Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Maybe someone else more open to the community can answer my question :)
In long - If you do want to take the time to understand the game mechanics and how trains work in TS, then in the link below are tutorials on how to make your own content, in which you will be able to setup the performance parameters to achieve the output you want.
http://railworkswiki.com/tiki-index.php?page=Section+9+Tutorials
ok
Thanks!
It won´t be enough though. You will require to change the horsepower and several of the performance dcsv curves of your loco.
But allow me to give you the bad news: you have to change the speed in your route tracks as well (unless you try it in the TGV route). Pity!
Otherwise you will be able to take great screenshots of your derailments.
May I suggest you try FSX Flight Simulator to play high speeds or any of those modern jets combat simulators?
Thank you for the detailed answer.
With an answer to the question in this thread I wanted to adjust the speed of a train so that a long one with over 50 wagons would still drive fast. I guess some of you thought I would set the speed to 10.000.000.000 km/h and crash and break the game and whatsoever. But I really just wanted to do rather small adjustments. This way I can drive a little faster than it would be possible. There goes realism? Maybe... But I don't care if it's unrealistic that the trains drives 50 more km/h than normally possible.
Before it ends in a book I write down: I think it's all a missunderstanding. Personally I love the trains in Train Simulator and would like to adjust the trains speed so it drives faster with a long line of wagons. On the one hand I really don't like the games concept with all the DLCs that cost together over 2000$ and the in 2016 Version still crappy textures of people, landscape and housed. On the other hand I understand why people playing it. It is a game where you're not supposed to be flying around the map or driving somewhere else than the main rail track. It's about really driving a train. I get that but please be more tolerant when it comes to me just wanting to adjust some game settings.
Imagine a model shop. In that shop are models of trains, wagons, carriages, track, scenery and everything else to make a railway and operate it.
Noone is going to walk into the model shop and buy everything on the shelves. They will buy what they want and can afford.
TrainSim is the digital equivilant. Grab a starter pack and have fun, then expand your collection, if, as and when you can.
Like every other developer in the video game industry. The "main" game cost around 23€ (~25$) and it contains basically nothing. I'm not considering scenarios here because I didn't play them yet. I can choose a fast game and can go with 3 different train types. Together there are like 7 or so different trains to drive and some wagons. 7! To discover the map I need to play the free mode where I can only choose 2 trains of the same type. wtf? But it gets better: A DLC does also cost around 20€ (~22$) and adds just one new train/track to the game.
A video game developer should make money with selling the game. Add 5-10 DLCs that include more content. It is an online game? Add microtransactions that do not influence others game experience and skill. That's how they should make money. Not with over 500 or whatsoever DLCs that, if added together cost over 2000€ ON SALE!
I understand your argumentation but that's a horroble way to make money. If a DLC would contain more content it would be ok. If the game would change in graphics and engine and performence over the years rather than just changing the number in the title from 2016 to 2017 it would be ok. But what the devs do here isn't good. That's my opinion.
See my list above. Not sure where you got 7 from.
Can you explain this more? Free Mode? Discover the map?
Instead of giving away all the additional technology each year free to all existing customers? In TS2016 there are 6 DLCs.
Its not an online game. Its only supports digital distribution.
Can you expand on this? I am not sure what you mean.
Again, the intention is NOT that any user would buy every DLC. The intention is to offer choice. Rail fans from around the world all have their own interests. Without choice they wouldn't be able to pick the things they are interested in.
Unfortunately it is simply an urban legend that TrainSim hasn't evolved over its history. Its simply wrong. To highlight just a few things:
- In 2012 a new dynamic lighting system was implemented.
- In 2014 and 2016, new game modes were added, allowing additional ways to experience driving trains.
- In 2015 a new learning centre was implemented to help players develop and improve.
- In 2016, volumetric weather was implemented.
Check out the folder below for the documents details all the tech that was implemented in at least the last 5 years.C:\Program Files (x86)\Steam\steamapps\common\RailWorks\dev\Docs
I am not trying to change your opinion, your suggestion is the traditional games company business model. However, just because its traditional, does not mean it is the 'right' way, or the only way. Also, having a non-traditional business model does not mean it is wrong.
Once again DTG, and any developers of DLC for TrainSim, do not do so on the basis they expect every user to go out and buy everything, so the endless point about 'all the DLC together equates to over $5000' is moot. A model shop probably holds $100,000s of models, but no one is going to walk in and feel like they have to buy it all.
*Edited to improve spelling and formatting. Also, to note that I work for DTG, but that shouldn't discount any of my comments above as far as I can tell.
http://www.christrains.com/ts_product_jettrain.html
As fast as you could possibly want.
You train nerds are utter fascists. WHY does it need to cost me 53 000 skr for ALL DLC's?! It's half of a brand new CAR? The graphics SUCKS even on highest. I mean just look at those AI people. And look at the AI trains ffs? They accelerate faster than me? "Simulator" huh? Didn't know everyone used to look all the same and do moonwalking on the platform...
You go down being mad at a guy for asking a question. If you aren't interested in answering it then go piss off.
Ps, I DO like this game, still