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It isn't three kils in total, but 9 kills over three times where you each time disarm and kill three guards.
Not unfair after all, just poorly explained. But at least it IS explained - so many secondary objectives only get known to you after the whole sequence is complete and you have flunked it because you didn't know.
I have noticed on a few occassions that these secndary objectives sometimes will be made known to you in advance, but it happens so quickly and personally I can't read the text that fast. I'm not a fast reader to begin with, and I can only imagine how it must be for the younger generations and younger players in general who hasn't yet become accustomed to reading a lot, not to mention reading fast (and why would they learn to do so? After all, most things can be said with very few words now a days, by using abbreviations and cutting out everything that isn't absolutely necessary for the meaning to get through within the context of which it is being written).
First I disarmed and killed 5 men with their own weapons. Only one of these kills was counted and I thought it was just some sort of buggishness - nothing major, after all it happens all the time that things you do don't get counted, like f.ex. often they just don't get saved even if you wait some time in order to give the game engine time to register the many various things you've done within maybe less than 10 min.
So I didn't give it much thought but was more interested in what I thought to be the discovery of how the secondary objective "Disarm and kill three guards" worked. I thought the counting three kills as one meant you had to kill three men with their own weapons after first disarming them.
But now, after I wroite the previous post, I returned to the game ad killed yet one more guard. I decided to check, just to make sure I was correct in my latest assumption, but now this single kill had been counted too!
...Or... have the first two kills PLUS the last kill finally all been counted, and the two times three kills has now registered as 2 of the three objectives having been completed? Or is it that I really only have to kill one guard - as was my first immediate perception of the wording of this objective "Disarm and kill three guards"?
I don't know what to think, i't a mess TBH. - But hey, I'll just continue disarming and killing guards until the whole secondary objective has been completed.
P.S. LOL. I just gotta laugh at this confusion and how easy it is to misinterpret things. :)
I cxompleted this 15 minutews ago and trhen went on my way to complete the rest of the secondary stuff. I just died fighting a crocodile I had only one option by which TO fight (spamming LMB).
As usual I was respawned at a location almost as far away from where I was at as I could possibly get (nothing new about that). But when I looked to see how many Shanties I had - and couldn't find the info under neither Inventory, Progress Tracker, or Abstergo Challenges (I think the last one was), I chyecked on my progress to see if I'd at least gotten those chests I'd been gathering just before I died.
But lo and behold, what I did see made me forget everything about chest, shanties or whatever. I saw: "Objective: Disarm three guards and kill them".
Everything I've spend the past 1,20 hours on doing has been canceled, it's as if I hadn't done anything at all.
I'm too p*ssed to continue with this game right now. This is not what I consider having fun - repeating unpeleasant or half pleasant things almost indefinitely.
Byw for now - and hopefully for a long time to come. I'm f*cking out'a here.
I'd just finished everything tyhere is to do at Nassau Island and was on my way with the next mission. Then I login today, and what do I find, I'm not on my way havbing started the next mission, I'm back several hours and on my way to Nassau where I can start the whole thing over!
There's something very wrongf with the way you save games. And I had actually made SURE the game got saved before I logged out. But I can shove all that attempting to adjust to the game mechanics right up where the sun doesn't shine.
And you can ban me for saying so, I really don't care much anymore.
This was how I did it, though you don't have to get rid of anything, there's a setting showing a fist which means you're fighting unarmed.
It was a secondary objective, by the way, so I didn't loose anything except achievement potential and a lot of time was wasted. If you read my latest entry you'll see it happened again, and this time it was both main objectives and secondary ones. I did every goddarn thing you can possibly do on that island, and now it's as if I haven't done anything there at all. It's a small island, but man, does it have many of those things where you need to climb to place and jump around in order to fetch them, inciuding some Shanties which are the one kind of collectibles that make real sense because it adds to the audio variety when you're at sea.
So, I'll try to explain it one more time, hopefully making it more clear what the issue is:
It is not that there are things I can't do or can't get done. I can do it all. It's that once I've done it the game resets itself to an earlier save so I keep wasting hours completing main and secondary objectives only to find the next time when I login, that the game didn't save my progress (even though I saw it do so!), so now I have to do it all all over again. NOT FUNNY!! There's plenty of repetitious content in the game as it is, I really don't appreciate being forced to repeat more than necessary.
Furthermore - and this is me, my reaction - the more I have to repeat something, the more I tend to hurry and become sloppy, and the more I fail and have to do things yet AGAIN.
So now I'm torn between leaving the game altogether because I've become fed up with what feels as if I'm being taken for a ride just to make things as nasty and not fun as possible, and on the other hand I've never gotten to finish the game because once the game files got corrupted so I had to reinstall and start over, and the second time my computer broke down and I had to buy a new, reinstall the game and start over again. So this is the third time I'm trying to get through this game, but never has it been like this with the saves being somehow deleted so I end up where I was at hours earlier.
Anyway, I'm not gonna replay Nassau. I'm going to do exactly what I must and then leave, without any of the collectibles and without doing any Assassin missions.
I appreciate your reply, though. Thanks for your input.
...............
P.S. Man, I'm so angry. And making the player angry is not what a video game is meant to do.
It's common for people to get angry every once in a while because of something to do with a game, but lately when I play Black Flag I'm almost constantly angry. It's unfair to me as a player, but certainly also to the game and those who created it - I'm talking about the developers themselves but not the business behind them because I know full well that they don't care - especially unfair for a game with so much to offer as this one. And when you take into account the preassure the developers who work for Ubisoft is under, Black Flag is an extraordinary achievement.
P.P.S. It seems the island's name is Salt Key, Nassau was probably where I was the last time (with the "Disarm three guards and kill them" objective. - Anyway, I realize it has been recognized that I was here before, but I still have to pay the bribe again even though I haven't been out of the harbour sice I did so the last time.
P.P.P.S. It also turns out they haven't recognized that I plundered a hunter ship, so synchronization is again not complete. But I don't even care about that anymore, I only care about not getting the goods I took from that ship... and yeah, I AM a little angry about the game's continuous "lies" about saying I haven't done thing I most definitely have done. This is even from before going and paying the bribe and doing all the secondary stuff at the island.
Maybe it's just better to stick with the main story and give the rest a finger since you don't get credit for it anyway. I can only repeat that this game's saving mechanism is next to completely worthless.
Very sour and grouchy player over and out (<-- definitely not my usual self).
you're right, under the Abstergo Challenges tab it does say "Disarm and kill three AGILE guards", and that's probably the reason why it was never counted, because neither of the guards I disarmed and killed were agile guards (agile guards are those who run you up and tackle you to the ground). But in the objective - the one that pops up while you're playing - it said nothing about the guards having to be agile. Sloppy work that give people wrong or incomplete information, and I don't see any less reason to be dissatisfied with this.
But thanks for pointing it out, I actually thought you were wrowng until I happened to check out the Abstergo Challenges tab just now. Please accept my apology.
P.S. I did check out two websites about Black Flag, but they were half finished and not many players frequented them. Most of the content was about tech stuff and what hardware could run the game, i.e., y'know, mainly stuff from very short after the game's release.
Thanks for the tip.