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Like somebody told you earlier, by the time you make it out of Havana you'll have barely completed 5% of the game. There's a ton of trouble you can get into without leaving the city.
The same goes for upgrades, don't be frustrated when you already have resources to purchase something and the game tells you to wait, it is just how the game was designed.
Mindcraft
After 7% of the game I'm still stuck on tram tracks... Without working out how to complete a very specific action - I'm left in a fairly small area of sea
but what they hey - if I'm going to be acused of being a troll then lets go the whole hog...
Many "sandbox" games (and remember a number of reviews accuse this of being an "open" world) are able to seamlessly move from area to area. The way black flag moves from area to area is fairly graceless and really breaks immersion - even a now ancient game like GTA 4, manages to seamlessly move you from place to place without breaking immersion.
Many of the side activities just seem bolted on afterthoughts - the "story" being the game - I really feel that this is a missed opportunity - if the developers had been brave enough they'd have made the story entirely optional... (and yet it still could have been an engaging game)
Its all too easy to come across "area not in memory" barriers which really breaks immersion and feels like a blunt and lazy stroy telling tool.
Often rock formations that look like a wall I'd love (in real life) to climb on are impassable - If enemy targets are highlighted, why not the handholds, sometimes some great looking hand holds are not available to use...
Of course the developers just want to spoon feed creed fan bois the next installment with the "game" being largly an irrelevent vehicle for the story...
I've yet to see anything that would justify 7% of the 22GB download
There you go spot the one troll (but accurate) sentence...
Its a real shame they are so keep to keep it a closed shop - I really dont think workshop would detract from sales of official DLC - infact if some workshop user "products" relyed on certain DLC it would actually increase sales of that DLC
Don't forget with a "world" of locations available (you don't need a 3d editor) - simple scripting could provide user generated mulipath stories that don't force the player down a fixed single tram line...
This is NOT an OPEN WORLD!
All reviews are misleading!
Open world games - Skyrim, Fallout, The Witcher etc.
I am stuck like you in so tedious missions... cannot go around, if I do not do EXACTLY as they expect .. I die or just the game reload ... what a crap.
This main quest is not important ... I do not like this character .. I want to be pirate on my own . ... anyway .. it is what it is ...
For the NEW GAMERS - WARNING - this is NOT and OPEN WORLD .. it is a missions with the linear progression and very strict actions from your side... or you will be stuck forever on one tiny spot of the map
Also another kid whining. Listen, I know for example in Skyrim or Fallout 4 you have a 15 minute prologue and then you can move and explore every single place you want to go... but here you need to complete 1-to-2 hour(s) of initial missions first.
As someone said before: OP you're just at the beginning.
it is only open world in so much as you complete everything you need, to unlock those additionals, the nyou can go after all you want, letters, fragments, underwater adventures, fortress raids, wanted ships, admiralty card system..
I used to spend hundreds of hours on a previous uplay account with this game. i don't have access to it anymore, but sufficed to say riding those waves in your stolen spanish Brig and you take it up against a monster sized first rate with artillery and can easily out rate the firepower of your dinky little life raft? you better hope you know what you are doing xD