Train Simulator Classic 2024

Train Simulator Classic 2024

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dadu_csusag Jun 28, 2017 @ 1:06pm
Texture missing in Train Simulator
Hey. I have a problem with game texture. It looks like there are some major texture missing in all routes, like signals „floats” without pillar, trees without tree trunk etc. Don't ask me if I have European Community Asset Pack, because I DO HAVE.
http://steamcommunity.com/id/dadu_csusag/screenshots/
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Showing 1-15 of 17 comments
Steggs Jun 28, 2017 @ 1:13pm 
This can come down to multiple things

Scenary Quality / Density

Not verifying game cache

Backing up the game

In my opinion verifying your game cache does work in some cases because it reinstalls all corrupt/missing files and fixes them.
76561198219211377 Jun 29, 2017 @ 1:24am 
Platforms and signal supports should appear no matter what the scenery density setting. This looks like low memory- I saw gaps like this on the old laptop I sometimes use TS on before I learnt to be more careful which route I drove on it.

Presumably the spec's of the PC haven't changed and you would have noticed if a memory module had stopped working. Could there be some task running in the background hoovering up masses of memory?
dadu_csusag Jun 29, 2017 @ 12:57pm 
O.K. First, I thank everyone of you for respond. Second, this „illness” starts last year or more, with Three Country Corner Route. Then, it „expanded” rapidly, affecting the rest of the routes. Since last year, I had AMD FX-6300 CPU, Radeon R7-260X (2 gb, gddr5, 128 bit) GPU, 2X8 GB RAM (1866 MHz) and Windows 8.1 Pro 64x OS. Now, I have AMD FX-8350 CPU, AMD SAPPHIRE Radeon™ R9 390 NITRO (8G GDDR 5, 512-bit, with Back Plate) GPU, same RAM and Windows 10 Pro 64x OS. The RAM never increased 30% (from 14,8 GB in Task Manager). So, I don't think it's a hardware problem.
Chicken Balti Jun 29, 2017 @ 2:12pm 
Originally posted by dadu_csusag:
O.K. First, I thank everyone of you for respond. Second, this „illness” starts last year or more, with Three Country Corner Route. Then, it „expanded” rapidly, affecting the rest of the routes. Since last year, I had AMD FX-6300 CPU, Radeon R7-260X (2 gb, gddr5, 128 bit) GPU, 2X8 GB RAM (1866 MHz) and Windows 8.1 Pro 64x OS. Now, I have AMD FX-8350 CPU, AMD SAPPHIRE Radeon™ R9 390 NITRO (8G GDDR 5, 512-bit, with Back Plate) GPU, same RAM and Windows 10 Pro 64x OS. The RAM never increased 30% (from 14,8 GB in Task Manager). So, I don't think it's a hardware problem.
Hello, you have a reasonable spec to play TS2017 although your very good GPU may be hampered a bit if you have an older AMD motherboard with slower bandwidth. Your CPU may bottleneck a bit too.
Are you sure your Radeon Settings are allowing TS2017 graphics settings to control your GPU and not the other way around? Have that round the wrong way and it is possible to get all sorts of graphics issues.
In your Radeon Settings Game Profile for TS2017, make sure 'Application Controlled' is set in 'all' drop down boxes that give you that as a choice. Leave the others as they are.
Also make sure your Radeon drivers are up to date 'first', there have been a number of up dates over the last few months.
Best.
Felix.AVMP Jun 29, 2017 @ 11:57pm 
:steamfacepalm:

Sheesh... as much as I hate AMD FX line, FX-8350 is NOT a weak CPU, not for the purposes of this game.
And R9 390 is plain overkill.

OK, we are missing few points of critical info here - what is the storage of the computer, HDD, SSD etc.?

Is immediate reloading helping or not?

Have you tried cleaning the blueprint cache (see manual)?
dadu_csusag Jun 30, 2017 @ 3:02pm 
Originally posted by Felix.AVMP:
:steamfacepalm:

Sheesh... as much as I hate AMD FX line, FX-8350 is NOT a weak CPU, not for the purposes of this game.
And R9 390 is plain overkill.

OK, we are missing few points of critical info here - what is the storage of the computer, HDD, SSD etc.?

Is immediate reloading helping or not?

Have you tried cleaning the blueprint cache (see manual)?

1. SSD: Transcend MTS800, M.2 2280, 256GB, SATA III, MLC (TS256GMTS800/256GB SATAIII 2280) - http://www.transcend-info.com/Embedded/Products/No-645
2. HDD: SEAGATE - ST1000DM003-1ER162 ATA Device (1 TB, 7200 RPM, SATA-III)
Chicken Balti Jun 30, 2017 @ 3:55pm 
Originally posted by Felix.AVMP:
:steamfacepalm:

Sheesh... as much as I hate AMD FX line, FX-8350 is NOT a weak CPU, not for the purposes of this game.
And R9 390 is plain overkill.

OK, we are missing few points of critical info here - what is the storage of the computer, HDD, SSD etc.?

Is immediate reloading helping or not?

