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Seeing as DTG dont include a lot of scenarios with there Addons anymore and keep telling us "lots more scenarios on Workshop available" then the Workshop was a good idea to get extra scenarios, but now you increasingly need reskins to make them work, seems to defeat the object a bit for me.
Unless you are computer savvy editing files etc then your stuck. Thought DTG did'nt like you too edit files etc, but thats the way they are letting the Workshop go?
Maybe we should see a couple of sections in Workshop now if thats the way its going, one section for totally default DLC and one for Modified where you need skins etc.
Also DTG dont like us mentioning 3rd party sites on here, but if you increasingly need skins from these sites to run scenarios in their Workshop what are we supposed to do?
Would be interested to see what DTG say about this?
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Generally with the reskins Scouser they are usually for a DLC that you have bought off Steam, and it usually means that after you've found the skins on the web (if you can find them without anyone helping you on here by posting the web address) and installed them then you normally have to copy a few files from the original DLC over too the Reskins folder to make them work (sort of piracy protection). Usually a readme is with the skins telling you how to do it.
But not easy for someone who has never done it before as you say, get winrar, winzip etc, unzip files, go to railworks folder on hard drive and start copying files about.
What do you say DTG?
Learning how to do this will open up a whole new world to you. While I know it might be intimidating the first time - soon you will become an expert. I am really glad that DTG is allowing the ability to have scenarios with 3rd party reskins - should be choice of the users on whether or not to download a scenario with a reskin required or not - not dictated by the company or reducing a service for the lowest common denominator. Read the description and choose. If you feel you are missing out because you not sure on how to do something ask - many are willing to help
The problem is the geopcdx files, which are the key to making engines work, DTG don't allow the files to be transported with reskins as basically you would be giving someone who hadn't bought the dlc a free gift of a loco/unit etc so reskins are made with the geopcdx files missing.
So basically you unzip your rar to reveal either a rwp which you double click on when you are in 7zip, it should reveal then a folder or folders depending on what you downloaded, units like locos will always be an asset folder, scenarios will always be a 'content' folder and sometimes you will see both in route packages.
You can open up your steam folder and find your railworks folder, click into that and you will see a list of folders which include Assets, Data, Dev, Addon etc, this is your root Railworks folder, it would pay to back up this before you begin anything.
So with your Railworks folder open, you then click on the minus sign in the corner to minimise it, now go to the location where you downloaded your addon, read the readme if its there (just double click it and Windows will open it in notepad for you) and follow their instructions which will usually be:
Extract your files to a temp location e.g using 7zip hit the extract icon and on the popup type in "/unpacking" for example which will unload everything into a new folder called unpacking. close 7zip, go into unpacking and you will see folders: Assets, Content etc. Ctrl A so all are highlights, ctrl-C to copy, click on the Railworks folder bar at the bottom so it opens up, put your mouse somewhere where it doesn't touch any of the filenames in Railworks and right click and hit Paste, it should then bring up a pop up saying "Do you wish to merge this folder with this folder?" which you say yes and proceed from there.
Now the magic is in your readme file, it will tell you then what you need to do, it will say "go to folder 'Assets/xxx/xxx/xxx'" and find geopcdx file such and such, copy that file and then go to folder 'Assets/xxx/xxx/YourNewTrain' and paste that geopcdx file in there. If its a single engine file it will usually be one or maybe two geopcdx files to copy, for train sets and carriages there may be several in several folders but your readme file will have all the locations to hand for you and follow through.
Once you have done that most readmes tell you to delete the blueprint.pak file for that unit, you can find that in the unit folder but until you get a bit more adept I would recommend doing it in game by going to settings and clearing cache from there which will erase all the blueprint.paks and restart the game.
Have noticed more and more "install" batch files in reskins which is a good thing as it takes the hard work out of finding files and having to extract files from .ap archives which is a tricky thing if not used to it.
I see you have gotten some great direction from the community all ready - lets us know if you get it sorted - if not ask away and we will help you through it