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But, that works since it also crashes far less on my 4090.
r.Shadow.CSM.MaxCascades 0
r.BloomQuality 0
r.Water.SingleLayer.Reflection 0
and the best, Command to remove floating rocks:
grass.sizescale 0
if you use the character |
you can just copy and paste the commands more easy
r.volumetricfog 0 | r.volumetriccloud 0 | r.Shadow.CSM.MaxCascades 0 | r.BloomQuality 0 | r.fog 0 | r.vsync 1 | r.Water.SingleLayer.Reflection 0 | grass.sizescale 0
r.VolumetricFog 0
r.ShadowQuality 0
r.LightShaftQuality 0
r.Shadow.Virtual.Enable 0
r.DistanceFieldShadowing 0
r.Shadow.CSM.MaxCascades 0
r.Lumen.DiffuseIndirect.Allow 0
r.Water.SingleLayer.Reflection 0
r.Lumen.Reflections.Allow 0
r.MipMapLODBias 1
r.Streaming.PoolSize 0 (unlocks gpu memory)
r.DynamicGlobalIlluminationMethod 2
r.Nanite.MaxPixelsPerEdge 4
r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution 16
r.Fog 0
grass.sizeScale 0
ark.ConvertGroundClutter 0
show GlobalIllumination
show LumenGlobalIllumination
show TemporalAA
show InstancedStaticMeshes
stat fps
gamma 2.2 (in the daytime)
gamma 2.7 (twilight)
gamma 3.1 (night)
you can use an .ini for this or like me i enter it all each time i login, but
just press ~ twice, and then you can just press "up" or "down" to re-enter each of these
edit:
i will test r.BloomQuality 0 and r.vsync and update this post afterwords
after the game updates probably will be tommorow ^^
edit edit:
i think vsync is on 0 already by default
and bloom also disabled in the graphics options
r.VolumetricFog 0 | r.Nanite.MaxPixelsPerEdge 2 | r.DistanceFieldShadowing 1 | r.Shadow.Virtual.Enable 0 | r.Shadow.CSM.MaxCascades 0 | r.ContactShadows 0 | r.SkylightIntensityMultiplier 3 | r.VolumetricSky 0 | r.VolumetricCloud 0 | r.Grass.SizeScale 0.2
Which mod is he using?
And bloom/lightshafts are controlled by the options menu.