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The lights on UK locs, even the hi-viz ones, are not there to help the driver to see but to make the loco more visible to others.
Play HUDless, so you have to stare into the darkness for landmarks, boards and signals to observe speed restrictions, know when to slow down to stop at a platform.
That said, some routes are just too dark, going through deep countryside, and some locos have no headlights, just position lights. Then it is basically driving into abyss - I avoid such scenarios. But driving at night through quiet stations, especially if it's a bit foggy, is deeply relaxing and satisfying.
That was how it felt (driving into the abyss) earlier on today. Just glad that it is not a lighting defect. For some reason I thought that all trains would light up the track like a car driving on beam. I'll give it more chance when it is is naturally darker inside and out.
What is troubling, some British MUs have quite ok lights, but directed to the right, thus not really illuminating speed limit signs and warning boards...
I love night driving in Euro Truck Simulator at night and wanted to try it in Trains. Big mistake, it's absolutely pitch black. I too thought the train headlights would light up the track a bit in front. It feels like you're just sitting there staring at a black screen.
That is not the same in many parts of the world that don't have any fencing at all. In those cases, more powerful front lights are of more use, perhaps, but not as much as one would think. If someone or something is on the railway ahead of you, chances are in most cases, you are going to hit it. Trains can't stop rapidly like a car can. Also remember, the rails are still going to be in the same place at night, they won't have moved from their daytime positions, so logicaly, no real need to see them with lights at night.
skinnyraf, all British trains have lights at the front and the rear including older steam trains, both day and night.
Regards.
Best.
While that's true if skies are clear - especially at full moon, it can get bloody dark, it's overcast with no moon.
TS actually simulates eye accommodation - you may notice it when you leave or enter a tunnel. There is also ambient light if you drive close to towns and cities. Things get really dark if you're far from settlements though.
That said, the best way to play night scenarios is at night, with lights in the room off.
TS does not really simulate 'eye accommodation' as such. It is simply picking up the glow from various light sources and displaying the computed results. When TS gets "far from settlements" as you put it, then the computer has little or nothing to compute, so the results are 'very dark indeed', yet under such conditions in real life (full moon or not) the eye has the ability to use a thing called 'dark adaptation' and it is suprising just how much the human eye can see - even in a totally blacked out room you will see something. The computer (any computer) is not yet clever enough to mimic this condition. Only thing is, it usualy takes the human eye around 20 minutes to become FULLY dark adapted.