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It's cliche but I honestly don't know what other asnwer you expect. There's only so much your PC can physically do.
I guess you could try some Nvidia settings but don't expect miracles...
-DSR enabled. I get like 5 - 7 extra FPS in almost every game I enable it in, but that doesn't seem to be the case for everyone. Plus I'm not sure it's supported by the GTX 7xx series. Also, in The Crew it's necessary to Optimize it from GeForce experience in order for DSR to apply.
-Threaded Optimization Enabled. I always have it enabled, IDK if it actually helps The Crew in any way.
-In-game V-Sync Disabled, Nvidia Adaptive V-Sync Enabled from NCP.
Also, ambient occlusion is the only thing that tanks the frame-rate in this game, the other options are pretty pointless since they don't seem to affect performance at all, even on low-end PC's. Setting it to SSAO instead of HBAO gave me around 7 - 10 FPS. I have a weaker CPU than you but a better GPU, so results may differ.
Miami and LA are the best places for benchmarking.
AA seems to hit way harder for me. When I activate MSAA or TXAA, it goes down from 60 into the 30s. (I'm on a GTX 960, playing at 1080p)
But OP already mentioned that lowering the settings doesn't help, so yeah.
(Does that include lowering the resolution by the way? Might be worth a shot in dire situations.)
Perhaps your Nvidia drivers are way outdated. Try updating them.
AA hits performance in every game. I thought that was obvious...
Well then he was either lying or he didn't benchmark it properly, 'cause even I notice a difference from Ambient Occlusion and I have a GTX 970.
Unless he's using drivers pre-December 2014, that won't do anything.
Yet you explicitly claimed AO was "the only thing that tanks the frame-rate in this game"."Obvious" is subjective. One could argue that your statement about AO being demanding (at least at max settings) is just as obvious.
Actually, based on my personal experience with the game, AO seemed surprisingly light on the performance, even maxed out. In contrast, 4x MSAA seemed way heavier than in other games. Again, just my personal experience, which might be partially subjective and may or may not reflect the behavior on other people's systems.
Yeah, I guess. But we don't know what he's using right now. The 760 came out in 2013. Some people just buy a PC and install their stuff without doing a whole lot of maintenance.
I think OP himself can report on whether the suggestion did anything or not.
Anti-aliasing is a signal processing method, it's the same for every game (even if some games lack certain options, the ones you see in-game are just presets anyway). Ambient occlusion is a rendering technique, it varies from game to game depending on it's application.
If that's the case I think reformating the hard-drive is more urgent.
Let's wait for a response from OP.
2nd most difference is to drop down the screen solution
I´ve got a GTX 670, older than yourse, but i´m reaching the adorable 60 FPS with:
1600px / FXAA / AO SHAO or similar / Blur and Death of Field = middle / acerage
The Rest is Ultra.
The GTX 670 is better than the GTX 760.
GPU matters very little for this game though. You need a good CPU.
I haven´t known that CPU makes the flow.
Yeah I have a GTX 970 and the only time I hit 60 FPS is in the garage, because my CPU is weak (first gen i5).
Not if you know where to look...
Okay to save the whole "quoting all and sundry about AA and AO", depends on whether it's software rendered or GPU, GPU over-riding game or enhancing game, performance or quality, and a number of other things. Software AA seems to be a nightmare compared to GPU due to the blanket options. Nvidia inspector lets you use Colour Sample Anti-aliasing which is more economical on the hardware.
I haven't poked around the ini for this game yet but there might be something in there that can give more performance. Will check it out later.
I don't have any low-end hardware in my computer, but I have a friend who plays the game on an Asus G75 gaming laptop. I don't remember what his processor is, but his graphic card is a GTX 660M and it got 8 GB of RAM. I tried to help him run the game smoothly enough by optimizing his system enough for him to be able to run the game. He can reaches 55 FPS mostly everywhere except at the "Pit Mines" right at the exit of New York, to your left. This place is hell in the game, everyone I was driving with through this place had their FPS cut in half I don't know why.
You should use FXAA instead for the anti-aliasing, make sure to optimize everything through the Nvidia control panel, do a bunch of testing, enable/disable shaders caching, threaded optimization, virtual reality/maximum pre-rendered frames between 1 and 4. Try 1, then try 4. Lower the resolution to 1600x900. If that's not enough then try 1280x720. If my friend can reach 60 FPS with a GTX 660M on high except for shadow and without ambient occlusion, then you should be able to do it as well. And I know his processor was not the best. Maybe something around 2.4 Ghz / 3.2 Ghz in turbo frequency with I'm guess an L2 Cache of 2 MB or 4 MB.
I hope this helps!