Train Simulator Classic 2024

Train Simulator Classic 2024

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svennoj Feb 23, 2020 @ 7:07am
Moving violation while doors are opened
I guess this is a bug since I've had it several times now that I get a game over when I switch from the front external to the rear external camera right after the train comes to a halt. (2 and 3 keys) I'm not touching the brakes at all, just letting the train stop and want to see if the back end is fully in. However do it too soon and game over??? If I don't switch cameras or wait a bit it's fine.

Another problem or bug is doors that won't open. I understand that they won't open if the carriage is not fully in the station, however what are the limits? It seems impossible to get all the doors to open on the German S-Bahn scenario. Same room to the end of the platform on both ends, either the first part won't open or the last, or both. Plus from the inside view the door never opens.
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Showing 1-9 of 9 comments
Phase3 Feb 23, 2020 @ 4:01pm 
You may not have actually stopped and TS thinks you are moving (creeping) when you open the doors?
Or does this happen before you open the doors?
Why aren't you using the brakes (or not touching the brakes at all) - I'm confused by that.
Are you using the brakes to stop and then leaving them on at a particular setting?
Or something else?
svennoj Feb 23, 2020 @ 5:15pm 
I mean I'm not touching the brakes to release them, I leave them on at the setting I used to come to a full stop. After the speed reaches zero I open the doors, and then when I switch to the back end camera too quickly it seems to make the train move a little and I get game over.

Perhaps the back end hasn't fully stopped yet and moving the camera to the back (long train) makes the game see it's still moving? If I wait a couple seconds it doesn't happen. Or stop using the rear camera to make sure the whole train gets in (the distance counter is enough to see where the front is) However when the train is way too long, concentrating on the rear end can lead to operational failure.

Just a glitch I guess, annoying that it's instant game over in this case. It's my operational error anyway, confirm full train stopped before opening the doors. These time tables are just so tight sometimes :)
Phase3 Feb 23, 2020 @ 7:30pm 
It does sound like a glitch.
Purno Feb 28, 2020 @ 11:19pm 
Originally posted by svennoj:
I mean I'm not touching the brakes to release them, I leave them on at the setting I used to come to a full stop.

Once stopped, set the brakes as high as you can. Just to decrease the chances of the train still rolling. You should not get any penalty points for activating emergency brake if you're already standing still.

After the speed reaches zero I open the doors, and then when I switch to the back end camera too quickly it seems to make the train move a little and I get game over.

I assume with "back end camera" you mean you press key 3? Do not switch cabs, because that will also mess with the controls.

Perhaps the back end hasn't fully stopped yet and moving the camera to the back (long train) makes the game see it's still moving?

The only trains long enough for this to occur would be North American freight trains. For passenger trains, it's unlikely. Especially when you use the train brakes, which would put the brakes on all wagons.

If I wait a couple seconds it doesn't happen. Or stop using the rear camera to make sure the whole train gets in (the distance counter is enough to see where the front is) However when the train is way too long, concentrating on the rear end can lead to operational failure.

For scenario objectives, as long as one part of the train is on the platform marker, and can open doors, it will complete the objective. You do not need to fit the whole train on the marker. (well, you would if you want to do it realistically, but you can cheat the game and still complete the objective)

Not that many German and UK passenger routes have signs on the platforms to indicate where a train needs to stop depending on it's length.

Just a glitch I guess, annoying that it's instant game over in this case. It's my operational error anyway, confirm full train stopped before opening the doors. These time tables are just so tight sometimes :)

Timetables are unrealistically tight, which is why I passionally hate and avoid career scenarios. Quick Drive is so much more relaxing.


Purno Feb 28, 2020 @ 11:23pm 
Originally posted by svennoj:
German S-Bahn

Is this the Hamburg S1 S-Bahn route with the DB BR474? Note that the BR474 has two types of brake handles. The one with combined throttle is only the dynamic brake, and can be used to slow down the train, but won't hold it still. Be sure to use the train brake.

Also, the BR474 has the additional handicap that there's no in-cab indication when the doors are closed, and external cameras can't be used in underground stations. Sloppy DTG design...
svennoj Feb 29, 2020 @ 6:06pm 
Originally posted by Purno:
Originally posted by svennoj:
German S-Bahn

Is this the Hamburg S1 S-Bahn route with the DB BR474? Note that the BR474 has two types of brake handles. The one with combined throttle is only the dynamic brake, and can be used to slow down the train, but won't hold it still. Be sure to use the train brake.

Also, the BR474 has the additional handicap that there's no in-cab indication when the doors are closed, and external cameras can't be used in underground stations. Sloppy DTG design...

The moving violation was on a US track. The door problem happens when the train doesn't fit nicely enough in the station, it seems the game wants a lot of space on either side before opening the doors. Even with the same extra platform on both ends (half a car length) only the doors for the middle carriages open.

I never have a problem when leaving straight away, it still takes a few seconds for the brakes to release, plenty time for the doors to close. Dynamic brakes indeed don't fully stop the train.
svennoj Mar 1, 2020 @ 3:25pm 
Here's a picture of where the doors won't open, only the front half of the train had the doors open. The back 3 or 4 carriages remain closed.
https://i.imgur.com/0JcsnyF.jpg
Not far enough in?
Purno Mar 2, 2020 @ 12:14am 
Probably a bug. That route doesn't have the greatest quality.

Still, as long as one carriage opens its doors, it should be enough to complete the objective.
svennoj Mar 18, 2020 @ 4:12pm 
S-Bahn Oktoberfest scenario, I can't even stick to the schedule by going max power as soon as the game lets me and trying to hover around 0.5 kph over the limit, to using the emergency brake to stop at stations and slow for speed changes. I wouldn't want to be a passenger in that scenario!

Maybe if it wouldn't wait so long at stations. No idea if that's a bug but sometimes the wait bar fills and then stays there for another 30 seconds until the doors close, even beyond the scheduled departure time. That doesn't help.

I never knew being a train driver could be this stressful :)
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