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I read it just fine. After learning how NFS:World was saved via server emulation first for offline just before it officially died then eventually an online revival, that is the easier method. Cracking offline mode with the game still tied to the DRM will make the effort meaningless, Uplay/Ubi Connect goes poof so does the game and all that precious preservation work.
Perhaps offline mode (or prologue) it's more accessible there.
Вы пробовали исследовать последнюю PC версию со старой графикой (до Wild Run), продававшуюся на DVD?
Возможно, оффлайн режим (или пролог) там более доступен.
100% <3
...they didn't. They gave you the product already. And you knew what you were buying into.
This isn't breaking any law. It's the inevitable fate of any online-only game.
Nothing more, nothing less.
What this is, however, is a testament as to how little Ubisoft actually cares about the products they put out in the long run.
They stop caring past the paycheck.
It wouldn't require arcane sorcery for Ubisoft to patch the game to work offline or to release a server kit so fans can host private servers once the commercial ones go down.
Ubisoft is notorious for not giving long term availability, preservation or even support any consideration. And if you take anything away from this, then to keep something like this in mind when buying Ubisoft games.
They pretty much all have some kind of online dependency. And they will all eventually die without Ubisoft caring.
If this bothers you, don't buy Ubisoft products. That's the only thing they care about.