Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Here are the two resources I refer to when studying the German systems:
http://en.wikipedia.org/wiki/Punktf%C3%B6rmige_Zugbeeinflussung
http://www.sh1.org/eisenbahn/rindusi.htm
Hope that helps or at least confirms proper real life info. Not sure if the game is behaving to real world standards though.
I've come upon a situation a couple of times and I don't know how to deal with it because I had the emergency break deploy on me both times. Basically, it involves coming up to a guarding signal under PZB surveillance. The guarding signal is green so I release from 1000 hz surveillance but the guarding signal also has a distant signal attached to it which happens to be on double yellows. I don't know how to handle this situation...are there two magnets there? Both a 2000 hz for the guarding signal and a 1000 hz for the distant signal?
Here is one example: http://cloud-4.steamusercontent.com/ugc/714155086686788016/09B188C4E21788CF57EAC221F337A3A9FE5DE4FA/
In this situation, the top signal is a restricted speed Hp2 signal, not a green clear, so do not release PZB. You also should not pass it going faster than 40km/h.
The bottom portion is double yellow. This distant signal is what must be acknowledged. Pressing AND releasing the page down key within 4 seconds of passing. You should hear a warning buzzer when you go over this magnet reminding you it is not at clear. Expect the next signal to be at red, ready to stop. Make sure you do not exceed the 40km/h limit on your way to the next signal.
That should work it out for you, if I have learned correctly myself. What scenario is this?
Please, just for the sake of all of us, do not use the term "double yellow" in conjunction with german signals.
There is no double yellow in german signalling (well, technically speaking, there is, in ex-DR Hl system, but it has different meaning - ironically, the very signal in this case would be the "double yellow" -with probable additional white- in Hl system, but we are not talking about Hl system, we are talking about Hp/Vr system here).
Two yellows on Hp/Vr signal equal single yellow on Ks or Hl signal - it always means "expect stop" (it was done so for historical reasons in order to avoid possible confusion of distant and main signal in situation in foggy conditions).
Btw. the white light in this case means, that the signal should be expected sooner than usually - which in turn means, that you really should start braking now...
And also, ignore anything that was written about grerman signalling in TS manuals - and read sh1.org instead.
Edit: @Felix.AVMP, how applicable is the page you linked to the way that German signalling is implemented in TS? Cause it can describe the real signalling perfectly, but if TS implementation is wrong, then it won't help us drive...
Of course, it depends who produced the route in question - routes made by german creators are usually very accurate, while routes made by DTG are, well, hit and miss... but still, it is more accurate even for the in house developed german routes - manuals are simply wrong as they are mixing together several aspects.
There is another problem regarding PZB - there are unfortunatelly several revisions of PZB implementations floating around and unfortunatelly, certain combinations of route/loco/signal produce errors...
(which means, no matter what you do, emergency braking is triggered - now while this is quite realistic, because this happens from time to time even IRL, it is distracting at best and game breaking at worst).
(there is one big advantage for anyone, who learns all three german signalling systems - because, the entire central and eastern Europe is using similar signalling systems, the moment you learn these german systems, you are able to read signals from many other european countries).
Which routes are made by German creators?
Ok...
Thanks for the explanation. I am no master at this, just was trying to help a guy out.
Glad sh1.org is validated to be a good resource.
--
Lau, I hope I have helped you. That was my intent, but I guess somewhat incorrect terminology. So for the sake of all of us, from here on out I will refrain. There are much more knowledgable people here that can chime in. Happy TS'ing.
You've been very helpful...thank you for contributing...I believe I was the one who first used the 'double yellow' description. I'm a total novice when it comes to trains and train simulator so I don't know much of anything about signals and their proper names.
Since I have stopped, I'm now under restricted monitoring as well so the 85 and 70 lamps are flashing intermittently and the 500 hz lamp is lit as well. I'm under restricted monitoring so I have to stay bellow 25km until the 500hz lamp goes out. I start moving (and have even engaged the AFB at 20km to make sure I don't speed). I acknowledge the distant yellow (even though I do not get the usual audio warning) and I begin rolling through the signal. About 200m or so after....maybe a little more...all three lamps go out, the 85 lamp lights for a second then the 1000hz lamp and the emergency brakes engage in quick succession and I have no idea what just happened.
Were you starting it new, or continuing from a saved session?