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The whole conflict started because Shay just couldn't talk like a sane person, he had weeks to calm down while going home, but when he see Achilles, he instantly start screaming IT'S ALL YOUR FAULT IT'S ALL YOUR FAULT YOU ARE MURDERER and couldn't even try to bother to explain anything which lead other assassins to treat him as legitemely insane for very good reason.
And at the end Achilless suddenly is turning "oh wait maybe Shay was right" without any shown reasons. The whole game wouldn't just exist if they would simply talk about it.
Edvard is no more douche than other pirates. He is more reasonable than seemingly insane Shay - he wants money (he was pretty poor judging by his backstory) and he saw that rich and powerful templars (including people who had multiple/bigger ships, crews, mansions and one of them is a governer) hunting for Observatory - which means it's worth much more than everything Edvard had and could obtain his usual way, up to the point he get betrayed inside the Observatory.
Douche characters are better than overly good characters, who think that "who cares if that person is a slaver, he is old so we should have been merciful to him, how could we ever kill him?" Good character isn't equal to character that does good deeds in the name of good no matter how unbelieveble it is.
True enough. I haven't gotten very far in my second play of Rogue and am just now remembering he's not all that great either. I don't disagree with Shay in that nobody should be messing with the earthquake machines, though. I honestly think he did the right thing.
I've been trying to figure out which of the factions is supposed to be the protagonist. I mean, it's in the name, but after playing Black Flag and having the assassins all like "oh gee, we're sorry we sent the psychopathic killer to infiltrate your place of work. Hope you'll still hack computers for us for no real benefit!" but then get a phone call between Templar and sub-Templar wondering if they'll have to kill (presumably) the PC I have no idea. Rogue's Templars are vastly more Lawful-Good than Black Flag's Templars.
I think the underlying reason I like Rogue better is because it's got more world-shaping (the stuff you can invest in) and CONSIDERABLY fewer tailing and evesdropping missions. I believe people have been saying Rogue is considerably shorter than Black Flag but I think that may be because there aren't as many BS tailing missions and the ones that are there aren't as dumb.
Black Flag without all the tailing missions (-25% of them at max) still bigger than Rogue, map is also bigger, and big part of the Rogue map is reskinned AC3 city.
I really wanted to love Rogue and play it more than AC4, but i recently accepted that i like AC4 more and have very good reasons for it.
AC4 is game about pirates - and i feel like a pirate.
ACRo is game about templars - and i don't feel like an templar, i have no power, allied guards are still hostile toward me, i parkour and assasinate like every other AC protagonist, i can't buy ships with all money i have - i can only steal them like a pirate, assassins are all colored orange, it's just feel so wrong.
And that's without counting other problems like reskinned weapons, little to no new animations, less impressive water etc etc.
The trouble I have is that Black Flag isn't pirate *enough.* I love being able to snag my own private base but it doesn't really do anything for me. I want a modern game like Sid Meyer's Pirates! and unfortunately Black Flag doesn't do it for me.
I don't disagree with you on Rogue, though. I don't feel very different from Black Flag. Of course, you never were a REAL assassin in that game, you were just a guy with amazing parkour skills.
One thing I probably should have mentioned is I have only ever played Black Flag, Rogue, and about 1/3 of the first game. I never really got into the series so I am very much taking these two games out of the overlying context probably.
Game wasn't complex at all, but still after it AC4 was feeling really dumbed down compared to what it could have been.
Assassin theme only harms AC4 and ACRo games. WIthout assassin-templar conflict it would be something much better and smart.
AC1, yet being most boring AC game, is also the smartest one and having the best morale compared to every other game in series - second turned it to "templars are bloodthirsty moustache-twirling cartoon-like villains and assassin's are good guys fighting for freedom".
That's a good conclusion honestly. It always occurred to me that Ubisoft wanted to make a game centered around the ship from AC3, but then shoehorned in the whole assassins and templars thing. In AC4 it was awkward at best, really. They could have left out the words assassin and templar and it wouldn't have changed the plot whatsoever. At least in Rogue it was thematically important.
Yeah..UBI is trying that will Skull and Bones. It's failing pretty badly but they are trying.