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The did fix the aiming system and you can have survivors level up in rifles which gives a snap on target which gives better aim. Also characters who have the Eagle eye trait will shoot better than others..so those should be the one's you would want to specialize in guns.
Anyways since State of Decay is not a sniper simulation with bullet ballistics, they really don't need a mildot scope to calculate real world bullet properties.
List of games running on CryEngine
http://en.wikipedia.org/wiki/CryEngine#CryEngine_3_2
A lot of shooter titles there. How is it we can see zed but until they get within so many feet, we can shoot at them... see our bullets trace their brainpan... and dust up behind them? Engine problem? Really? I mean the Crysis games are on that list. They had supersuits and tanks. I don't want a supersuit to kill zed. (Although being Ironman in a zombie apocalypse would be amazing) I just want a sniper rifle to be a little reach out and touch zed tool like it should be. Maybe hold Q for multiple levels of zoom, like 1 extra. As its a sniper rifle... sniper... rifle...
well,.. spank me silly....
that i would have never guessed..
Throw flares, they go to the flares... depending on the caliber of your sniper rifle, they pile up on the flares making the most of your rounds. 1 shot, couple of kills. Or if you have a .50 cal rifle (IF You can hit them) 1 shot, 3-4 kills easy.
Ummm... forgot about flares LOL, dont think I have ever used one.
There are also other unused cars, including a forklift, a boat, cargo van ,suv, and more