Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I think it changes the swing direction, so that helps for me. It seems to usually stun them making them droop over with their head exposed for another jump hit or a quick side swipe.
I like to carry the rebar/rock weapon those big dudes have to use on them and, also, to get multiple headshots on like 2-3 infected at a time. Just really watch out for stamina drain with it.
-You can use guns and headshot most enemies for an instant kill but they make noise.
-Your being weak helps enforce your growth in the zombie world as you become more capable/level up and the parkour experiene (avoiding zombies by staying on high ground, traps, etc.).
-Consumable thrown items are your best way of handling zombies and are actually pretty much always superior to even the strongest weapons in the game against all but special infected and humans with firearms that are distant.
-Consumables can be gotten pretty early to cover you well until you get a few levels to kill infected, but you still wont be able to slaughter groups until even higher level with longer weapons (such as swords) and one shot and higher durability/mods/etc.
-Molotov is a super weapon.
-Firecrackers are also OP and cheap/easy to get in mass, get a good 100+ or so. Firecrackers + Molotov/Oil on ground = wrecked.
-When you start seeing medkits for sell in shops always buy 2 (max you can buy per shop stock) as they are cheap and doing so every single time you pass a shop can net you more then enough medkits for the entire game.
-Sometimes let bad guys get to drops before you to their weapon drops. Decent number of weapon drops and usually alright or good stats after a couple of levels.
-Buyin weaopns from the shop is quite literally worthless until level 24/25 when you can find more than good enough drops from thugs/chests.
-Weapon rarity color of guns doesn't matter in the slightest.
-Freezing can be beast when used right such as certain specials/humans.
-Blade weapons are almost always superior to non-blade weaponry.
You will start out feeling weak but that quickly changes. It starts with enforcing parkour/avoiding zombies and working around them but using consumables can let you slaughter zombies like crazy until you can eventually just Rambo.
I suggest buying medkits since they are so cheap and it is the best way to effectively farm them without it being a nuisance. Doing this lets you just spam them whenever without regard to your Medkit stash. 148 hp left? Max it back to 200, no biggy. Save items for other stuff.
Humans at air drops use melee so you can use molotovs to deal with them very effectively. Molotovs will do quite a bit of damage to humans. If you need to throw two down at once on the humans and just back up. You can use a gun and just headshot them or hold them hostage as well.
The spitter special is very fragile to throwing stars like exploding throwing stars making them much easier. The giant guy with hammer and the other one, if memory serves me correctly, are quite vulnerable to freeze throwing stars/grenades or can be baited for their attack, dash back/side, go back in for a few hits and repeat (slightly more for the giant ram/throwing special but close enough). Bombers you covered. Night hunters or w/e are not really intended to be killed even with 3k+ damage weapons but you can if you get semi decent weapons and have UV/flares or sneak up on them with camo. Core issue with them is their instant kill attack and not really worth it when you can run/sneak (night vision potions from herbs make sneaking so much easier with no light turned on, which I believe they can see) or camo ability).
Yup, shop weapons aren't that special and priced absurdly until the last two levels 24/25 for what you get. Due to the ability to mass produce fire crackers and molotovs they produced about 90% of my kills during my run in the game and the rest of the game was choosing your battles or avoiding them as you are doing now. Not really worth it to just constantly run around trying to hack up zombies for no reason in this game due to durability issues you mention and you don't get much out of doing so.
You could do what this person says but I can't comment on the durability issue (tho I thought EXPCalibur broke after a single hit or read something like that?). These are like the only two blueprints I lack or close to it because I intentionally avoided them. Personally, I think it kinda ruins the experience of growing stronger and being weak among other things but up to the player so feel free to ignore me on that one. :P
OP, I don't think it wouldt be wrong to say you are playing the game correctly by avoiding zombies as you are. Generally, you could complete the game with almost no zombie kills thanks to firecrackers and parkour without any real consequence. One of the things that always bugged me about Resident Evil/Dead Island series. If you want to continue doing this I strongly advise not taking or not using the camo ability. It completely breaks the difficulty of the game, even more than firecrackers do. Firecrackers are the most effective item/weapon in the game (funny enough Flare gun was the best weapon in Dead Rising 3, too).
In my experience it never drops far from you, and if you start early it gives you more than enough time to make it there before anyone else beats you there. Then there you go, two fairly easily obtained crates. Although it does seem like you're way past the point where drops are happening, so guess this is just advice if you ever go for another run.
Also just some wisdom on fighting in general. Dodging is your best friend forever, use it. Goons, those giant guys with rebar, were easy enough for me to take down with just a pipe, even if it did take a while. Humans are a little harder, but that's just because of their numbers and fairy fast ranged with their throwing knifes.