Train Simulator Classic 2024

Train Simulator Classic 2024

View Stats:
Emergency brake release/start train moving
hi i have just started playing the game and i am finding it hard to get used to the emergency when it comes on i cant get it to go off can someone help me by telling me how to release it or turn it off.
i have trouble sometimes start the trains moving it takes me 5 mins before it moves even thought i dont know how i did it so was wondering if someone can tell me how to start moving the train from the start point
< >
Showing 1-15 of 21 comments
N Quarter Jul 11, 2014 @ 11:45pm 
Which Train are you having troubles with? Different Trains, have different Procedures.
bondmicheal2003 Jul 12, 2014 @ 12:46am 
class 395 emu and also emd gp9 ed southern pacific
N Quarter Jul 12, 2014 @ 4:05am 
Firstly to answer your Main Question of how to Release the Brakes on the Class 395, simply push the Brake Lever all the way Forward until it doesn't go any further, then just let go. As for the GP9, I can't answer as I've never bothered Driving it yet.

For your other Questions, the below is from the Manual, which you can find in, "Program Files\Steam\SteamApps\Common\RailWorks\Manuals\EN [or Desired Language]. Document is Labelled "London Faversham High Speed"

To get the Class 395 to move:

1. Move the directional lever into neutral.

2. Select the correct power mode for the track type. Press the DC button [by pressing I] for 3rd railpower, or press CTRL [by pressing O] for overhead wires on the HS1 line. The speedometer willswitch between mph and km/h automatically.

Keyboard Shortcut for Point 2:
- Switch to DC Power Mode = Press I
- Switch to CTRL Power Mode = Press O

Note: If the mode is already selected, nothing will happen. Otherwise the Line Volts
light will extinguish and the MCB / VCB light will illuminate to indicate the circuit
breakers have tripped.

Note: Third Rail means the Loco will lower it's "Shoes" to a Third Rail on the Track to gain it's Power. Overhead Wires, then the Loco will raise a Pantograph on top to gain it's Power.

3. Press the Pan Up / Shoes Down button to raise the pantograph / lower the 3rd rail
shoes. The Line Volts light should illuminate soon after. If not, ensure you have
selected the correct power mode.

Keyboard Shortcut for Point 3:
Pantograph Up / Shoes Down
Pantograph Down / Shoes Up = Press Shift+P

4. When the Line Volts light is illuminated, press Pan Up / Shoes Down again, and
the MCB / VCB light should turn off to indicate the circuit breakers are closed.

5. Make sure the signal ahead is showing a proceed aspect. If it is, turn off the Driver’s
Reminder Appliance, otherwise wait until a proceed aspect is shown.

Note: I don't think the 395 has a Keyboard Shortcut for the Drivers Reminder Appliance [DRA], but it is usually "K" for other Loco's. If K doesn't work, then it is a Red Button [will be White if not on], Directly Left of the Speed Display.

6. Check Door Interlock lights are illuminated. If not, the brakes will remain fully
applied if doors are open.

Note: The Door Interlock Lights is the Blue Light above the Horn, then you are good to go, if it is not illuminated, then wait for it to come on.

7. Move the directional lever into forward.

8. Move the combined power / brake handle into a power notch to start moving.

As for why you are getting the Emergency Brakes [E-Brakes] applied, is another thing you will need to work out.

2 of the Main causes, is the Driver Vigilance, which will sound like High Pitched, fast Beeps, which will activate every 60 Seconds if you do not do any Inputs to the Controls. It is designed to make sure the Driver is still ok, and aware of what is going on.

The second cause is the TVM Signalling.

How to read TVM:

In the cab you will find a double row of square indicators. This is where target speeds for
the current and subsequent blocks are displayed to the driver, in the form of numbers (in
km/h) on a colour-coded background. Full line speed is indicated in white numerals on a
green background, while slower aspects are indicated in white numerals on a black
background and a full stop is indicated as "000" on a red background.

Line Speed Section [Green Display]
This section displays white numbers on a green background and can be either static or
flashing. This section only displays the numbers 225, 200 and 160. It shows that the train
may proceed to the maximum speed of the line displayed.