Have you tried cleaning the blueprint cache (see manual)?
And at no point at all did I say it was a 'weak CPU' Felix. I explained what the situation may 'possibly' be depending on the bandwidth of the mobo slots. Some older AMD boards do not support PCIE 3, only slower 2.
The OP's R9 390 GPU is not overkill chap, it is ideal if he wants to play modern games and TS2017 at higher settings and FHD or a bit higher.
Sheesh... but regards anyway.


Chicken Balti Jun 30, 2017 @ 4:01pm 
Hello dadu, did you check your Radeon Settings for TS2017 as I suggested and check your AMD driver update?
Your drives appear fine. Do you have any background programs running at the same time as TS2017?
Best.
Felix.AVMP Jul 1, 2017 @ 1:11am 
Originally posted by dadu_csusag:
...


Ok, so we can rule out hardware issue pretty safely.

So, here is what to do:
delete the blueprint cache (from within the game, it is somewhere in the settings) and if this does not help:
move you entire Railworks folder elsewhere (or delete it) and do a clean redownload of everything






Originally posted by Chicken Balti:
...

OK, this issue is clearly software related, given the fact, that TS2017 works on much weaker machines.
R9 390 8GB is an overkill for TS2017, TS2017 GPU memory utilization is maxing out somewhere between 1 - 2 GB in FullHD - and as a matter of fact, this would not be the first time in history, when more is actually less (there IS a thing like a "too much memory error", no one likes to admit that, but I have seen repeatedly similar error over the years, both in DOS and Windows alike, both main RAM and GPU RAM alike).

Also can not fully agree on that updating the drivers will help - I am not sure about that, actually older drivers might work better (on the other hand, given the fact, that Windows 10 likes to replace everything with is own generic drivers, this might by actually worth a shot)
Chicken Balti Jul 1, 2017 @ 4:52am 
Originally posted by Felix.AVMP:
Originally posted by dadu_csusag:
...


Ok, so we can rule out hardware issue pretty safely.

So, here is what to do:
delete the blueprint cache (from within the game, it is somewhere in the settings) and if this does not help:
move you entire Railworks folder elsewhere (or delete it) and do a clean redownload of everything






Originally posted by Chicken Balti:
...

OK, this issue is clearly software related, given the fact, that TS2017 works on much weaker machines.
R9 390 8GB is an overkill for TS2017, TS2017 GPU memory utilization is maxing out somewhere between 1 - 2 GB in FullHD - and as a matter of fact, this would not be the first time in history, when more is actually less (there IS a thing like a "too much memory error", no one likes to admit that, but I have seen repeatedly similar error over the years, both in DOS and Windows alike, both main RAM and GPU RAM alike).

Also can not fully agree on that updating the drivers will help - I am not sure about that, actually older drivers might work better (on the other hand, given the fact, that Windows 10 likes to replace everything with is own generic drivers, this might by actually worth a shot)
I repeat Felix, the OP's GPU 'is not' 'overkill', a silly thing to say. I have built a number of machines for work and family friends that contain R9 higher end GPU's with higher 4GB and 8GB memory, all perform superbly in those builds with all modern games including older TS2017 and not one problem to date. Those that play at higher than FHD resolutions make good use of that higher memory, as pro reviews confirm.
The recent Radeon driver updates over the last few months address a number of issues plus add game performance improvements for some, dependant on game being played. They also add other gaming apps if required or wanted.
I beg to differ based on new build past experience.
Felix.AVMP Jul 1, 2017 @ 6:37am 
Small reminder - any other game is non issue in this topic, we are dealing with TS2017 - I don't care how those cards perform in other games (not here and now, anyway).
TS2017 is not a modern game, it is a game running on decade old and fairly obsolete DirectX 9 engine.
And again, I was talking about FullHD, nothing more, as we were not given anything at all to work with from the OP (maybe I missed something) and I have to base my assumptions on something (I measured memory utilization of TS2017 myself in FullHD in order to know, how much memory is really needed for that resolution - btw. it is not very to extrapolate other thinkable resolutions once we have established a baseline and it is still coming pretty short of those 8GBs).

Anyway, back to the original topic.
This problem is much more likely to be software related and the OP should really exhaust all the software options before he starts meddling with his hardware - that is my point all the time and this is why I went ballistic when I saw your posts going in hardware direction, because the hardware "route of solution" is in this case, well, premature at best and completely misleading at worst.
Last edited by Felix.AVMP; Jul 1, 2017 @ 6:38am
Chicken Balti Jul 1, 2017 @ 6:47am 
Originally posted by Felix.AVMP:
Small reminder - any other game is non issue in this topic, we are dealing with TS2017 - I don't care how those cards perform in other games (not here and now, anyway).
TS2017 is not a modern game, it is a game running on decade old and fairly obsolete DirectX 9 engine.
And again, I was talking about FullHD, nothing more, as we were not givent anything at all to with from the OP (maybe I missed something) and I have to base my assumptions on something (I measured memory utilization of TS2017 myself in FullHD in order to know, how much memory is really needed for that resolution - btw. it is not very to extrapolate other thinkable resolutions once we have established a baseline and it is still coming pretty short of those 8GBs).

