Verdun
AustinTheW May 27, 2018 @ 6:09pm
New Maps
Are they devs planning on adding any new maps? I would love to see battlefields such as Belleau Wood, St. Quentin, or Amiens.
Originally posted by Blazy013:


Originally posted by ExtraSpicyIfunny:
Are they devs planning on adding any new maps? I would love to see battlefields such as Belleau Wood, St. Quentin, or Amiens.

In the past we released several free updates which included new squads, weapons and maps. This as we were (and still are) very happy with all the support this game received and are wanting to make this game greater every day. That said, we received complaints that the updates introduced new bugs and required higher performance. We therefore switched gears last year putting our focus on fixing these issues. Several updates have already been done and another one is expected later today. We also included some changes in this update and are wanting to add a few more in the future. A new map sounds great, though it’s not our top priority now. Do make sure to add your suggestion on userecho so we can keep a clear overview of each request.
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Showing 1-15 of 31 comments
elok (Banned) May 27, 2018 @ 6:24pm 
Even though new content would help the game and possibly bring players back, the devs aren't going to add any new maps to verdun. The devs can't even fix bugs that have been in the game for years.
Bishop May 27, 2018 @ 10:42pm 
Not likely, two of these battles are also already covered in game and thrid doesn't have the space.

Belleau Wood is covered with Aisne map.
St Quentin is blocked by the Picardie map, litterally the current one covers the area on the map it is.
Amiens by Picardie map.
Clarence Morris (Banned) May 28, 2018 @ 1:10am 
OnE mAp PeR sEcToR

Honestly just keep on using that excuse to block new content, we want bug fixing, optimisation and new stuff to play on.

Not bots and new sounds
Thomas May 28, 2018 @ 2:00am 
Well, let's wait for the new UI, maybe there will finally be some more space for new maps.
Bishop May 28, 2018 @ 6:16am 
Originally posted by Thomas:
Well, let's wait for the new UI, maybe there will finally be some more space for new maps.
As I say though 2 of these are already in game.
Poiret -RU May 28, 2018 @ 3:36pm 
Battle of Vimy Ridge
Poiret -RU May 28, 2018 @ 3:43pm 
+ Other big battles near Verdun
elok (Banned) May 28, 2018 @ 5:26pm 
Oh? You want new content? Have an unoptimized buggy merger update that no one asked for, sounds that no one asked for, bug fixes that don't affect game play in any positive way that no one asked for. Oh and we're going to lie in the changelog too just so you guys think things are getting done. Also we're going to play favorites, a decent player reporting a bug? Ignored. Some moderator seeing a good player using that bug? Fixed the next day. Admiting we made mistakes? Never. Feedback that would make the game better? Not on my watch. Have some fog and unoptimized graphics.
LV|Ironstorm767 May 28, 2018 @ 5:36pm 
Originally posted by Poiret 7 BCA -RU:
Battle of Vimy Ridge

+ Other big battles near Verdun
Vimy Ridge is covered by Artois, and I'm willing to bet that at least one section was mapped from a photograph taken before/after the battle. Much like the other maps, where they incorporated real photos into the maps' designs. (There's an old article about that actually.)

Other battles during the Battle of Verdun would require a rework of Frontlines map browser. Of course, players could use some imagination and use the other maps to cover a different battle.

Although, I think that day and night plus some variation in the weather could go a long way to shaking up the status quo regarding maps.
elok (Banned) May 28, 2018 @ 7:18pm 
Originally posted by LV|Ironstorm767:
Originally posted by Poiret 7 BCA -RU:
Battle of Vimy Ridge

+ Other big battles near Verdun
Vimy Ridge is covered by Artois, and I'm willing to bet that at least one section was mapped from a photograph taken before/after the battle. Much like the other maps, where they incorporated real photos into the maps' designs. (There's an old article about that actually.)

Other battles during the Battle of Verdun would require a rework of Frontlines map browser. Of course, players could use some imagination and use the other maps to cover a different battle.

Although, I think that day and night plus some variation in the weather could go a long way to shaking up the status quo regarding maps.
Reworking the map browser to add new content? No. Slightly more transparent central powers gas mask? OH BABY YES
AustinTheW May 28, 2018 @ 7:24pm 
How about we don't turn this into a dev-hating thread. All I asked was a simple question.
LV|Ironstorm767 May 28, 2018 @ 8:29pm 
Here's that article I was talking about: https://www.polygon.com/features/2015/9/16/9326279/verdun-behind-the-scenes-preview-horrors-of-war

A couple of the photos and drawings are regarding Vimy Ridge, and have influenced the design for Artois.

The maps we have, have been made to be an iconic representation of the sectors along the front, encompass the overall atmosphere of the battles fought and be distinct enough to provide variation in the flow of gameplay between the maps. (The exception would be Douaumont though, tbh, as it doesn't exactly cover that many battles in the Verdun sector.)

Apart from time/weather variation, I am still in favor of a Lorraine sector personally. It would probably work better as an Attrition/RDM exclusive map IMO though, much like Vauquois. There wasn't much fighting there except during 1914 however and the sector is already covered by the Christmas Truce map.
Last edited by LV|Ironstorm767; May 28, 2018 @ 8:31pm
elok (Banned) May 28, 2018 @ 9:03pm 
Originally posted by LV|Ironstorm767:
Here's that article I was talking about: https://www.polygon.com/features/2015/9/16/9326279/verdun-behind-the-scenes-preview-horrors-of-war

A couple of the photos and drawings are regarding Vimy Ridge, and have influenced the design for Artois.

The maps we have, have been made to be an iconic representation of the sectors along the front, encompass the overall atmosphere of the battles fought and be distinct enough to provide variation in the flow of gameplay between the maps. (The exception would be Douaumont though, tbh, as it doesn't exactly cover that many battles in the Verdun sector.)

Apart from time/weather variation, I am still in favor of a Lorraine sector personally. It would probably work better as an Attrition/RDM exclusive map IMO though, much like Vauquois. There wasn't much fighting there except during 1914 however and the sector is already covered by the Christmas Truce map.
One time there was a bug that showed the lorraine sector as a playable map
Poiret -RU May 29, 2018 @ 7:29am 
Originally posted by LV|Ironstorm767:
Here's that article I was talking about: https://www.polygon.com/features/2015/9/16/9326279/verdun-behind-the-scenes-preview-horrors-of-war

A couple of the photos and drawings are regarding Vimy Ridge, and have influenced the design for Artois.

The maps we have, have been made to be an iconic representation of the sectors along the front, encompass the overall atmosphere of the battles fought and be distinct enough to provide variation in the flow of gameplay between the maps. (The exception would be Douaumont though, tbh, as it doesn't exactly cover that many battles in the Verdun sector.)

Apart from time/weather variation, I am still in favor of a Lorraine sector personally. It would probably work better as an Attrition/RDM exclusive map IMO though, much like Vauquois. There wasn't much fighting there except during 1914 however and the sector is already covered by the Christmas Truce map.
Thank you! it's really very interesting. I guessed but did not know that a lot of work was done
TheBartenderAllieKat (Banned) May 29, 2018 @ 9:34am 
My God, how easy it is sometimes to forget the absolute attention to detail in these games. That polygon link is proof of how much the DEV's loved this game and the history that inspired it. No mistakes, nor bugs nor unsatisfied customers could ever convince me that the DEV's do not love this game.
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Date Posted: May 27, 2018 @ 6:09pm
Posts: 31