Warning Section [Grey Display]
This section displays black numbers on a white diamond in a black background and will
either be static or flashing. This section warns the driver what the speed is at the next
signal. By example: if it is flashing 160 then you should to be doing less than 160 by the
next signal. If it is a static 160 then that means at the next signal the speed limit will be
160.

Execute Section [Black Display]
This section displays a black background with white numbers and will be either static or
flashing, telling the driver this is what you should currently be doing. A static execute
function would normally appear after a static warning indication. The 000 and three solid red
squares only appear in this section.

TVM by Example
Changes in speed limit can occur anytime regardless of where you are in a block. Speed
limits can only go down at a signal.
Let us say the TVM is displaying a static 225 line speed until you pass the next signal, when
it displays a flashing 225 line speed. This means that the speed past the next signal is going
to display a speed less than this, so you need to be slowing down and be doing less than 225 by the next signal.

When you reach the next signal the display shows a flashing 200 warning indication. This
indicates you need to continue braking to below 200 as the next signal is going to display a lower speed. At the next signal however, you get a static 160 warning indication. This means
that you need to be doing 160 by the next signal but don’t necessarily have to continue
decreasing speed as the next signal will display a static 160 execute indication. So you can
now do a maximum of 160 until the display tells you otherwise.

When speeds are going down there is limit on how far they can go down from certain
speeds. If you have a 225 displaying then it will not drop straight to 000. It would have to
count down through 225, 170, 000. The TVM can only drop to 000 from a maximum of 170.
And 225 can only drop to a minimum speed of 170 so it will not go from 225 to 160.

Below the TVM display is the speedometer, where the continuously varying target speed is
indicated, as well as the current speed. (Speed is measured by a redundant tachometer to a
precision of 2%.) For an indication, under a 300 km/h aspect, the computer will take action
only if the train exceeds 315 km/h.
Last edited by N Quarter; Jul 12, 2014 @ 4:06am
bondmicheal2003 Jul 12, 2014 @ 8:32pm 
thanks for all that u have been a great help seems u have been doing this game for ages hope i can know as much as u one day i already enjoy it and only been on less than 4 days
Planeswalker Jul 13, 2014 @ 5:15am 
Different locos have different Emergency brake reset procedures. As a general tip you should try always putting it back to neutral, Fully apply the brakes and then release them again. Then you can also try using the alerter reset (for good measure) before trying to release the brakes again. Pay attention to the brake gauges, are they moving? If not, you still haven't succeeded in releasing the brakes, even if the handle itself is moving. You should also hear the sound of the brake pressure going out like a hissing sound.
mmmcheesywaffles Jul 15, 2014 @ 3:44am 
Originally posted by N Quarter:
...
The second cause is the TVM Signalling.

How to read TVM:
...


Many thanks for that post. As I will most likely need to refer to that info every time I load the game [memory issues] I would really lke to know where I can find it in a manual. So far my experience of the ingame help is that it is abysmal. I want to chill out playing this game and find I am having to try too hard to source information. I don't have trouble absorbing it if I can find it.
DTG_Martin Jul 15, 2014 @ 7:40am 
Originally posted by N Quarter:
Firstly to answer your Main Question of how to Release the Brakes on the Class 395, simply push the Brake Lever all the way Forward until it doesn't go any further, then just let go. As for the GP9, I can't answer as I've never bothered Driving it yet.

For your other Questions, the below is from the Manual, which you can find in, "Program Files\Steam\SteamApps\Common\RailWorks\Manuals\EN [or Desired Language]. Document is Labelled "London Faversham High Speed"

To get the Class 395 to move:

1. Move the directional lever into neutral.

2. Select the correct power mode for the track type. Press the DC button [by pressing I] for 3rd railpower, or press CTRL [by pressing O] for overhead wires on the HS1 line. The speedometer willswitch between mph and km/h automatically.

Keyboard Shortcut for Point 2:
- Switch to DC Power Mode = Press I
- Switch to CTRL Power Mode = Press O

Note: If the mode is already selected, nothing will happen. Otherwise the Line Volts
light will extinguish and the MCB / VCB light will illuminate to indicate the circuit
breakers have tripped.

