Assassin's Creed IV Black Flag

Assassin's Creed IV Black Flag

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c.camacho Mar 13, 2015 @ 1:42am
how to get out of havana?
I bought this game on the strength of more than one review that said you didn't have to follow the story and could explore and find adventure on your own

Instead I'm stuck in a town unable to use any ships, worse still I'm stuck in these tedious tram tracks of a set of very linear missions being told exactly what I must do...

I'm at the point where I got my stuff back from a fort - boy that was NOT fun.... but it now looks like I'm straight into another funnel to see the governer again without choice

how do I escape the story and have some free roaming fun?
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Showing 1-14 of 14 comments
c.camacho Mar 13, 2015 @ 9:41am 
ok more grinding before I can unlock the game.... I really didn't realise how linear it was mind, all the reviews make a big thing about how its a big open world..... not to begin with!
vonbleak Mar 13, 2015 @ 9:51am 
Ha just chill man. That opening part is like only 5% of the game! - It will open up soon and you will be lost in a world of wonder and exploration, this is the most open AC ever dont fret...there are points where you must push the story forward every now and then to open more of the world, but there is always plenty to do in between...
Last edited by vonbleak; Mar 13, 2015 @ 9:56am
pedro.vera Mar 13, 2015 @ 7:27pm 
In most of the AC series you need to do certain missions in order to unlock access to the open world areas. As you roam around you'll find there are areas of the map still blocked. A good rule of thumb is that the farther away you are from the start of the game, the later in the game you'll actually need to be there.

Like somebody told you earlier, by the time you make it out of Havana you'll have barely completed 5% of the game. There's a ton of trouble you can get into without leaving the city.

The same goes for upgrades, don't be frustrated when you already have resources to purchase something and the game tells you to wait, it is just how the game was designed.
laserad Mar 14, 2015 @ 7:01am 
op troll... you give bad name to gamers
pedro.vera Mar 14, 2015 @ 8:35am 
Are there any sandbox games that start with 100% access to the sandbox?
DKP Mar 14, 2015 @ 10:13am 
Yes
weasel Mar 14, 2015 @ 1:39pm 
Originally posted by pedro.vera:
Are there any sandbox games that start with 100% access to the sandbox?

Mindcraft
c.camacho Mar 15, 2015 @ 6:42am 
So because I find the game less than expectation and I disagree with someones view of the game I'm obviously a troll... what a childish attitude

After 7% of the game I'm still stuck on tram tracks... Without working out how to complete a very specific action - I'm left in a fairly small area of sea

but what they hey - if I'm going to be acused of being a troll then lets go the whole hog...

Many "sandbox" games (and remember a number of reviews accuse this of being an "open" world) are able to seamlessly move from area to area. The way black flag moves from area to area is fairly graceless and really breaks immersion - even a now ancient game like GTA 4, manages to seamlessly move you from place to place without breaking immersion.

Many of the side activities just seem bolted on afterthoughts - the "story" being the game - I really feel that this is a missed opportunity - if the developers had been brave enough they'd have made the story entirely optional... (and yet it still could have been an engaging game)

Its all too easy to come across "area not in memory" barriers which really breaks immersion and feels like a blunt and lazy stroy telling tool.

Often rock formations that look like a wall I'd love (in real life) to climb on are impassable - If enemy targets are highlighted, why not the handholds, sometimes some great looking hand holds are not available to use...

Of course the developers just want to spoon feed creed fan bois the next installment with the "game" being largly an irrelevent vehicle for the story...

I've yet to see anything that would justify 7% of the 22GB download

There you go spot the one troll (but accurate) sentence...
c.camacho Mar 15, 2015 @ 4:16pm 
While poor design my be a little harsh your point about skyrim (and dont forget the others in that series!) is spot on, the story being both optional and reactive and re-enterable (at a later time) and also being multipath, naturally encourages imersion in the story... far better than do this buggy none obvious mission or nothing else....

Its a real shame they are so keep to keep it a closed shop - I really dont think workshop would detract from sales of official DLC - infact if some workshop user "products" relyed on certain DLC it would actually increase sales of that DLC

Don't forget with a "world" of locations available (you don't need a 3d editor) - simple scripting could provide user generated mulipath stories that don't force the player down a fixed single tram line...
chris Sep 16, 2018 @ 3:34pm 
I bought the game and I AGREE 100% with Camacho.
This is NOT an OPEN WORLD!
All reviews are misleading!
Open world games - Skyrim, Fallout, The Witcher etc.
I am stuck like you in so tedious missions... cannot go around, if I do not do EXACTLY as they expect .. I die or just the game reload ... what a crap.
This main quest is not important ... I do not like this character .. I want to be pirate on my own . ... anyway .. it is what it is ...
For the NEW GAMERS - WARNING - this is NOT and OPEN WORLD .. it is a missions with the linear progression and very strict actions from your side... or you will be stuck forever on one tiny spot of the map
Kuruseida Sep 16, 2018 @ 11:58pm 
I was also thinking OP was just trolling but it's being honest lol...
Also another kid whining. Listen, I know for example in Skyrim or Fallout 4 you have a 15 minute prologue and then you can move and explore every single place you want to go... but here you need to complete 1-to-2 hour(s) of initial missions first.

As someone said before: OP you're just at the beginning.
Choochit Sep 17, 2018 @ 2:26am 
That moment when you realize that you commented on a 3 year old post! lol
Last edited by Choochit; Sep 17, 2018 @ 2:43am
Xautos Sep 17, 2018 @ 7:09am 
Get past the opening phase of the game, when you make it out to the open seas it becomes more open to you. at some point like usual in Assassin's creed games, there is always a choke point in the storyline you must cross in order to experience even more of the game and potentially upgrades that may have been locked behind that gate.

it is only open world in so much as you complete everything you need, to unlock those additionals, the nyou can go after all you want, letters, fragments, underwater adventures, fortress raids, wanted ships, admiralty card system..

I used to spend hundreds of hours on a previous uplay account with this game. i don't have access to it anymore, but sufficed to say riding those waves in your stolen spanish Brig and you take it up against a monster sized first rate with artillery and can easily out rate the firepower of your dinky little life raft? you better hope you know what you are doing xD

voldgamer Sep 19, 2018 @ 4:16pm 
it is the 3rd biggest ac map, it does take awhile to get to the full map but once you do you will have alot of fun.
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Date Posted: Mar 13, 2015 @ 1:42am
Posts: 14