Train Simulator Classic 2024

Train Simulator Classic 2024

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Niko Jan 14, 2017 @ 1:02pm
Which graphic setting is better
The msaa or the ssaa?
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Showing 1-12 of 12 comments
Chicken Balti Jan 14, 2017 @ 1:39pm 
Hello Niko, SSAA is the better looking AA for games but rather more processing intensive.
Use it if you have the extra processing power required within your GPU and CPU, otherwise stay with MSAA.
Best.
Phase3 Jan 14, 2017 @ 1:54pm 
If yous the Dynamic Lighting Setting SSAA is better, if you do NOT use the Dynamic Lighting then MSAA is the better option.
bkk7100 Jan 14, 2017 @ 2:11pm 
I use the FXAA 2X1 SSAA setting. SSAA gives better results for AA but, as stated above, it does penalize you on frame rates over MSAA.

Through experimentation, I've found that the FXAA 2X1 SSAA setting gives me the best combination of AA and frame rates.

I use dynamic lighting and most of my other settings are high but not maxed out.

I'm getting 35-45 fps in most situations with this setup.

I have an Intel I-5 6500 (skylake) (3.2 Ghz) and an Nvida GTX 750 ti video card.
Last edited by bkk7100; Jan 14, 2017 @ 2:15pm
Adam Beckett Jan 14, 2017 @ 3:21pm 
I avoid any in-game, in-engine Anti-Aliasing, instead use *downsampling* (Nvidia/ATI) btw 4K and 1440p on 1080p monitors.

No cost (frames), since the old game engine is oblivious to post-processing.

https://youtu.be/Zz65MPjJruE
Last edited by Adam Beckett; Jan 14, 2017 @ 3:23pm
Chicken Balti Jan 14, 2017 @ 3:28pm 
Originally posted by Adam Beckett:
I avoid any in-game, in-engine Anti-Aliasing, instead use *downsampling* (Nvidia/ATI) btw 4K and 1440p on 1080p monitors.

No cost (frames), since the old game engine is oblivious to post-processing.
As I do Adam, however, I can also use some in game SSAA as well, which does produce an even better 4K or QHD SVR experience, if one is lucky enough to have the processing power available.
Best.
Danny Jan 15, 2017 @ 5:36am 
something to note though SSAA renders higher than the resolution you are at - (so it runs slower for a reason )

So if your resolution is at 1920 x 1080 (this will be the same but the game renders higher and compresses it back to that) - at least that's my impression on it so I could be wrong

FXAA 2X1 SSAA - Renders at 3840 x 1080
FXAA 2X2 SSAA - Renders at 3840 x 2160
FXAA 3x3 SSAA - Renders at 5760 x 3240
OldAlaskaGuy Jan 15, 2017 @ 7:36am 
Originally posted by Chicken Balti:
Originally posted by Adam Beckett:
I avoid any in-game, in-engine Anti-Aliasing, instead use *downsampling* (Nvidia/ATI) btw 4K and 1440p on 1080p monitors.

No cost (frames), since the old game engine is oblivious to post-processing.
As I do Adam, however, I can also use some in game SSAA as well, which does produce an even better 4K or QHD SVR experience, if one is lucky enough to have the processing power available.
Best.
How is this done and how and where do configure the settings? I am using a GTX 960 4GB card and a I7 6700K processor. I have through NVIDIA control panel.
Chicken Balti Jan 15, 2017 @ 8:22am 
Originally posted by rwaday:
Originally posted by Chicken Balti:
As I do Adam, however, I can also use some in game SSAA as well, which does produce an even better 4K or QHD SVR experience, if one is lucky enough to have the processing power available.
Best.
How is this done and how and where do configure the settings? I am using a GTX 960 4GB card and a I7 6700K processor. I have through NVIDIA control panel.
Hello rwaday, the following link should help.
http://www.geforce.co.uk/hardware/technology/dsr
Best.
Keith Jan 15, 2017 @ 10:25am 
This caught my eye, as I was wondering if I had been missing out on a "golden ticket" to better frame rates and nicer aliasing! Having done a (non-exhaustive) comparison test, I'm not sure if I'm doing something wrong...

