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Rail devs, add support for it.
And then ofcourse, there is this:
http://forums.uktrainsim.com/viewtopic.php?f=361&t=139830
http://forums.uktrainsim.com/viewtopic.php?f=361&t=139830 [/quote]
..it is, why to bother to develop something which does have standard in PC gaming and whole windows interface (HID), when you can throw work to players, when most of them wants only to play instead developing (copying inside) own scripts, interfaces, software adapters etc..,
really usefull link to me, thanks, game is perfect, my bad (or is it?..)
The graphic user interface and the settings are already in English.
The joystick axes are not transferred to keystrokes. They are sent via TSConductor as a TCP-command. If you are setting the "Controller ID" and 8 "Steps" at the throttle in TS-Fireman for an American locomotive then be sent each step with a value of 12.5% to TS. (Idle = 0%, 1 = 12.5%, 2 = 25%, .... Run at 8 =100%). For a German BR101 set the "Steps" to 100 and you have the control over every single percent of the throttle. The same for the brakes. The reverser has default 2 steps and only the "Controller ID" must be set.
I can add an English description if it is necessary. But it is self-explaining.
For me programming is only a hobby, I'm not a pro. I'm a craftsman.