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Don't agree with killing him though, that's pretty easy. A couple of arrows to his head and he drops like a rock.
Just fire a blunt arrow at the pillar he's standing closest to and he'll waste enough time shooting arrows at it for you to open the door. The Thieftaker fight wasn't too bad really, it was more about making the decision to kill him or not. Now the final boss - that was a bad fight because it's easier to just cheese it and run from point to point while chomping on health food rather than try to actually avoid any damage.
The fight with the entity Erin was WAY worse though than the Baron fight. The last fight was just silly. Not difficult, though. However I don't think you should ever play with slowed movement. The game is slow enough, for starters. But often you need to be able to move fast and in the last fight it would be good to be able to move twice as fast. But there are ways to evade her attacks. Just hide temporarily. They could as well have made that fight a lot easier, because it seems it was only symbolic to add to the story.
But the story of this game was just dreadful. If you even could say there was a story. I never actually cared. And if I wanted to care, the audio issues prevented me from listening to what everyone said.
PS. If the main boss isn't called the Baron, I blame the story for messing that up for me. I never figured out who was who and often if they were good or bad.