- Switched off vsync, triple buffering and frame rate cap.
- Picked a route including o/h cables as these are the main reason I use SSAA.
- Spec is Win 7 + i5-4690k @ 4.4GHz + 16GB + EVGA 660 2GB SSC, 1920x1080.

Test 1 - my normal settings: TS aliasing only, FXAA+2x2 SSAA.
45fps when looking out of the cab. Generally maintains 30-50 in free camera mode.

(Out of interest I then switched off AA completely, and got 70fps+ and >100fps depending on viewing direction. But it looked horrible!)

Test 2: DSR set to 4x, smoothing=50%. No AA. 3840x2160 resolution.
*20fps* when looking out of the cab. Drops to reported 15fps with free camera. Very similar appearance to test 1, but if anything aliasing of railway lines didn't look as good. The UI generally looks blurry (I understand why).

So, is it possible to get DSR to run as fast as in-game AA, with the same quality? In Test 2 I didn't switch FXAA back on, which may have improved the quality, but it presumably wouldn't have sped it up compared with no AA!

Before doing test 2, I accidentally set DSR to 2x (realise now it is 2x total pixel count, not 2x in each direction). Speeds were similar to test 1 but noticeably worse quality.
Chicken Balti Jan 15, 2017 @ 10:57am 
Originally posted by Keith:
This caught my eye, as I was wondering if I had been missing out on a "golden ticket" to better frame rates and nicer aliasing! Having done a (non-exhaustive) comparison test, I'm not sure if I'm doing something wrong...

- Switched off vsync, triple buffering and frame rate cap.
- Picked a route including o/h cables as these are the main reason I use SSAA.
- Spec is Win 7 + i5-4690k @ 4.4GHz + 16GB + EVGA 660 2GB SSC, 1920x1080.

Test 1 - my normal settings: TS aliasing only, FXAA+2x2 SSAA.
45fps when looking out of the cab. Generally maintains 30-50 in free camera mode.

(Out of interest I then switched off AA completely, and got 70fps+ and >100fps depending on viewing direction. But it looked horrible!)

Test 2: DSR set to 4x, smoothing=50%. No AA. 3840x2160 resolution.
*20fps* when looking out of the cab. Drops to reported 15fps with free camera. Very similar appearance to test 1, but if anything aliasing of railway lines didn't look as good. The UI generally looks blurry (I understand why).

So, is it possible to get DSR to run as fast as in-game AA, with the same quality? In Test 2 I didn't switch FXAA back on, which may have improved the quality, but it presumably wouldn't have sped it up compared with no AA!

Before doing test 2, I accidentally set DSR to 2x (realise now it is 2x total pixel count, not 2x in each direction). Speeds were similar to test 1 but noticeably worse quality.
Hello Keith, I currently use AMD's SVR which achieves the same end result as Nvidia's DSR, although using SVR is perhaps a little more straight forward as nothing to setup first, just on or off.
I use the same FXAA+2x2 SSAA as you, with SVR on, with a virtual resolution of 3200 X 1800, results are very good and most overhead wires look far better than just using SSAA within game settings on their own. Fps average around 30 with all other TS2017 setings on max. Very detailed busy route sections may drop to 17 fps for a short time.
I do understand from independent testing of both DSR and SVR, SVR perhaps has the edge performance wise and less of a processing hit. It will also depend on the processing power your GPU and CPU has, as I am sure you realise.
I use the same CPU as you and run a Sapphire R9 290X Vapor X OC 4GB GPU, so a little more GPU horsepower may explain my better results.
edit: Try increasing your AA one step at a time (as I did) until performance takes a hit and fps starts dropping to low levels. Time consuming I know, but it may help reach a balance you may or may not be happy with.
Best.
Last edited by Chicken Balti; Jan 15, 2017 @ 11:08am
What if Jan 15, 2017 @ 9:21pm 
i use the lowest...because whatever i use which opion of the video,the fps always seem like 15fps when the rainning snowing.
i open the longest scane distance,so i can see the signal.

E3+660.Q.Q
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Date Posted: Jan 14, 2017 @ 1:02pm
Posts: 12