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As Midas indicates: leave the material you want the Outpost to generate "unlooted" in its original container when you turn it into an Outpost. Not only will that outpost then generate that item, but you can also then loot that cache and take the initial resource home as well.
IS there a difference between Rucksacks and Caches? I've been dropping a rucksack into a building every time before I build an Outpost, not sure if it's having any effect.
You say it's necessary to loot every item 'fore a building can become an outpost; if I find a cache in a building, should I loot everything else, leave that cache untouched and then build the Outpost? Or does dropping a rucksack into an Outpost before it's an oupost net the production bonus?
Swaggy: LoL