Note: Third Rail means the Loco will lower it's "Shoes" to a Third Rail on the Track to gain it's Power. Overhead Wires, then the Loco will raise a Pantograph on top to gain it's Power.

3. Press the Pan Up / Shoes Down button to raise the pantograph / lower the 3rd rail
shoes. The Line Volts light should illuminate soon after. If not, ensure you have
selected the correct power mode.

Keyboard Shortcut for Point 3:
Pantograph Up / Shoes Down
Pantograph Down / Shoes Up = Press Shift+P

4. When the Line Volts light is illuminated, press Pan Up / Shoes Down again, and
the MCB / VCB light should turn off to indicate the circuit breakers are closed.

5. Make sure the signal ahead is showing a proceed aspect. If it is, turn off the Driver’s
Reminder Appliance, otherwise wait until a proceed aspect is shown.

Note: I don't think the 395 has a Keyboard Shortcut for the Drivers Reminder Appliance [DRA], but it is usually "K" for other Loco's. If K doesn't work, then it is a Red Button [will be White if not on], Directly Left of the Speed Display.

6. Check Door Interlock lights are illuminated. If not, the brakes will remain fully
applied if doors are open.

Note: The Door Interlock Lights is the Blue Light above the Horn, then you are good to go, if it is not illuminated, then wait for it to come on.

7. Move the directional lever into forward.

8. Move the combined power / brake handle into a power notch to start moving.

As for why you are getting the Emergency Brakes [E-Brakes] applied, is another thing you will need to work out.

2 of the Main causes, is the Driver Vigilance, which will sound like High Pitched, fast Beeps, which will activate every 60 Seconds if you do not do any Inputs to the Controls. It is designed to make sure the Driver is still ok, and aware of what is going on.

The second cause is the TVM Signalling.

How to read TVM:

In the cab you will find a double row of square indicators. This is where target speeds for
the current and subsequent blocks are displayed to the driver, in the form of numbers (in
km/h) on a colour-coded background. Full line speed is indicated in white numerals on a
green background, while slower aspects are indicated in white numerals on a black
background and a full stop is indicated as "000" on a red background.

Line Speed Section [Green Display]
This section displays white numbers on a green background and can be either static or
flashing. This section only displays the numbers 225, 200 and 160. It shows that the train
may proceed to the maximum speed of the line displayed.

Warning Section [Grey Display]
This section displays black numbers on a white diamond in a black background and will
either be static or flashing. This section warns the driver what the speed is at the next
signal. By example: if it is flashing 160 then you should to be doing less than 160 by the
next signal. If it is a static 160 then that means at the next signal the speed limit will be
160.

Execute Section [Black Display]
This section displays a black background with white numbers and will be either static or
flashing, telling the driver this is what you should currently be doing. A static execute
function would normally appear after a static warning indication. The 000 and three solid red
squares only appear in this section.

TVM by Example
Changes in speed limit can occur anytime regardless of where you are in a block. Speed
limits can only go down at a signal.
Let us say the TVM is displaying a static 225 line speed until you pass the next signal, when
it displays a flashing 225 line speed. This means that the speed past the next signal is going
to display a speed less than this, so you need to be slowing down and be doing less than 225 by the next signal.

When you reach the next signal the display shows a flashing 200 warning indication. This
indicates you need to continue braking to below 200 as the next signal is going to display a lower speed. At the next signal however, you get a static 160 warning indication. This means
that you need to be doing 160 by the next signal but don’t necessarily have to continue
decreasing speed as the next signal will display a static 160 execute indication. So you can
now do a maximum of 160 until the display tells you otherwise.

When speeds are going down there is limit on how far they can go down from certain
speeds. If you have a 225 displaying then it will not drop straight to 000. It would have to
count down through 225, 170, 000. The TVM can only drop to 000 from a maximum of 170.
And 225 can only drop to a minimum speed of 170 so it will not go from 225 to 160.

Below the TVM display is the speedometer, where the continuously varying target speed is
indicated, as well as the current speed. (Speed is measured by a redundant tachometer to a
precision of 2%.) For an indication, under a 300 km/h aspect, the computer will take action
only if the train exceeds 315 km/h.

