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You can double jump and dodge on the ground and in the air. That's the extend of your movement abilities.
You only have one attack button and do at most 3 combos.
There is no customization, not equipables, no hidden stuff except for a little bit out of the way one-time collectibles.
Never played Inside so I wouldn't be able to tell you.
Thanks. I don't hold it against anyone who enjoys these sorts of games, but I struggle to justify buying them over simply watching a good playthrough on youtube or twitch, especially when the gameplay itself is barebones and only used to tie together story beats and pretty scenery.
It ain't easy. I don't think you'll spend more than 20 minutes on a boss (I beat them game in like 3 hours), but you'll definitely die a few times to the more challenging ones. I thought the combat was fun and added a bunch to the game. It's not the kind of game where you the combat just involves pushing a few buttons so you can advance the story. It's a legit combat system. I could have definitely played the game for a few more hours (not that I was disappointed by the length, but I genuinely wasn't sick of the combat).