Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
if you are using vsync then you will never maintain 60 fps as the game has issues with it. and the drops feel really bad as the game does not use triple buffering so framerate flat out hitches as it drops to 30 fps when not being able to maintain 60 fps with vsync. I used adaptive vsync for this game as that was the only thing that made it bearable with just the occasional tearing.
Well I don't gain a frame from changing video settings. When the fps drops, it stays like that regardless of what my video settings are configured to. Only lowering the res helps because that DOES affect the cpu.
Really smartass? Then why do I have the same fps with maxed settings that I do with everything bar environment quality on low?
http://www.dsogaming.com/pc-performance-analyses/assassins-creed-iv-black-flag-pc-performance-analysis/
Read that. The issue is cpu utilisation and scaling just as its always been with the AC games.
Well a 970 shouldn't be bottlenecking a 3 year old game either. Several analysis sites state that the cpu coding is poor in Black Flag. Still i'm not staying here to be insulted. I bid you elitists/fanboys adeiu.
There is no bottleneck in it, just bad programming.
It doesn't use the cpu properly, making things like long distance settings too demanding on any machine.
It doesn't use gpu properly, alpha effects, smoke effects, etc., drop the framerate more than it should.
Also, Vsync uses double-buffering, which makes the game fall to 30Fps when it can't sustain 60 (which happens a lot because of poor porting)
You can disable vsync but the tearing is horrible in this game.
You can force it on the control panel, but somehow, to me, tearing still happens, guess frame pacing in this game is also problematic.
4790k
980ti
And I can't maintain a stable 60fps all the time.
Yeah, it's not a perfect PC port, but there are some actions you can take to smooth out the frame pacing. The most performance intensive settings besides higher resoution is shadows, physx, and god rays. Keep Environment detail on very high because there is no measurable performance difference between low and very high. I have shadows on high (very high cost 15% more performance and soft shadows, even more). I recommend leaving physx off for this game as it can cause massive (15 fps) frame drops in this game. You can probably leave god rays on high as the performance difference between low and high is not as significant (3-5 fps).
Now to help smooth out the frame pacing, I recommend going to the Nvidia control panel 3D profile settings, select the Assassin's Creed BlackFlag (SP) profile, go to the Max Prerendered Frames[www.tweakguides.com] setting and set to 4. I actually have mine set to 6, which can be done by using a tool called nvidia Profile Inspector, which allows you to set the max frames to render ahead by up to 8. Note, for Radeon cards you can use Radeon Pro tool and set the "Flip Queue Size" for this game's profile. I believe the AC games benefit from setting higher max prerendered frames than the default of 3. They look smoother to me. Hope this helps!