An excellent and very useful post. Thank you helping your fellow players.

- Martin
DTG_Martin Jul 15, 2014 @ 7:44am 
Originally posted by mmmcheesywaffles:
Originally posted by N Quarter:
...
The second cause is the TVM Signalling.

How to read TVM:
...


Many thanks for that post. As I will most likely need to refer to that info every time I load the game [memory issues] I would really lke to know where I can find it in a manual. So far my experience of the ingame help is that it is abysmal. I want to chill out playing this game and find I am having to try too hard to source information. I don't have trouble absorbing it if I can find it.

All of the games manuals can be found in the manuals section of your Train Simulator install. They are also available online here http://train-simulator.com/support

Trains can be complicated to drive however so it is often a bit of a learning curve to start with. You can always switch to simple controls which makes life a lot easier for new players. There are also two driving tutorials included which can be a great refresher.

As you have discovered we are lucky to have lots of very experienced players here on the forum who can help you if you get stuck.

- Martin
mmmcheesywaffles Jul 15, 2014 @ 9:28am 
Originally posted by DTG_Admin:
Originally posted by mmmcheesywaffles:


Many thanks for that post. As I will most likely need to refer to that info every time I load the game [memory issues] I would really lke to know where I can find it in a manual. So far my experience of the ingame help is that it is abysmal. I want to chill out playing this game and find I am having to try too hard to source information. I don't have trouble absorbing it if I can find it.

All of the games manuals can be found in the manuals section of your Train Simulator install. They are also available online here http://train-simulator.com/support

Trains can be complicated to drive however so it is often a bit of a learning curve to start with. You can always switch to simple controls which makes life a lot easier for new players. There are also two driving tutorials included which can be a great refresher.

As you have discovered we are lucky to have lots of very experienced players here on the forum who can help you if you get stuck.

- Martin

Thanks for replying...

First: I am very capable of understanding the complexity of the controls providing I am told the info needed. But getting to the help whilst actually in-game would be, I thought, a no brainer design feature.. especially a game that is updated every year! So why do I have to leave the game to get it? Whilst I'm sure you did not mean to be condescending or insulting
Expert mode is the ONLY mode that would interest me as I can't pursue a 'career' in the game otherwise.

Second: The tutorials told me nothing at all about the speed issues in the supplied scenarios. eg the fact that keeping to the speed limits on the HUD is not the same as keeping to the limit almost hidden below it on the train UI... Why the discrepancy; why no mention of it in the specific guide [which I found and read, before I saw any advice on its location]

Third: Please tell me exaclty where in teh game manuals I will find the advice N quarter kindly put together as I have looked at each of the manuals in that location long before I sought advice in the forum. I clearly must have missed the page.

Fourth: Although I appreciate there are helpful folk willing to assist newbies like myself I have found it difficult to get specific help on matters I would have thought fundemental to the game.

Things like ...

How to turn a train around in the supplied scenario [Lon-Fav - There & back - I was penalised on the return journey]

How to know if/when I have to lower the pentograph [seems I didn't neeed to?]

A guide to advised speeds to run the train at on a given route, so as to avoid speeding

How to know score values for the career.

I'm not saying the information is not avaialble but those are issues I would have expected to see covered and not left for a new player to have ot ask about... or go searching about. The TVM is a prime example! without it the game is unplayable yet no mention that I could see in the trutorial or manual.

I did the tutorial scenarios very quickly only had to play them through twice to pass - having learned what they taught. So my comprehension is not the issue. It's the presentation that is lacking.

I also tried finding other things in teh Workshop - but it seems unless I buy more DLC I am not likely to find anything that will add to the base game. Are there more trains apart from the DLC?

As it stands I am very unlikely to spend any more on the DLC because I don't want to have to ask in a Forum for information I see as basic.
Last edited by mmmcheesywaffles; Jul 15, 2014 @ 9:29am
DTG_Martin Jul 16, 2014 @ 9:20am 
Originally posted by mmmcheesywaffles:
Thanks for replying...

No problem always happy to help.

