Dying Light

Dying Light

View Stats:
macmac Feb 10, 2015 @ 2:13am
Anti-Grabbing mod?
Hi there,

is there a mod which prevents the biters from grabbing you? I find that to be extremely annoying since most of the times you can't help it (e.g. by attacking or dodging) since the zombies seem to kinda "lock on" to you. I do have the ability to instantly free my self, yet that's not enough.

Thanks for any help!
< >
Showing 1-15 of 21 comments
Gambit Feb 10, 2015 @ 3:06am 
Be more aware of what is around you. Stay on your toes and you shouldn't have much of a problem.
Sammy Feb 10, 2015 @ 9:18am 
Well they're bitters, they're supposed to grab you and bite you.. Instantly free + Reversal stun + STUN kill = you kill the zombie in a badass way.. unlock those 3 skills and you're a badass already.

Also you can easily avoid them if you run or jump... unless there is a big group.. but you aren't supposed to run to a big group because they'll grab you, that's how it's supposed to work
Szanth May 23, 2017 @ 4:47am 
I'm two years late to the conversation, but I don't think you guys understand what OP was talking about.

The zombies don't just grab onto you, they unfairly and unrealistically lock you into an animation which cancels whatever you were doing previously. This makes power attacks kind of stupid, this makes the whirlwind attack entirely pointless since it's only useful against groups and you can't ever get off a power attack in a group without being grabbed out of the animation.

It takes control out of the player's hands almost constantly. I have to set the counter button to be mouse4 and hold it down constantly during a fight, so every three seconds I'm throwing a zombie to the ground when they try to lunge at me.

It doesn't add to the fun of the game, is what I'm saying.

It's not about making it 'easier', it's about making it make sense and be more fair. Having them be able to grab you is fine - just don't make it so I can't cut their arms off when they try to do it!
Saber Mar 27, 2019 @ 8:02am 
I'd love a mod like this. The QTE/lock on happens way too early. They wander towards you slowly in a horde and then suddenly cover several feet faster than runners move in the pre-animated QTE, cancelling your attacks. This makes using any short weapons like knives or cleavers absolutely useless as the weapon reach is less than the zombie grab range, meaning whenever you start trying to knife a horde 4 or five at the front will chain grab you one after another cancelling your attacks. Power attack are definitely out of the question.
Kind Mar 4, 2020 @ 12:29pm 
This game is a load of garbage when it comes to combat mechanics and it'd be much more fun if grabbing was a rare thing or didn't exist at all..
Frogzilla Mar 4, 2020 @ 7:13pm 
The whole part of the game is to DODGE, stay out of the way, not fight (or fight if you know you can win).
DedZedNub Mar 4, 2020 @ 9:56pm 
Reversal, Vault Stun, Whirlwind 2-Hander, Freeze Grenades, Snowball, there's a lot of stuff you can do that will usually completely negate this grabbing, and turn the tables.

Grabbing IS a rare thing, already. Look, if you have the Reversal stun, you can spam the F key and it will usually hit during the animation, just before, or right after. So, it is almost a universal save. The only way it won't completely help you is if 3 enemies or so are trying to grab you at once. If that is happening, what the heck are you up to (as you deserve to die in real life, but DL may be more lenient)? If that is happening, the solution would be, switch to a two hander and do a 180 or 360, but I usually don't use a two hander, so I don't allow myself to usually get into that situation.

At night, everything is a lot faster, and if you get grabbed, now it is serious trouble. On Normal you can still get away with it. But beyond that, then you deserve to die.

Already the player character is way, way more overpowered than in Dead Island original. So are the enemies, but at least I'd say thru Hard, the player has the long-term edge. And no mission requires such risk that you have to do something idiotic.

So, if you are getting grabbed up the wazoo, I'd suggest you start practicing the ways to get out of it, using the various skills, in smaller groups of enemies. Otherwise, you will have no hope. Not recommended to get grabbed by multiple enemies in a crowd, especially above Normal Difficulty.
Saber Mar 5, 2020 @ 5:46am 
Oh no i use the skills, being grabbed is rarely a game over.
Thats not the point. The point is that it completely breaks the flow of melee combat. I'm swinging for a zombie's head and then suddenly, halfway through the 1 second swing animation, im instantly grabbed. Locked in a QTE cutscene. There's no real wind up or telegraph that they're going to start the animation, they just do. And you cant dodge or avoid it because once the cutscene triggers, you're stuck.

It's annoying because it takes a few seconds to break out of it, which means the horde i've been expertly kiting and picking off one by one will have surrounded me, and be ready to grab me again, and again.

So i have to parkour onto a rooftop and start again.

And i don't care if it's "realistic", that's a dumb excuse. Zombies aren't realistic, especially ones with superpowers like volatiles.

Overall i like the game. It's fun, some of the best parkour mechanics in any game, and they're very consistent. But zombie grabs make certain weapons completely useless, which is a shame because melee is usually very fun. And i don't get to fully use the melee system because some of my options are just bad.
Nut Mar 5, 2020 @ 5:51am 
doesn't one of the dlc outfits make zombies grab you less? maybe that will help if you wanna spend some money
MadBone12 Mar 5, 2020 @ 5:56am 
Originally posted by Saber:
...There's no real wind up or telegraph that they're going to start the animation, they just do. And you cant dodge or avoid it because once the cutscene triggers, you're stuck.

You can dodge their attacks. But you do it BEFORE they grab you. Also, don't get yourself surrounded. Of course they will grab you. And you can see when they are about to grab you if you are looking at them. They lunge towards you, then you dodge. You just need practice. I pretty much never get grabbed, except when my camoflauge wears off in a crowd and I don't move away fast enough. That's entirely my own fault, and can be avoided.
Saber Mar 5, 2020 @ 6:00am 
I think the best solution would be not allowing zombies to grab you for while after you've hit them, like a stun. That alongside maybe requiring you to have stood fairly still for a while before they grab you. I've been plucked out of mid-air while drop kicking before.
macmac Mar 5, 2020 @ 6:01am 
Why are you all replying to a 5 year old thread of mine wtf stop
Saber Mar 5, 2020 @ 6:02am 
mad bone the animation will often trigger mid-combat, when my weapon is almost connected to their head. They don't always do that 'stumble' animation before a grab.
Saber Mar 5, 2020 @ 6:03am 
Originally posted by iddqd:
Why are you all replying to a 5 year old thread of mine wtf stop
unsubscribe from it then. It's still a valid discussion.
MadBone12 Mar 5, 2020 @ 6:08am 
Originally posted by Saber:
mad bone the animation will often trigger mid-combat, when my weapon is almost connected to their head. They don't always do that 'stumble' animation before a grab.

Yes, this is true if you are a bit late with a swing, although it can be hard to predict. Also, if your weapon handling is a bit low, they can grab you as your melee weapon is still swinging. My melee weapons late in the game / after the game ended all had good handling (at least 80, often around 100) which will help. Also, as your agility and power levels up, you dodge and react a bit faster. It does take some practice.

You can grapple them away before they grab but I have never mastered the grapple skill. If you can, then you can stop their grab mid-way almost every time.

ETA: forgot to mention the quick break away skill. If you haven't bought it yet, do as soon as you can. You can break a zombie grab immediately with it.
Last edited by MadBone12; Mar 5, 2020 @ 6:10am
< >
Showing 1-15 of 21 comments
Per page: 1530 50

Date Posted: Feb 10, 2015 @ 2:13am
Posts: 21