Train Simulator Classic 2024

Train Simulator Classic 2024

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Bossman Games Merchant Navy released for Train Simulator
This has been released!

https://www.bossmangames.co.uk/br-rebuilt-merchant-navy-class.html

https://sites.create-cdn.net/siteimages/57/7/6/577648/18/3/8/18380572/1920x1080.jpg?1591277022

Has anyone played it yet? And how good is it?

I'm expecting a lot as their previous releases were very high quality.
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Showing 1-15 of 15 comments
Broomwagon Jun 9, 2020 @ 3:41am 
It looks extremely impressive in their video - animations I've not seen on any other loco.
cliverose11 Jun 9, 2020 @ 5:22am 
Quality is fantastic, Like myself if your a beginner to Steam Loco's watch the video on You Tube from Bossman, helps no end.

Stunning rendition.
Ighten Jun 9, 2020 @ 6:47am 
hows the fps hit compared to say a Dig Traction steamer - sounds like a lot of scripting going on - not usually an issue but sometimes it drops when I use the laptop and at the mo I seem to be using the laptop more than ever
robmerlo Jun 9, 2020 @ 7:42am 
the only complaint i have is the crap that when the fireman turns the injector on the boiler pressure immediatly drops away if this happened in real life the driver would kill his fireman it is his job to avoid boiler shock by injecting to cold a water into the boiler he would turn the injector on then adjust the water flow to get it as hot as possible to avoid shocking the boiler steam pressure should drop no less than maybe 10 to 15 lbs if at all , The way it is depicted in this game is crap and i was a fireman for 5 years and my driver would kill me if i allowed the pressure to drop to the crap exibited in this game . otherwise enjoyed the run i have just done
Brutalist Ape Jun 9, 2020 @ 8:16am 
Originally posted by robmerlo:
the only complaint i have is the crap that when the fireman turns the injector on the boiler pressure immediatly drops away if this happened in real life the driver would kill his fireman it is his job to avoid boiler shock by injecting to cold a water into the boiler he would turn the injector on then adjust the water flow to get it as hot as possible to avoid shocking the boiler steam pressure should drop no less than maybe 10 to 15 lbs if at all , The way it is depicted in this game is crap and i was a fireman for 5 years and my driver would kill me if i allowed the pressure to drop to the crap exibited in this game . otherwise enjoyed the run i have just done

On the Bossman Games black Five, I discovered that pressing "O" and "L" gradually lets water into the boiler, without having much effect on the boiler pressure. The water fills very slightly more slowly than it gets used up, so eventually (in a long run), you'd need to press "I" and "K" as well to speed up the flow of water.

I wonder if that might work on this model as well (assuming its principles are similar)?

akmatov Jun 9, 2020 @ 9:18am 
Looks marvelous, onto Wish List, at the top.
Jack.Grave Jun 9, 2020 @ 9:20am 
BMG Black 5 lokomotive and its separate packs available from BMG along BMG Jubilee, Rebuild Patriot, Scot and Black 8 (8F) uses two separate injetcors. One for live steam and one combined for exhaust/live steam, so if you use fireman side injector which is combined (exhaust/live steam) that one will use less steam and is more gently to boiler pressure.
BMG RMN (and RMN in real life) uses two live steam injectors.
In general terms exhaust injector usually uses smaler delivery cone than live steam injector. Also injector(s) should be capable to deliver twice as much water than is consumed by boiler according to clever books from my library.

As robmelro writes (quote): (...)and my driver would kill me if i allowed the pressure to drop to the crap exibited in this game (...) (end quote)

Honestly I have strong reservations to RMN simulation model (well I know another armchair theoretitian) but I have found an article from OVS Bulleid about Unrebuild Merchant Navy engines with several pages of technical data and used given values to calculate theoretical steam output (lbs/hour and max indicated HP) I have found that current version steams about 30% more and almost 40% more than engine put on test bank in Crewe in the 50.

Also there is trouble with steam usage by injector scaler (basicly x*basic steam useage) if FPS drops under 17 it could be fixed in two ways: simple lower value of steam useage scaler or comlicated one write script to circumvent core calculations. I do not know how big are delivery cones on RMN locomotives but definately bigger than #11, because I do not believe that any steam engine is driven with almost permanently injectors open.