Originally posted by mmmcheesywaffles:
First: I am very capable of understanding the complexity of the controls providing I am told the info needed. But getting to the help whilst actually in-game would be, I thought, a no brainer design feature.. especially a game that is updated every year! So why do I have to leave the game to get it? Whilst I'm sure you did not mean to be condescending or insulting
Expert mode is the ONLY mode that would interest me as I can't pursue a 'career' in the game otherwise.

You are right that certainly was not my intention. Sorry if it sounded that way. I was simply offering you some alternatives to the way you are currently playing. Basically letting you know all of the options so you can decide works work for you.

Originally posted by mmmcheesywaffles:
Second: The tutorials told me nothing at all about the speed issues in the supplied scenarios. eg the fact that keeping to the speed limits on the HUD is not the same as keeping to the limit almost hidden below it on the train UI... Why the discrepancy; why no mention of it in the specific guide [which I found and read, before I saw any advice on its location].

On long trains the HUD display actually reads the speed at the back of the train, which with compression and expansion of couplings can be different to the front where the cab view measures it.

Originally posted by mmmcheesywaffles:
Third: Please tell me exaclty where in teh game manuals I will find the advice N quarter kindly put together as I have looked at each of the manuals in that location long before I sought advice in the forum. I clearly must have missed the page.

Page 9 of the manual gives you full breakdown of how to drive the Class 395 while pages 7-8 explain what all the controls are and keyboard shortcuts. N Quarter's post is copied from the manual. Page 10 of the manual explains how to use the Driver Reminder Appliance and page 11 gives you a handy troubleshooting guide for the loco

Originally posted by mmmcheesywaffles:
Fourth: Although I appreciate there are helpful folk willing to assist newbies like myself I have found it difficult to get specific help on matters I would have thought fundemental to the game.

Things like ...

How to turn a train around in the supplied scenario [Lon-Fav - There & back - I was penalised on the return journey]

Not sure exactly what you mean here. If you mean how to switch from one cab to the other end of the train so you drive back the way you came then that is explained in the main Train Simulator manual. You can find it on page 54.

Originally posted by mmmcheesywaffles:
How to know if/when I have to lower the pentograph [seems I didn't neeed to?]

Page 30 of the manual will explain that to you in the Traction Power section.

Originally posted by mmmcheesywaffles:
A guide to advised speeds to run the train at on a given route, so as to avoid speeding

There is also a full guide to track signals and speed signs in the manual too. You need to pay attention to these in order to prevent speeding. Learning to control the speed of you train is one of the challenges of the gameplay. It can be tricky at time and takes a while to master.

Originally posted by mmmcheesywaffles:
How to know score values for the career.

Page 28 of the Train Simulator manual with explain what factors scoring is based on. Page 113 list what all the different messages mean for driving errors.

Originally posted by mmmcheesywaffles:
I'm not saying the information is not avaialble but those are issues I would have expected to see covered and not left for a new player to have ot ask about... or go searching about. The TVM is a prime example! without it the game is unplayable yet no mention that I could see in the trutorial or manual.
.
The second training scenario for the Class 395 is called Class 395 Driver Training: TVM Signalling" it teaches you all about it. Likewise pages 23-25 of the manual explains it great detail.


Originally posted by mmmcheesywaffles:
I also tried finding other things in teh Workshop - but it seems unless I buy more DLC I am not likely to find anything that will add to the base game. Are there more trains apart from the DLC?

There is lots of content in workshop which works with the core content of Train Simulator. Just use the filters to search for what you want. For example here is load of scenarios which work with London to Faversham - http://steamcommunity.com/workshop/browse?searchtext=&childpublishedfileid=0&section=items&appid=24010&browsesort=toprated&requiredtags%5B0%5D=-1&requiredtags%5B1%5D=-1&requiredtags%5B2%5D=London+To+Faversham+High+Speed&browsefilter=toprated&p=1

Simply click on a scenario and check the top right hand corner to see what DLC is required. If it only lists London to Faversham then you have everything you need to run it. The same is true for all the content you have.

