Dying Light

Dying Light

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Dellicious Jan 24, 2015 @ 9:51pm
who are the coop characters?
like dead island is there 4 people to pick from? and have they been revealed somewhere.
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Showing 1-15 of 15 comments
S_asha Jan 24, 2015 @ 10:05pm 
there are will be 4 kyle crane )
| EV | spirex Jan 24, 2015 @ 10:07pm 
You all play as crane however you can change your looks using outfits to make yourself look very very different.
Dellicious Jan 24, 2015 @ 10:09pm 
okay thanks guys
11+10x10 Jan 25, 2015 @ 7:28am 
Am I the only one who feels it's not okay when you play campaign with 4 clones?? It is 2015 damnit
Cadet CStinky Jan 25, 2015 @ 7:34am 
Nope, I'm totally with you with this one. I'm hoping future DLCs will give us more charactes.
Originally posted by Are you playing dead?:
Am I the only one who feels it's not okay when you play campaign with 4 clones?? It is 2015 damnit
Dellicious Jan 25, 2015 @ 8:50am 
yeah i agree, i was hoping for a team of 4 characters like dead island..
Rico Jan 25, 2015 @ 8:51am 
Originally posted by II Aki II:
Nope, I'm totally with you with this one. I'm hoping future DLCs will give us more charactes.
Originally posted by Are you playing dead?:
Am I the only one who feels it's not okay when you play campaign with 4 clones?? It is 2015 damnit

I'm hoping future updates will.
DombieZale Jan 25, 2015 @ 10:47am 
is the entire Campaign coop? i would like to play this with a friend.
ChadWicky Jan 25, 2015 @ 10:51am 
It doesn't really matter. The story is focused on Kyle. The main characters talk to you, call you Kyle and you have dialogue. If there were more characters, it would require more work from actors to voice the lines for each of the characters. Or have NPCs not remember your name and just vaguely reference you as "hero" or "runner".
I think I will feel more involved in the story since my character has a voice and the NPCs know my name and talk to me, instead of at me.
Last edited by ChadWicky; Jan 25, 2015 @ 10:52am
ChadWicky Jan 25, 2015 @ 10:51am 
Originally posted by JackBauerCTU:
is the entire Campaign coop? i would like to play this with a friend.
The entire game, after the tutorial, is open for co-op.
EvMk Jan 25, 2015 @ 10:53am 
♥♥♥♥ Cheney and Mitt Romney
DombieZale Jan 25, 2015 @ 10:58am 
Originally posted by ChadWicky:
Originally posted by JackBauerCTU:
is the entire Campaign coop? i would like to play this with a friend.
The entire game, after the tutorial, is open for co-op.
Any news on a SLI profile by chance?
Mercuri Jan 25, 2015 @ 1:16pm 
Originally posted by ChadWicky:
It doesn't really matter. The story is focused on Kyle. The main characters talk to you, call you Kyle and you have dialogue. If there were more characters, it would require more work from actors to voice the lines for each of the characters. Or have NPCs not remember your name and just vaguely reference you as "hero" or "runner".
I think I will feel more involved in the story since my character has a voice and the NPCs know my name and talk to me, instead of at me.


It's always annoying when someone tries to defend ♥♥♥♥♥♥♥♥. "It will take more work" Gosh, what ♥♥♥♥♥♥ ♥♥♥♥♥♥ excuse.
11+10x10 Jan 25, 2015 @ 1:18pm 
There is no excuse for lame implementation of coop. It's not a damn community mod to play with clones. Also check the vids with coop. Animation looks terrible. No fluidity at all. from 4th minute, sometimes it's like Mario Bros. It looks very cheap.
https://www.youtube.com/watch?v=v0Cvl5pKLVk
Last edited by 11+10x10; Jan 25, 2015 @ 1:23pm
Mercuri Jan 25, 2015 @ 1:31pm 
Originally posted by Are you playing dead?:
There is no excuse for lame implementation of coop. It's not a damn community mod to play with clones. Also check the vids with coop. Animation looks terrible. No fluidity at all. from 4th minute, sometimes it's like Mario Bros. It looks very cheap.
https://www.youtube.com/watch?v=v0Cvl5pKLVk

The only reason to get this game is coop, which this video doesn't represent how others play. I'd like a more serious tone, instead of ppl goofing around the playthrough.
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Date Posted: Jan 24, 2015 @ 9:51pm
Posts: 15