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Jokes aside
I like your idea.
It would also, as a bonus, be a more accurate representation of the years the battles on the maps take place.
And, like I said, it is not completely necessary.
Which makes them sandboxes for matches, essentially. Especially once you factor in the freedom of choosing loadouts and squads.
I'm not going to say it's a bad idea however, because it's not. Though, maybe with the addition of having a corresponding starting positions/trenches. It'd showcase the multiple elements laid out on the maps better.
For example, 1918 Aisne would start the Entente at the Germans' first trench, and the CP at their second.
That's a nice idea, but I don't want to ask for to much yet.
Old uniforms were worn as long as they were serviceable, which in the conditions of the trenches wasn't long.
It would be silly to issue steel helmets only to new soldiers and have all the experienced ones just die of head wounds, wouldn't it? Keeping old uniforms when they are still serviceable makes sense (like Germans still wearing 07/12 tunics after introduction of the 1915 Bluse, as opposed to French switching to horizon blue uniforms as soon as available), however steel helmets confer a definite survival advantage as opposed to the leather and brass Pickelhaube, so not issuing them because they already have older headgear would be utter stupidity.
That doesn't mean the German army was fully refitted with steel helmets overnight. It took time to produce enough helmets for everyone. At the start of the battle of Verdun most units still wore Pickelhaube (with the spike removed) but assault specialists already wore steel helmets. For some time units had to share helmets between soldiers in the trenches and those going in reserve. However by the end of 1916 all frontline units on the Western Front had enough helmets for everyone.
I think this is a great idea myself and much better than the current method. If I knew that, for example, in 5 levels time I would unlock a new uniform, I'd be more inclined to continue playing the game. It would be a cool way to spot higher levelled players just by looking at them too.