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This.
Im asking the BASE unchanged damage of a jab and wind up. Thats what I literally asked.
Probably 10, but why do you even care. You don't need to calculate it, the Unarmed skill calculates it for you. Each point in Unarmed multiplying damage by 15x
Ohdamn didnt think you'd turn up. I'm asking because I'm curious and normally with any game you can look up an exact or rough value index of damage for global things such as melee but you cant find a solid number anywhere.
And also thats kinda dumb to say, yes the skill does the multiplier calculation but that means nothing if you dont know what you're multiplying right?
Its essentially "Y x15 each level" but no one says or has a clue what Y is. The end result is still unknown.
It's pointless to know, you don't need to, and you neither will affect anything by knowing it.
The Legend skill tree can be respecced any time without any cost or consequences, as many times as you want. It's done by opening Legend skill-tree and pressing C then confirming with Enter. You can try as many skills as you want, as many times as you want. Feel free to do so and experiment.
Well thanks. I do know that already but my question still remains but I'm going to stop asking since the only answer is "you don't need to know".
Thanks for replying anyway I guess.
You're welcome. Developers didn't put any info about this because they considered it unnecessary to show, therefore there's no way to know exact amount of damage it does to zombie's health, the health of zombies are also dependant on difficulties and NG+. So it's not about how much damage you do with your fists, but rather how many Legend points you have in your Unarmed and which difficulty you're playing on, as well as NG+ status and then how far you are in story, zombies receive more health the closer you are to 100%.
You won't get exact answer because no person will know it unless someone looks into game files or gets information from someone who digs into game files.
Probably more chances of getting answer from here - http://forum.techland.pl/forum/106-developer-tools/
Also, you can significantly increase the speed of adding points in Legend skill-tree by simultaneously pressing Enter and Space.
Hey you're a veteran at this game arent you? I've been on Xbone DL until two days ago where I picked this up for 61% off on the website. I've basically just grinded a bunch of supply boxes on Nightmare from the Stuffed Turtle thing and just wondering where you'd recommend combat and agility grinding to get them to level 25 aswell.
I personally never recommend grinding for skill-trees. The only skill-tree you really have to work hard if you want to progress is Legend skill-tree. The Power and Agility skill-trees should level up naturally while you're playing the game and enjoying it, doing quests, exploring and etc. I don't recommend grinding for it because you only have to level it up once, so just keep the fun for as long as you can.
But the most efficient way for leveling up Power would be probably changing the difficulty into Normal mode and clearing infamy bridge. For Agility, simply play at night time and do parkour, probably Old Town is best for that, as simple as it is.
Thank you for the ping.
The default fist damage is 5.
At x375.0 multiplier from placing 25 points in Unarmed skill from Legend skill-tree the damage is 1875.
Thanks man, I didnt even know this ticket still existed
If that 15x per Legend Level is accurate, that is interesting. I've been Leveling Up Unarmed presuming it effects all the moves like Drop Kick, Tackle, and the like. It does help when I add 1 or 2 points to it, I can tell the difference. Ram on Normal now is very useful. I use Unarmed Skills a lot, it is the main way I kill Virals and below.
Yep, it does say in the description for Unarmed Legend Skill, I have it at 5 now, 90x damage. In Details says effects Fists, Drop Kick, and Tackle. I'm guessing it also effects probably Kick.
Sorry for the necro.
I'm going to assume regular kicks have the same base damage as fists (do correct me if I'm wrong), but do the Tackle, Dropkick and Dropkick bomb also have a base damage of 5?
I would assume they have more 'kick' than that, but the percieved additional damage might come from the impact when landing rather than the kick itself as most fo the zombies I kill with dropkicks sems to only die as they hit the wall rather than as they go flying.
This couldnt be more wrong. They give you how much damage weapons do for a reason, so you can see which one is better. Knowing the base damage of fist is pretty important. If I max out fist does it do more or less damage than a weapon of X power. If the base damage of fist is 1, at max legend you are doing 375 damage, pretty useless. If the base damage of fist is 50, you are doing 18750 per hit.
Its a pretty important number to know.