Jack

Last edited by Jack.Grave; Jun 9, 2020 @ 9:44am
robmerlo Jun 11, 2020 @ 7:29pm 
i have tried several of the runs on wml;and on hills this thig just dies even if you adjust the regulator wheel one click as speed drops it just dies then the injector cuts in and crash down to 125 lbs not happy
Broomwagon Jun 12, 2020 @ 1:13am 
Originally posted by robmerlo:
i have tried several of the runs on wml;and on hills this thig just dies even if you adjust the regulator wheel one click as speed drops it just dies then the injector cuts in and crash down to 125 lbs not happy

I don't have it, so I appreciate this is a bit of an unqualified opinion - but steam engines can be tricky to drive...I've seen a lot of posts where people are adamant there are bugs with locos when it's more a case of not knowing what's needed to get the best from that loco. Take for example the Falmouth 57xx - you will find numerous posts on here and on youtube stating authoritively it's underpowered, so much so that the scenarios are impossible to complete. Having completed all the scenarios (other than the one that's broken for other reasons) that's not the case....however the Falmouth 57xx develops power a little differently from other locos, too much regulator, too high a cut off and pressure dies. I don't know that you're wrong and there isn't a bug, but it might be more of a case of working out what it needs to get the power out of it......every steam loco on TS seems a little different after all.
Last edited by Broomwagon; Jun 12, 2020 @ 1:13am
Brutalist Ape Jun 12, 2020 @ 3:48am 
Originally posted by robmerlo:
i have tried several of the runs on wml;and on hills this thig just dies even if you adjust the regulator wheel one click as speed drops it just dies then the injector cuts in and crash down to 125 lbs not happy

I have an idea your problem may be caused by the way stoking the fire works on Bossman Games steam locomotives.

Clicking the "stoke fire" button on the F4 HUD does not actually do anything on BMG locomotives... you have to press Ctrl+R to turn on the automatic fireman, and click the stoke fire icon as well.

Check the amount of coal that's shown on the fire icon on the F4 HUD. If it's not going down, that's a sure sign that the fire isn't actually being stoked. You can also check this on the F5 display, by looking at the "fire mass" indicator. If it's going down, it means the fire either isn't being stoked, or can't keep up with the regulator/reverser settings you've chosen.

Maybe using the F5 overlay will help to see what's going on in the boiler, it could also be fiddling about with the regulator/reverser will eventually lead you to the balance where the locomotive can steam well.

I often do that with other locomotives, keeping an eye on steam generation vs. steam usage, I can find the reverser/regulator settings that keep the boiler steady.
Ighten Jun 12, 2020 @ 12:24pm 
mainly @Robmerlo but I dont think you can use the playskool HUD full stop --also Im not sure there's much point having auto fireman turned on - if you do- he'll basically waste all your energy (as he does normally anyway) but I dont think the scripts on this will even function him correctly (not that he ever behaves correctly)

Use f5 and turn auto off...
Last edited by Ighten; Jun 12, 2020 @ 12:26pm
LeapingRodent Jun 12, 2020 @ 5:41pm 
It looks glorious. I am a big fan of BMG's previous releases and the Merchant Navy looks like it's as good, if not better. I only wish there was a good Southern route in the Steam era. I know there's some freeware stuff out there, but frankly I can't be bothered and don't have the time to track down all the requirements for them....
Brutalist Ape Jun 12, 2020 @ 5:55pm 
Originally posted by LeapingRodent:
It looks glorious. I am a big fan of BMG's previous releases and the Merchant Navy looks like it's as good, if not better. I only wish there was a good Southern route in the Steam era. I know there's some freeware stuff out there, but frankly I can't be bothered and don't have the time to track down all the requirements for them....

The Somerset & Dorset Joint Railway is set in the steam era, and it is historically a Southern and LMS shared route.

Also there are workshop scenarios for the Portsmouth Line that have steam, such as the ones by Not.Silent

The Bluebell Railway route is also worth a look (I think it's on Steam Sounds Supreme).
Also I know the Southern S15 has some scenarios set on the WSR.
LeapingRodent Jun 12, 2020 @ 6:19pm 
Originally posted by Brutalist Ape:
Originally posted by LeapingRodent:
It looks glorious. I am a big fan of BMG's previous releases and the Merchant Navy looks like it's as good, if not better. I only wish there was a good Southern route in the Steam era. I know there's some freeware stuff out there, but frankly I can't be bothered and don't have the time to track down all the requirements for them....

The Somerset & Dorset Joint Railway is set in the steam era, and it is historically a Southern and LMS shared route.

Also there are workshop scenarios for the Portsmouth Line that have steam, such as the ones by Not.Silent

The Bluebell Railway route is also worth a look (I think it's on Steam Sounds Supreme).
Also I know the Southern S15 has some scenarios set on the WSR.

I completely forgot about the Somerset & Dorset Railway and actually I own that route, too haha.
I'll take a look at the others you mentioned, as well. Hopefully though someday we may get a really good payware southern region steam route, if we get one that's as high quality as the recent SSS Stainmore route that would be fantastic.
Cat Jun 13, 2020 @ 12:41am 
The SSS Southampton-Weymouth route is well worth a look. Ideal stamping ground for an MN.
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Date Posted: Jun 9, 2020 @ 2:03am
Posts: 15