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It's not the son of that woman we save later on that is also crying inside a closet, you can see it on an old video.
My biggest complaint with the game is lack of choice/consequences. Everyone has every skill. You have no choice whether to kill someone or let them live, or even what to say to them.
Not confused, they showed it off on a video some time ago.
kill the dad zed then you egt told the girl will be picked up. not heard anything else about here since!
Maybe it's a way to show the players that airdrops can be stolen by other people if we take too long? A detour in this case.
I.e. Rais' mens. Why the ♥♥♥♥ can't i just let them go? When i first point gun on them they put their hands up. It was awesome, i though: that's cool, i can let them live - obviously the should run away. It was for a moment. 3 guys with crowbars tried to kill me. Crowbar against bullet. Very funny.
Everyone trying to survive but rais' men just looking ways to die.
And that complaint only about humans. While choice consequences about human-zombies relations can have huge amount of drama and tragedy. But have no.
Rai's men can't parkour. At all. :p
Isn't that scene from the demo they showed at E3 lol?
That would be awkward considering this is the one airdrop that will sit there untouched forever as long as you don't open it.