Dying Light

Dying Light

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Micro stutter with no fps drop
Long story shot i recently decided to download dying light again, however my previous time with the game was amazing, everything ran like silk, no stuttering, no frame drops. this time i keep getting micro stutter with no frame rate drops? its so annoying its making the game unplayable. I'm getting 200+ fps but a constant micro stutter.

I have an I9-9900k overclocked to 4.8ghz and a 2080S, 32GB of 3200mhz RAM.
More than enough to run this game buttery smooth but the micro stuttering is horrendous. Any one know a fix?
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Showing 1-7 of 7 comments
OpenMind23 May 30, 2021 @ 3:52pm 
I recently tried to run this and had the same problem. I had played this in the past and it was fine, however with my nice shiny new PC setup, I have ran into stutter with this game as well.

I have done a lot of tweaking (not twerking) and have discovered that the game hates V-Sync and any form of frame-rate capping too, so turn all that off. Dying Light also prefers Borderless Window mode over Full Screen Mode. Regardless of the game running at 250+ FPS it is much smoother lol.

I have also read that Nvidia's exclusive settings can cause problems, but only turn those off if the first things I mentioned above don't work.
Originally posted by OpenMind23:
I recently tried to run this and had the same problem. I had played this in the past and it was fine, however with my nice shiny new PC setup, I have ran into stutter with this game as well.

I have done a lot of tweaking (not twerking) and have discovered that the game hates V-Sync and any form of frame-rate capping too, so turn all that off. Dying Light also prefers Borderless Window mode over Full Screen Mode. Regardless of the game running at 250+ FPS it is much smoother lol.

I have also read that Nvidia's exclusive settings can cause problems, but only turn those off if the first things I mentioned above don't work.

basically its what happened to me, i upgraded from an !5 and a 1060 3gb to an I9-9900k and a 2080S. never had issues with the old system but moment i upgraded i was having issue upon issue with this game. I'll mess around in settings and get back to you if anythings actually helped my situation, thank you for the the trouble shooting fixes
vukotlak Jun 2, 2021 @ 11:21am 
Out of context question. Do you see a difference by such high fps?

I absolutly hate everything under 60 fps. I upgraded to a new monitor cause a friend convinced me that 144 hz look so much better. Here i am with 144 hz and i do not see it.

And now people talk about 250+ fps.

For me it just sounds like unnecesary torture for a gpu.
Last edited by vukotlak; Jun 2, 2021 @ 11:22am
Gog Jun 2, 2021 @ 11:39am 
Game could be running too fast.

Dying light was optimized for probably 60fps. So if you push the game to render way above that, it might break certain things. Id cap the frame rate at like 120fps and see how it goes.

I would also maybe try and turn off those special Nvidia graphic features. It's possible that they don't work correctly anymore. I've seen driver updates break features like those in the past.


Again though, the issue is probably the frame rate going too fast. How they built the game wasn't designed with that high of fps in mind, so there could absolutely be unintended things happening. Like the physics, or animations glitching/breaking causing stuttering.
Last edited by Gog; Jun 2, 2021 @ 11:42am
OpenMind23 Jun 3, 2021 @ 6:36am 
Originally posted by vukotlak:
Out of context question. Do you see a difference by such high fps?

I absolutly hate everything under 60 fps. I upgraded to a new monitor cause a friend convinced me that 144 hz look so much better. Here i am with 144 hz and i do not see it.

And now people talk about 250+ fps.

For me it just sounds like unnecesary torture for a gpu.

I wouldn't choose to run Dying Light at 250+ FPS, I am trying all kinds of things to limit it, but whenever I try that (V-Sync & capping) it causes stutter. I wouldn't by choice have a game run that high a frame rate, I would normally try and keep it at 140FPS (at little under my monitors refresh of 144 because otherwise Freesync would cause a problem going beyond that. At 250FPS tearing isn't an issue.

To notice it more you have to have a decent enough system to have a matching high frame rate as well. If you are at 144Hz and 60FPS you won't notice as much as if you were 144Hz and 144FPS.

I can easily see the difference between 60Hz and 144Hz when gaming. It's to do with motion and clarity. Some games you won't notice it with so much, such as strategy games where the camera doesn't move so much, but with first and third person shooters, open-world games, it's much more noticeable. Depends on the screen as well. It can also depend on how much Anti-aliasing and sharpness you are using with a game as well.

Also making sure you do choose the right monitor, graphics control panel and in game settings so that you are using the higher refresh rate is obviously important lol.

Plus everybody's eyes are different as well. My eyes can see the difference, so I like having a high refresh rate. If you cannot tell the difference, then using a 60Hz screen is of course fine. I never listen to others and like to see for myself. If I didn't see the difference, I would have sent my high-refresh monitors back for a refund as they cost £500 each. But I love them, so I'm keeping them lol :)
Last edited by OpenMind23; Jun 3, 2021 @ 6:38am
M4XXST3IN Feb 28, 2023 @ 10:51pm 
The game does not like any kind of Turbo boost/PBO of any kind I had to turn that off, also the game runs much better with HT/SMT, also it does not like high OC with frequency. I use a program Quick CPU it help wonders, it also allows you to have a faster power plan, and turn off park cores, it also shows you if your CPU have head room
ovd_masterkey Mar 3, 2023 @ 12:00pm 
FPS and monitor refresh rate are not directly corresponding quantities, they are only indirectly related. Both are set separately. At 144Hz, all FPS that are greater than 144FPS are discarded, so you should always limit the FPS via the driver to fit the driver to protect the CPU and GPU and to save energy, because it doesn't help to calculate more than 144FPS. (Limited to 150 FPS)
Now the question is whether you can really generate more than 70-80FPS in this game, but I'm rather skeptical, but the tests at NVIDIA were also made with old CPUs!
Check out my link to NVIDIA.

From NVIDIA:
"In many other games a View Distance setting would reduce the overall visibility of the world, adding fog to hide detail, to improve the framerate. In Dying Light, however, the world is permanently visible as the player needs to plan their parkour route from A to B. With the removal of key geometry off the table, View Distance's attentions are instead turned towards extra, non-essential building detail, zombies, vehicles, objects, trees, and cliffs. Many of these features also fail to cast shadows at lower qualities, which in some scenes can greatly diminish image quality."

With 100% View Distance You will only get 25FPS with a i7-2600K.



Try this:

https://steamcommunity.com/sharedfiles/filedetails/?id=2941153857
Last edited by ovd_masterkey; Mar 3, 2023 @ 1:28pm
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Date Posted: Apr 14, 2021 @ 11:24am
Posts: 7