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Set the handbrakes on the stock to be dropped off, add power then manually uncouple. The stock should stay and your engine should march off. That gives no chance for the stock to snatch and re-couple to you again creating a invalid consist.
First, you're instructed to pickup 7 wagons.
The DropOff instruction lists only 6 wagons, missing the last wagon (7324) - so the consist the game logic expects at the end of the scenario is your loco+7324.
That's why you'll always fail this.
Editing the scenario.bin (adding 7324 to the DropOff instruction) fixes this.
https://steamcommunity.com/sharedfiles/filedetails/?id=2817998342
I've uploaded the fix here. Unzip and drop it into your RailWorks folder. (Drag my "Content" folder into your RailWorks folder)
When you start the scenario, you'll get a message "Unable to load scenario.bin". This is nothing to worry about and happens when a career scenario is modified and therefore has a different checksum.
Press F2, then Cancel, and play the scenario. It will award you your score.
https://workupload.com/file/SxjTm4ELTbR
Enjoy!
I am in the process of redoing it and will write more when I reach that particular task again with the missing assigned 6th car to drop off. (Clear Creek DLC Pack B4D Oil to Blackhawk) I'll dive into the thing and see if I can fix it. Or simply leave off that 6th car as not in the consist anymore for the rest of tasks until the stop at depot.
Sometimes when a car is not part of the train as expected by the game through error on the Developers part building the scenario as here or in the players own errors (Immediately punished with a -200, -500 penality for invalid consist etc) I think it will be solved by simply failing to recouple to that particlar car not specifically listed in the task order. That probably will result in the remaining tasks being completed without the offending extra car making invalid consists.
If you had two cows, a horse and three chickens and the game tells you to drop off two chickens, horse and two cows, you are left with a extra chicken. Make sure to simply leave it some spot and proceed with the rest of the tasks that extra car is a orphan at that point and it should finish properly.
It would be easy to sit here and type against the idiot Developer House who do not properly quality check products for errors such as this and when discovered by the players are unpatched. All future players buying the product will run into this problem for years. (As have happened) with no attention or remedy from Developer.
Games have a habit of dying in due time when there is no support of this nature.
This game is alive since 2007... no signs of dying because those few career scenarios are just a very very small part of the game, and DTG are only one piece of the huge TSC cake. Yes I know, the cake is a lie ;) I also like referring to TSC as a platform, not a game.
I can understand your frustration. But as I'm creating scenarios myself I know how fast errors can happen that you overlook. They've probably added the last coach at a later time, forgetting to check each instruction affected.
The bad thing is they don't fix scenarios unless they've just been released and the bugs are reported in time.
The good thing is, Kuju gave us the editor.
A notable workshop scenario author, Not.Silent takes a safer approach. He is only putting one car in the instructions - the first one of a rake, and the same for uncoupling. This way he can easily change the scenario later, because if you have complex shunting maneuvres, it can be a hassle removing or adding cars later.
Sometimes he just uses a StopAt instruction and displays a message that tells you to couple or uncouple, leaving the game logic out of it. It's up to you doing the right thing, the game won't check.
Thats not railroading and should be fixed by the developers. I dont have the patience to go over each of the broken scenarios and fix them one by one. Theres about a dozen plus of them that are damaged in some form. So I did do one thing....
Learned not to care about the Career side of teh game at all. I have a task from A to B and the train will get to B at some point regardless of negative scoring etc. I dont care anymore about the Career stuff. I do care and have cared but after sometime just simply quit caring. Then it leads towards less spending in more scenarios in the game over time per year. Or careful buying on sales with very big discounts so that the busted scenarios do not sting as bad in the wallet.