Anyway, back to the original topic.
This problem is much more likely to be software related and the OP should really exhaust all the software options before he starts meddling with his hardware - that is my point all the time and this is why I went ballistic when I saw your posts going in hardware direction, because the hardware "route of solution" is in this case, well, premature at best and completely misleading at worst.
No Felix, you go ballistic if you want to, I will look at 'all' possible reasons for possible problems first, that is how faults are found and not missed, as happens all the time in these forum threads.
I do not take kindly to you suggesting that I may be 'misleading' Felix. I have helped many on these forum threads and like today, my help has worked. Proof yet again of my methods.
Regards all the same.
Felix.AVMP Jul 1, 2017 @ 7:16am 
Originally posted by Chicken Balti:
...

Originally posted by dadu_csusag:
So, I don't think it's a hardware problem.

Even the OP thinks, that this problem is not hardware related - and guess what: I agree with him.
Have you even checked his screenshots? I seriously doubt it.

There is problem with missing objects in them and this was never ever related to hardware, but this was always caused by software, usually by some glitch in the configuration or even by some missing assets - there no way to fix this by tinkering with graphics drivers or hardware in general, so please, stop draging this thread in completely wrong direction!
Chicken Balti Jul 1, 2017 @ 8:31am 
Originally posted by Felix.AVMP:
Originally posted by Chicken Balti:
...

Originally posted by dadu_csusag:
So, I don't think it's a hardware problem.

Even the OP thinks, that this problem is not hardware related - and guess what: I agree with him.
Have you even checked his screenshots? I seriously doubt it.

There is problem with missing objects in them and this was never ever related to hardware, but this was always caused by software, usually by some glitch in the configuration or even by some missing assets - there no way to fix this by tinkering with graphics drivers or hardware in general, so please, stop draging this thread in completely wrong direction!
Felix, the only person ''draging this thread in completely wrong direction!'' is you, as you seem to do now and then over the months, when I start helping people.
You clearly don't seem to like me helping with my methods of fault finding that work, as they did today for someone else.
I start at the top with PC specs and work down, you want to start at the bottom and work up. That does not always work, as seen many times in these forum threads as everyone can see, where hours and hours of time are spent by others trying to solve a problem, then low and behold, something was missed, or it was a PC spec problem after all when PC specs asked for, finally appear.
Steam 'System Information' PC specs don't just reveal hardware, they reveal how that PC is put together and OS being used, vital information before starting any type of fault finding.
Do you go to the garage with an engine problem and the mechanic suggests that changing your tyres is the first thing you should try to fix the fault? Of course he won't say that.
He will say lift your bonnet and lets take a look at your engine first for examination. Only then, will he look at any engine management software that 'may' be faulty if the engine appears ok.
That is how I work Felix, I will not ever change that approach, it is logical and works very well indeed for me over the years, as others on this forum know well too.
Start at the top first and only then work down, then you don't miss something important. That is all I am doing chap.
At no point have I suggested this is just a hardware fault Felix, so please don't make out I have.
I have suggested a few things to the OP to check, but he has not confirmed, as yet, that he has checked those things. So we are both not able to solve the problem at the moment.
Felix.AVMP Jul 1, 2017 @ 9:41am 
Originally posted by Chicken Balti:
At no point have I suggested this is just a hardware fault Felix, so please don't make out I have.
I have suggested a few things to the OP to check, but he has not confirmed, as yet, that he has checked those things. So we are both not able to solve the problem at the moment.

And this is what exactly then?

Originally posted by Chicken Balti:
...
Hello, you have a reasonable spec to play TS2017 although your very good GPU may be hampered a bit if you have an older AMD motherboard with slower bandwidth. Your CPU may bottleneck a bit too.
Are you sure your Radeon Settings are allowing TS2017 graphics settings to control your GPU and not the other way around? Have that round the wrong way and it is possible to get all sorts of graphics issues.
In your Radeon Settings Game Profile for TS2017, make sure 'Application Controlled' is set in 'all' drop down boxes that give you that as a choice. Leave the others as they are.
Also make sure your Radeon drivers are up to date 'first', there have been a number of up dates over the last few months.
Best.

You have hijacked a software issue and coverted it to a hardware one - play with words as much you can, there is no way around this.
Also, from you aswer, I take it that you never bothered to check those screenshots. You should have, because the OPs description of the problem is somewhat inaccurate, these are not missing textures, these are missing 3D objects.
And there is no way, NO WAY AT ALL, anything you wrote has any impact on that issue.

The reason I was asking the OP about storage was simple - it is known, that TS2017, when stored on really slow drive, can produce similar graphical glitches - but incidentally, storage was the only component you never mentioned.

The OP was asked about his computer for one reason only - to rule out that we are dealing with yet another low power / low specs system, nothing more - and once it was clear, that this is not the case, it was time to move on, in order to try some real solution, like deleting blueprint cache, verifying the game files and, in the end, complete clean install of the game itself.
Last edited by Felix.AVMP; Jul 1, 2017 @ 9:43am
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Date Posted: Jun 28, 2017 @ 1:06pm
Posts: 17