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The weapon choice at the beginning of the game doesn't really effect your starting stats in any build-significant way. I started with dual-blades and I'm slowly kinda building my character a Quality build. If you're unfamiliar with the term, Quality is a build in the Soulsborne games where you put an equal amount of points into Strength and Dexterity so you can use as many weapons as possible. I'll do a more one-stat focused build on subsequent playthroughs.
I found a Pickaxe which is kind of like a hand-scythe. I also found a Greatsword shaped like a Scythe with a Scythe-like weapon skill behind a locked door in the first region you come to past the tutorial sewer level. I wont mention it's name or what drops it in case you consider that kind of thing spoilery, but when you get to that first town and you talk to the merchant, spend the money on the cemetery key he sells. It opens a door in that region to a secret area that contains the mob that has the scythe greatsword.
As far as the Sai's that come with the deluxe edition go, I'm not all that impressed by them. The weapon skill does good damage but it's normal attack combo is the weakest of all the other dual swords I've come across so far. BUUUUT that weapon art it has though will stagger enemies, even bosses, you hit with it. So that's the trade-off.
Thank you! :-)
Yeah. I figured there would probably be a respec of some sort I just haven't gotten far enough in yet to unlock one.
@OP
Just in case you were curious though, the Sword-Scythe thing we were talking about has a requirement of 15 strength 10 technique, with a C scaling in Strength at base level. Figured since I"m on I'd let ya know what stats to aim for. I think you already have that if you start as the Greatsword though. Otherwise 15 Strength is super easy to come by and you can just dump the rest into survival stats or something to make fights a bit easier. #ProSoulsborneTip
Why?
They're ♥♥♥♥♥♥♥ DRILLS, man.
I just wish there was a 1h variant.
So, it really just comes down to preference I think :-)
This. Ever since I got it, I'm rocking it exclusively. It absolutely carries until you get the other boss katanas.
Best thing about its WS being a parry is you can have Shield on your block button and not have to give up Counter.
That's the same conclusion I came to.
The initial heavy blade they give you. Hands down.
The 160 initial damage means that you can stunlock the s**t out of almost every ennemy with weapon skill attack & charged heavy attack. Including bosses. Which means you don't have to deal with their bullcrap attack paterns.
I took it after using dual sword, and I got from being bullied by everything to bullying everything. Remember thoses annoying jetpack users in the towers ? you can just stunlock them to death with R1 spam. Meaning they instantly go from "infuriating attack patern" tier to " I don't even know you" tier.
Don't. Believe me just don't. I got up to the tower with thoses. It's terrible. It can't make flinch anything aside from most basic mobs, even after dumping 40 lvl in DEX. you'll have to rely on parry to get any decent attack window on anything. At least if you want to dual blade (sort off), use the dualhand drills sold by the first merchant. Its 120 base damage and explosive combo finish will give you a way easier time
or if you want a 'normal' diifculty exprience, mainly use a one handed blade or something like that. Heavy weapons are kinda easy mode because of stunlock