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The issue is your GPU. Most games nowadays require at least 4GB of VRAM to operate well (being 60FPS+). Your processor is also a part of the issue here, but the GPU you have is so weak the processor shouldn't be bottlenecking it at all. The best thing i could recommend for you now is look into upgrades, even if it's just a cheaper Nvidia 1050 or 1060, you'll be able to run many more games at a much higher performance.
For example, my setup is an Intel i5-4690k @ 3.8GHz. an EVGA 1070ti FTW2 8GB, with 16GB of Corsair DDR4 RAM, and a 2TB HDD. I get between 130-150fps on Verdun at Ultra quality depending on the lobby size. Back when I had my EVGA 970FTW 4GB, I could easily get 80-90FPS on High quality.
Your issue my friend is hardware based, not game based.
Sorry friend but I can't take your answer seriously when you only look at a tiny portion of the text and dish out an answer like that. I already said it's a laptop so obviously no upgrading apart from Ram memory and hard drive.
On to the topic:
I'm not looking to play the game at Ultra with 130-150 fps as you said. Hell, I would be satisfied to at least be able to run the game at 50-60 fps on low. Having the res on 640x480 with 50% resolution scale and still getting 39 fps is obviously hardware related but it's not what you should be getting with these settings anyway so I dare say the game is optimized poorly. I can run many other games that look much better graphically without a problem.
Also, how come using -force-glcore lower your fps even more when it's supposed to do the opposite?
To say for my example :
I used to run the game at 60-80 fps on low with 1366 res
Now I run it on 40-60 FPS on low with 50% resolution scale with 1366 res