Just a thought but are sure you are looking in the right manual for the class 395? - http://train-simulator.com/support-assets/e812cc14643ba6c9ac7dabf86fd122d4/London%20Faversham%20High%20Speed.pdf

I hope that all helps and answers you questions. Anymore problems please feel free to ask. Always happy to help where I can.

- Martin
Last edited by DTG_Martin; Jul 16, 2014 @ 9:25am
mmmcheesywaffles Jul 16, 2014 @ 11:45am 
Thank you for your comprehensive reply Martin.

After considering your whole reply it seems I was looking in teh wrong places at the wrong times. As someone who tends to RTFM I was keen to read up and searched for the TS1014 manual, assuming specific DLC manuals were to suupplement that with any variances. As many of the terms were unfamiliar to me [Railroad Tycoon & TTD being the only other Train related games I have experienced] I saw references to scenario development & thought the remainder of the manual was aimed at those making scenarios.

When I read up the Lon-Fav DLC manual I was looking specifically for the speed issue [HUD discrapncy] and missed the other elements. Perhaps my Dyslexia has contributed to my over focussing on the elements I wanted to address.

Originally posted by DTG_Admin:
On long trains the HUD display actually reads the speed at the back of the train, which with compression and expansion of couplings can be different to the front where the cab view measures it.
That makes things much clearer... thanks. Whilst not wishing to seem ungrateful, please consider adding something about this to the in-game help.

Originally posted by DTG_Admin:
... If you mean how to switch from one cab to the other end of the train so you drive back the way you came...
That was my problem.

Originally posted by DTG_Admin:
Originally posted by mmmcheesywaffles:
How to know if/when I have to lower the pentograph [seems I didn't neeed to?]

Page 30 of the manual will explain that to you in the Traction Power section.
When I played that scenario I was expecting to have to change from one power mode to the other. However, when I experimentred changing power mode I got nowhere. I eneded up completing the scenario without altering power mode with the pentagraph up.

Originally posted by DTG_Admin:
...Learning to control the speed of you train is one of the challenges of the gameplay. It can be tricky at time and takes a while to master.
One I have no problem with once I have the correct speed info. If I accidently go overspeed I generally pace it correctly second attempt. So far I have not found speed control difficult when I know the speed of my train and the speed limit of the track.

Originally posted by DTG_Admin:
The second training scenario for the Class 395 is called Class 395 Driver Training: TVM Signalling" it teaches you all about it. Likewise pages 23-25 of the manual explains it great detail.
I'll have to look for that.. I don't recall seeing that. I have played teh 2 training scenarios offered. I must have missed any others?

Originally posted by DTG_Admin:
Simply click on a scenario and check the top right hand corner to see what DLC is required. If it only lists London to Faversham then you have everything you need to run it. The same is true for all the content you have.
My confusion over this is partly because I don't remember numbers easily. Ideally the workshop material would be presented with a flag telling me I have all the required DLC or telling me what additional DLC would contain the need options. No doubt once I look harder I will find it much easier to follow.
Scouser888 Jul 17, 2014 @ 12:58am 
Originally posted by mmmcheesywaffles:
Thank you for your comprehensive reply Martin.

After considering your whole reply it seems I was looking in teh wrong places at the wrong times. As someone who tends to RTFM I was keen to read up and searched for the TS1014 manual, assuming specific DLC manuals were to suupplement that with any variances. As many of the terms were unfamiliar to me [Railroad Tycoon & TTD being the only other Train related games I have experienced] I saw references to scenario development & thought the remainder of the manual was aimed at those making scenarios.

When I read up the Lon-Fav DLC manual I was looking specifically for the speed issue [HUD discrapncy] and missed the other elements. Perhaps my Dyslexia has contributed to my over focussing on the elements I wanted to address.

Originally posted by DTG_Admin:
On long trains the HUD display actually reads the speed at the back of the train, which with compression and expansion of couplings can be different to the front where the cab view measures it.
That makes things much clearer... thanks. Whilst not wishing to seem ungrateful, please consider adding something about this to the in-game help.

Originally posted by DTG_Admin:
... If you mean how to switch from one cab to the other end of the train so you drive back the way you came...
That was my problem.

