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So:
Again, I link my guide for the game. This is covered in part 5:
https://steamcommunity.com/sharedfiles/filedetails/?id=315601558
Yer see, that is what I found in one of the videos. That is called glitching and exploiting. If this is an actual intended game mechanic... There should be a friggin tutorial on that :) Nobody would ever find this out on their own.
I also have found multiple variations of it. Someone mentioned not picking up the last rucksack, otherwise it would not work. etc. This is 100% NOT intended gameplay heh :)
The optional step above is the only "glitchy" part that can be considered somewhat suspect.
Keep in mind that it absolutely is intended gameplay that you can have outposts that produce specific resources; this is the only way to do that.
Originally, it was intended that you leave the bag there, and the outpost would keep producing that resource but then would eventually run out and produce only materials (like an empty outpost does). This mechanic was later removed, though you will still find a lot of outdated stuff online that says otherwise. Once the outpost is established and shows the proper resource badge, it will continue to produce that resource no matter what.