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I don't understand people's hate for using a phone for a controller. I doubt many people use their phone 100% of the time for calls or text and nothing else.
What exactly prevents a pop up UI for non phone players?
I certainly see the appeal of your vision and hope to see it realized. Eon Altar has already demonstrated how awesome this approach can be even if pursued by a small indie studio.
However: Do you have a concept to actually make the game 'preservable'?
One option that I could think about would be to offer clients (not the main game, but the controller-client) as freely available downloads for Android, iOS, Windows, Linux and MacOS. In that case chances are good that people will still be able to make it work even after the app is no longer available (for current devices or at all) on the two app stores.
I think clearly communicating this as a commitment would alleviate a lot of the valid concerns that you would / will be facing if you were to exclusively tie your games' controllers to those stores that require yearly updates just to keep apps listed.
(Side-effect: People who do not (want to) have a Smartphone could join in on their Notebooks. Those things have become fairly compact as well.)
I mean technically you have one. It's called a phone emulator.
The one potional downside is what happens when the app breaks after X amount of years and they quit supporting the game. How will people play it....etc
Same thing goes for alot of older PC games that are no longer supported due to windows.
Then you aren't part of the target audience and should probably find a different forum to darken.
Not really, older PC games you can always find a way to get working on modern computers. A game where a portion of it is defunct is vastly different. I would hope when that happens for this game (and lets say jackbox games) they either release a way to play them without the official app or help the community with a workaround.