Rogue Legacy

Rogue Legacy

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Angband Dec 25, 2013 @ 1:14am
Reclaiming your 100%: Guide to Re-mix Bosses and Final Achievement (spoilers (duh))
So yea, having just finished everything up again I figured I'd give a quick guide as this information is available in bits and pieces on this forum but a consolidated guide to these added achievements specifically might be nice for those who just want a guide to getting their %100 back.

I'm sure other ways of doing these bosses are possible...and most likely better! This is just how I did it.

Just to say to begin with, these bosses are pretty rough, each being fought with a prechosen class and build and each one is slightly compromised by the fact that a part of their difficulty lies in an RNG element. So for each boss I'll identify which parts are about your skill and planning and which parts are just what you're praying will go your way.

How the achievements work:
Working from whatever game you are currently playing (number of +s doesn't matter), kill all of the standard bosses. Then begin farming the castle for item statue rooms (those stupid things that you pray to and give you the ♥♥♥♥♥♥♥♥ hedgehog curse every other time). You are looking for Obols with the bosses names attached. Charon's Obol is not one of these just to be clear. When you find one, die, and when you return to Charon he will unlock the Re-mix boss which you enter through the boss door for the regular boss.

A Note: You can also go one boss at a time, killing the standard boss, then farming the obol, and then moving on to the next, when I did it this way I seemed to only find the Obol for the boss I had already killed. Not sure if that's always how it works.

Now that the first 4 re-mix bosses are dead you have 4 achievements and 4 amulet pieces. Beat the current game you're on by defeating Johannes in the normal way, start a new one, and beat Khidr (or whatever boss you want). Then search for the Traitor's Obol (I think that's what it's called) and die and when you give the Obol to charon the final re-mix boss Brohannes will unlock at whatever other boss door you already cleared. So if you cleared Khidr for example, that's where you will go to fight Brohannes.

Beating Brohannes unlocks the traitor class and to get the final achievement all you have to do is clear the rest of the standard bosses however you wish, and then enter the final fight with Johannes as the traitor class. All you have to do is enter the final fight with the traitor class, not beat it. And then you're done. Seriously. All of the pain. It's over now. Beating the game one last time is kind of fun though.

The Bosses:

Neo Khidr: Probably the easiest. More or less the same as regular Khidr he just cycles through phases more quickly. Random shot, an alternating shot and then the spiraling shot. You play as a spellsword with that handy empowered giant sword. Basically just keep using your empowered spell to damage him while meleeing to regain mana and keeping moving, using your jumps to go over top of him when necessary. The rng thing here is that with the spike pits if he decides to use his random shots in bad patterns and pin you out of position for the spiraling shot you can just get hit by default. This is not too terrible though as these bosses go so, just stick with it and he should go down eventually.

Alexander the IV: So yea. This....thing. This...boss. All of the hatred I have ever felt...is nothing. NOTHING COMPARED TO THIS. But yea this is a giant pile of horse ♥♥♥♥ and you are going to suffer and rage to get it done. Accept that. So just to quickly say, while the other fights have an RNG element at work...this one has about 6. You play as a hokage. I went with the strategy that is discussed in a few other threads where I moved immediately to the right side of the screen. Attempting to hug the lower right, what one basically has to do is hope to whatever stupid thing one believes in that Alexander decides to move in some reasonable pattern, that the skulls don't spread out too much and shoot at the worst moment, and that Alexander decides to attack when actually anywhere near you so you can put multiple hits on him. I recommend trying to sneak as many hits in in between attack phases as possible. Just to be clear, Alexander hits for 63, the skulls for 34, and the spikes for 21. If you are cornered or trapped by the giant floating skull of Alexander's dumb face take a hit on the spikes for 21 damage instead of 63. I personally believe the fight was designed with this being necessary as nothing else seems to be even vaguely sane. Again, you have to do this or you will constantly get tagged for 63 damage instead and you will die very fast. Quick review...the RNG elements, how Alexander moves, when he attacks, how many skulls spawn, how they feel like moving, when they decide to attack, kill yourself now.

Ponce de Freon: If you just did Alexander first this will be a hilarious dream come true. You will be sobbing tears of joy, calling the friends you've left behind to let them know you still think about them and that things are going to be different going forward, hugging your pets in overly aggresive ways, etc. And it's not a terribly easy fight either. It's basically the usual boss fight with platforms and floating spikes removed. You play as a barbarian king (or was it queen?) but you only have mana for 3 shouts. Just as with the usual fight you kite him around, making an effort where possible to lead him on slightly different tracks. You can do this by using the ton of jumps you have to follow slightly different paths through the upper part of the boss room. The rng trouble here is that the fight is as hard or as easy as Freon decides to make it with his charges. While you can put damage on him while he's following you normally it's easiest to hit him a few times when he charges at you and then stops. He also lays down less fire the more he charges. So if he...you know...doesn't charge, you're going to have a problem, and are going to have to waste shouts to clear space. Stick with it yet again for piece and achievement number 3.

Astrodotus: You are now playing asteroids. And it's pretty great. So yea you're a dragon and you face two blobs floating in space that break up just like Herodotus does minus the gravisor spawns (thank god). I have heard people say that just shoot like a psychopath and hoping for the best can work depending on rng but I just carefully killed green first and then red, working one section down to the smallest pieces before breaking anything new. The globs sometimes track on you somewhat and sometime just fly through space, this seems to be somewhat at random but I wasn't stuck on this boss long enough to be sure.

Brohannes: You're almost done. All of the people you've hurt along the way will realize what you were doing was worth it. Your family will return to you and beg forgiveness. So this fight is just two of the standard Johannes first phase from the usual game. They fire a few less projectiles than standard Johaness on their own, because together they end up totaling to being quite a few more, they use throwing knives, axes, and place the large sword to protect themselves while backdashing. You fight them as the traitor with his 3 powered up spells. I found that the raw damage of the spray of daggers was ridiculously strong so I burned all of my mana on that very quickly. When the fight starts it seems best to get both of them on one side of you, and sort of kite them to the wall behind you while knocking them back and doing damage as much as possible, switching sides when they get too close. Like I said I was spamming daggers for the early portion when they were at mid range as it took off large amounts of their health but I'm sure other ways are perfectly viable. The only rng issue here is what combination they decide to spam their moves in as they can pin you down with bad placements of axes and daggers but I found after a few attempts they were pretty easy to control and down. Probably only a bit harder than Neo Khidr.


Hope that helps, I don't claim any of this just figured it might be nice to have it all in one spot.
Last edited by Angband; Dec 25, 2013 @ 1:40am
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Renkineko Jul 8, 2014 @ 10:54pm 
I find Brohannes very difficult, it's all about axes and daggers and jump and it's just crazy as the spells seems to be really random at targetting (especially the axes). How can you even control them ? Ideally, I think the best strategy is to attack when they jump, so they can not counter attack with their sword (and the axe, when they are at the top of their jump, can be avoided 95% of the time imho). But if I jump, sometimes they send daggers, sometimes they jump, it's completely random and I don't control them at all...

Any tips on them ?
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Date Posted: Dec 25, 2013 @ 1:14am
Posts: 1