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The other thing is that you will be offered the Bow by a certain Survivor Level in the game (it may require a certain story quest level also). That is good enough for relatively stealthy play, although anything you attack with it knows where you are, which I gather is not the case with the Silenced Pistol. Bow ammo is provided by the Quartermasters every 12 hours, after you progress enough, there is a blueprint to make more regular ammo, there are varieties of special arrow such as explosive ones, and you actually don't need to aim down the sight if you want to shoot far and accurately. In fact, what I most hated about the regular Bow was when I aimed down the sight I would have issues keeping situational awareness and turn rate was way off. But I learned I can fire more accurately and at longer effective range without aiming, which gets rid of that problem.
This also is why, to me, the Silenced Pistol had to be balanced the way it was, with difficult access to ammo, and relatively mild damage. You already have all the tools you really need that are more versatile anyway. Silenced Pistol is better in certain situations, for certain, but I think some players simply wanted God Mode, and didn't realize that would break the game. It is like those who want a Stealth Mode sort of play in the game. Well, it is kind of in there, but it is more situational awareness (and the vertical game), so you use a style of play that is different to achieve it. But again, people just want to hit crouch, get behind the zombie, and hit the I-WIN button, which is cheap for this sort of game. Zombies are like a localized hive mind, Stealth is not going to trump Parkour and all the special attacks nor Camouflage -- otherwise those mechanics become busted and a total waste of time other than for coolness purposes.
I will admit I've never played this game on normal. My first runthrough was on hard which felt like a good enough challenge and for this replay I've been running on nightmare mode (both with new characters), so I wouldn't be surprised if it holds up there. But on the two difficulties I played it was pointless when you got it. I meant this topic mostly to be a warning to not get your hopes up like I did and rush to get a weapon that would be inherently useless and expensive by the time you get it.
Well my primary complaint isn't just that it's hard to get, it's that there are blatantly better options by the time you get it, for less resources. I wouldn't mind if they had even made it a single shot pistol with a max ammo of ten if it meant I could at least kill a single zombie with it reliably on hard. On nightmare it will not let you clear ANY area period, let alone professionally.
The golden bow that can be created at the very beginning of the game is quite game breaking itself, at least at the lower to mid levels. When things get heated, it's not an assault rifle or shotgun I switch over to, it's the bow. It's quiet, has distance, and inflicts almost 500 damage per shot. Even the normal bow is pretty powerful, though it only does around half damage of the golden bow. I don't think anyone was arguing that they wanted to go into full Rambo mode with the silenced pistol; it's that the pistol could have been designed a little better when there are already better, more efficient (and overpowered) weapons in the game to begin with.