Originally posted by DTG_Admin:


Page 30 of the manual will explain that to you in the Traction Power section.
When I played that scenario I was expecting to have to change from one power mode to the other. However, when I experimentred changing power mode I got nowhere. I eneded up completing the scenario without altering power mode with the pentagraph up.

Originally posted by DTG_Admin:
...Learning to control the speed of you train is one of the challenges of the gameplay. It can be tricky at time and takes a while to master.
One I have no problem with once I have the correct speed info. If I accidently go overspeed I generally pace it correctly second attempt. So far I have not found speed control difficult when I know the speed of my train and the speed limit of the track.

Originally posted by DTG_Admin:
The second training scenario for the Class 395 is called Class 395 Driver Training: TVM Signalling" it teaches you all about it. Likewise pages 23-25 of the manual explains it great detail.
I'll have to look for that.. I don't recall seeing that. I have played teh 2 training scenarios offered. I must have missed any others?

Originally posted by DTG_Admin:
Simply click on a scenario and check the top right hand corner to see what DLC is required. If it only lists London to Faversham then you have everything you need to run it. The same is true for all the content you have.
My confusion over this is partly because I don't remember numbers easily. Ideally the workshop material would be presented with a flag telling me I have all the required DLC or telling me what additional DLC would contain the need options. No doubt once I look harder I will find it much easier to follow.
Scouser888 Jul 17, 2014 @ 1:01am 
Personally, I don't understand your point here. You have received an incredible amount of input here, but still you argue. Are you trying to justify your own incompetence?
N Quarter Jul 17, 2014 @ 1:36am 
Originally posted by Scouser888:
Personally, I don't understand your point here. You have received an incredible amount of input here, but still you argue. Are you trying to justify your own incompetence?

Argueing? I see only Questions, and Confusion. I understand that while reading text, it can be misrepresented, but that would only be on your behalf.

However, I didn't realise it was against the Forum Guidelines to ask for Help if one was new to the Rail World, and confused on matters... Especially when they stated that they have personal problems that would be partly the cause of the Confusion....

I question why you post in the "Get Help and Advice" Thread, if you wish to just try and offend the people in need with memory issues.... Kinda low in my opinion.

Originally posted by mmmcheesywaffles:
When I played that scenario I was expecting to have to change from one power mode to the other. However, when I experimentred changing power mode I got nowhere. I eneded up completing the scenario without altering power mode with the pentagraph up.
"There and Back Again" does not require you to go into 3rd Rail, so you are correct that when switching Power Modes, you went nowhere.

If things seem like it is all too much to take in at once, here is a little Tip to help with your 3rd Rail, Pantograph problem.

- If you see Wires above your head, Raise the Pantograph.
- If you DON'T see Wires, lower your Pantograph and lower your Shoes for 3rd Rail.

As for how to switch Cabs [from Front to Rear], it's Ctrl+ and Ctrl-
DTG_Martin Jul 17, 2014 @ 2:45am 
Originally posted by mmmcheesywaffles:
Thank you for your comprehensive reply Martin.

After considering your whole reply it seems I was looking in teh wrong places at the wrong times. As someone who tends to RTFM I was keen to read up and searched for the TS1014 manual, assuming specific DLC manuals were to suupplement that with any variances. As many of the terms were unfamiliar to me [Railroad Tycoon & TTD being the only other Train related games I have experienced] I saw references to scenario development & thought the remainder of the manual was aimed at those making scenarios.

Always happy to help mmmcheesywaffles. I forgot to mention what a great a username you have. Awesome.

Sorry I cropped down your post in the reply but things were getting a bit long. I hope you don't mind.

I am glad to hear that everything makes a bit more sense now. As I stated if you get stuck please feel free to post here on the forum. People are always happy to help you.

Thank you for your suggestion about workshop. I agree that would be a great feature to have but unfortunately the Train Simulator workshop is built on Steam technology so at present we are limited in what can and can't be searched. We are working with Steam and hope to change this in the future.

- Martin

Last edited by DTG_Martin; Jul 17, 2014 @ 7:03am
< >
Showing 1-15 of 21 comments
Per page: 1530 50

Date Posted: Jul 11, 2014 @ 11:23pm
Posts: 21