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I did similar stuff. Made a table of stopping distances from 200kph to 0 (delta 20kph). Otherwise I miss deadlines.
I am not sure if game mimics weight of passengers but after 3 station in scenario in Germany my train will have wheel slippage if I accelerate too fast! Initially I can pretty much do 50% then after short delay 100%. Later on I have to be more careful.
So I figured out breaking % and throttle % to use at different speeds. I think one thing game is missing is feel of acceleration. So next best thing is to use tables (and circle on the bottom left corner which shows acceleration in 4 directions).
It is true but stopping distance of a car is quite small compared to a train. Also cars don't do tight schedules-driving like trains in DE and CH are doing.
I never drove real train though. So I am not sure how all this works. Especially when there is a very tight schedule.
When you stopping a car you are seeing the place where you have to come to a full stop. Like a traffic lights. So you can adjust accordingly (it's all visual).
In a train this place might be really far away. In the game passenger train takes ~2.5km top stop from 200kph (aggressive breaking, empty train). So you don't really see the stopping point until some time later. So it's not really visual.
Well, yet again you might be right, I never drove a train. I do fly planes and drive cars though.
But after many years practise and skills learning, it becomes un-necessary to 'SEE' the actual stopping point. You instinctively know that 'it is just around the next 2 bends and under the bridge' (or whatever) and bring the speed down accordingly. In fact stopping tables become rather arbitrary, because there are so many variable factors including weather & passenger numbers (or laden / empty freight). I have even been braking on some routes where it has become impossible to stop (at least within the reaquired distance) because of rail conditions.
Do you (BLR....) by any chance live in the USofA where 99% of all roads are straight lines? Over here in England, there are ALWAYS countless curves & bends in the road where it is simply not possible to 'SEE' those traffic lights or many other stopping points!!
I do but you shouldn't trust Top Gear much. Come and drive from Seattle to San Francisco on I101. Don't forget to bring a fun car (MX5 or something like this). Many-many-many turns, spectacular views.
Another good place to drive is higway 14 on Vancouver island (BC, Canada) from Victroria to Port Renfrew. You will have to stop to piss on your brakes if you do it properly. Very few straight pieces.
And speed cameras are illegal in WA, USA and BC Canada (last time I've been there, not sure if they changed anything, I live in USA). ;)
Thanks for the info!