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Watching his vidoes pretty much sold me on Train Simulator.
I'd like to keep everyone updated on the Big Boy post-release activities:
1. Some bugs are being investigated and I expect an updated hotfix to be available this week. I'll post it to Dropbox as soon as it's ready, so that if it's urgent for you, it can be downloaded and installed while we wait for DTG to release it on Steam.
The bugs addressed by the hotfix are:
Derailment of very long consists - a change to the coupler damping should solve most of the derailment problems. There are some special cases where the derailments are not the fault of the loco or rolling stock but appear to be a bug in TS that happens with very long trains that follow a route determined by the Quick Drive dispatcher. It's not clear if there is any solution for those. You might just have to select shorter consists for particular Quick Drive scenarios if the longer ones derail going through switches.
In free roam, prevent the steam chest from filling before the loco has been selected by the player (this bug was causing the free roam loco to lurch forward as soon as the reverser was moved forward).
Remove the obsolete pop-up message about switching between "easy" and "difficult" modes.
Pilot truck wheel rotational speed corrected (they appeared to be rotating too quickly).
Chuffing sounds between 10 and 40 mph.
Live injector sound attenuation outside the loco.
2. I'm also making a series of short tutorials to explain some of the nuances of the loco in more detail (the brakes in particular). However, I also recommend FanRailer's tutorial videos - well worth watching!
Thanks to everyone who has already purchased the loco, and to the rest of you, I hope you'll consider adding it to your collections
If it has been temporarily withdrawn to fix bugs, someone should say so. If it is at the Steam Store, please tell me where.
Here's the link: https://store.steampowered.com/app/1515065/Train_Simulator_Union_Pacific_Big_Boy_Steam_Loco_AddOn/?curator_clanid=958135
Does it work for you?
(PS everything else is absolutely fantastic. I tip my hat to you Smokebox, somehow you managed to outdo yourself with this one! I've wanted this for a long long time, and now it's here it's better than I could've imagined)
Thanks Spitfire, really glad you're enjoying the loco :)
What speed is the loco doing when you see these strange changes in the "regulator" percentage? The reason I ask is that the algorithm changes from a very detailed one to a less complex one at around 11.2 mph, because at that speed the pistons are going too fast for the sampling (which depends on the framerate) to keep up with the speed of the individual valves opening and closing, so it switches to something that averages instead.