but still, it's either a bolt action rifle that requires bolting or a pistol and all of weapons have one thing in common...a trigger, which I think everyone knows what to do with it. It actually surprised me you can't do it...
Only role that has any risk of running out of ammo is the MG roles which is there to try and stop them just spraying away.

There are also stories of soldiers being shot because they wore the other sides head gear as a laugh or trophy. Would also expect grenades to be thrown around a corner if they can hear gunfire from an enemy weapon or see it poking out of a doorway.

Gamewise there used to be captured weapons as loadouts and it did cause issues where people would throw grenades or use callins as they thought the enemy had got a foothold in an area.
I understand, but then the use of enemy loadout is at your own risk. I wouldn't use it unless forced to whatever the reason.
Necrophilius Dec 30, 2015 @ 9:15am 
Originally posted by Blaankers:
Bullet cartidge sizes....
I mean, when i'm fighting for the Entente i don't think they equiped their men with Mauser rounds.
Theres a spare ammo rounds on the body you found your weapon next to for example and theres at least a full mag already in weapon. By wielding an enemy weapon you have to scavange a lot, and as I said, you're taking a risk and you're aware of it. I still think it should be an option.
Bishop Dec 30, 2015 @ 9:18am 
Originally posted by Necrophilius:
Originally posted by Blaankers:
Bullet cartidge sizes....
I mean, when i'm fighting for the Entente i don't think they equiped their men with Mauser rounds.
Theres a spare ammo rounds on the body you found your weapon next to for example and theres at least a full mag already in weapon. By wielding an enemy weapon you have to scavange a lot, and as I said, you're taking a risk and you're aware of it. I still think it should be an option.
How do you know how many rounds are in the enemy weapon? Did you let him reload before killing him with your last bullet? How do you know he had any bullets left? Maybe thats why he was pointblank, he was trying to melee you.

Then there's the limited loadouts that run out of ammo that could possibly use this.

Then there's still the gameplay balance that it will destroy along with the added strain on performance.
Last edited by Bishop; Dec 30, 2015 @ 9:30am
Necrophilius Dec 30, 2015 @ 12:39pm 
Originally posted by Bishop:
Originally posted by Necrophilius:
Theres a spare ammo rounds on the body you found your weapon next to for example and theres at least a full mag already in weapon. By wielding an enemy weapon you have to scavange a lot, and as I said, you're taking a risk and you're aware of it. I still think it should be an option.
How do you know how many rounds are in the enemy weapon? Did you let him reload before killing him with your last bullet? How do you know he had any bullets left? Maybe thats why he was pointblank, he was trying to melee you.

Then there's the limited loadouts that run out of ammo that could possibly use this.

Then there's still the gameplay balance that it will destroy along with the added strain on performance.
You don't know how many rounds he has in his weapon, but thats why I mentioned body that could possibly contain some and I don't think it would ruin gameplay balance. But I do realise it's kind of science fiction to make real all of that.
Just4Laughs Dec 31, 2015 @ 10:15am 
I see a few of you understand my meaning about found weapons. This is a war game. In war, opportunity is all that matters. That means staying alive. Uneven is dying and you can't help your comrade from dying also. Guys love to snipe, stab you in the back, etc.. This is WAR!! Victory is all that matters. Personally I like to see more weapons with this game. Flamethrowers, tanks, aerial bombings and a few other juicy toys that were around. Read up guys, The heroics of this game is just a game. World War 1 was very brutal. A modern war fought with Napoleanic tactics. F.Y.I. did you know the Germans used to pump sulfuric acid on no mans land. Many British troops found that out the hard way. P.S. I don't mean to be nasty. Just an opinion, a simple thought.
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Date Posted: Dec 29, 2015 @ 10:47am
Posts: 28