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dlcs are mostly vary in colours and design not in damage and stopign power
While the Ninja outfit does have the "SkipStepSound(true)" property active on it that makes footfall sounds silent, it doesn't have an actual outfit "perk" active on it.
There is only one outfit that actually does possess a "perk" as far as I can see and that is the "Shu Warrior" DLC outfit. It has the "Perk("Perk_Outfit10")" property defined on it and Perk 10's "skill id"/perk id is "Outfit10". Perk 10 reduces the chance of being grabbed by enemies by 50%.
That outfit is also advertised as reducing the chance to be grabbed significantly:
"...a new outfit which significantly reduces the danger of being grabbed by zombies (both Biters and Volatiles)..."
https://store.steampowered.com/app/1184350/Dying_Light__Shu_Warrior_Bundle/
These are the 10 official perks defined in the file, but only #10 is used as I noted above:
Perk 1
- Max Health +10%
- Enemy Grab Chance -5%
Perk 2
- Max Health +15%
- Enemy Grab Chance -10%
- Electric Damage Received -5%
Perk 3
- Max Health +20%
- Enemy Grab Chance -15%
- Electric Damage Received -10%
- Fire Damage Received -10%
Perk 4
- Max Health +25%
- Enemy Grab Chance -20%
- Electric Damage Received -15%
- Fire Damage Received -15%
- Flashlight Drain Rate -10%
Perk 5
- Max Health +30%
- Enemy Grab Chance -25%
- Electric Damage Received -20%
- Fire Damage Received -20%
- Flashlight Drain Rate -15%
- Bullet Damage Received -10%
Perk 6
- Max Health +35%
- Enemy Grab Chance -30%
- Electric Damage Received -25%
- Fire Damage Received -25%
- Flashlight Drain Rate -20%
- Bullet Damage Received -15%
- Poison Damage Received -15%
Perk 7
- Max Health +45%
- Max Health +40%
- Enemy Grab Chance -35%
- Electric Damage Received -30%
- Fire Damage Received -30%
- Flashlight Drain Rate -25%
- Bullet Damage Received -20%
- Poison Damage Received -20%
- Heat Damage Received -25% (probably for BtZ to reduce UV damage on a player hunter)
Perk 8
- Max Health +45%
- Enemy Grab Chance -40%
- Electric Damage Received -35%
- Fire Damage Received -35%
- Flashlight Drain Rate -30%
- Bullet Damage Received -25%
- Poison Damage Received -25%
- Heat Damage Received -30% (probably for BtZ to reduce UV damage on a player hunter)
- Blast Damage Received -30%
Perk 9
- Max Health +55%
- Enemy Grab Chance -50%
- Electric Damage Received -40%
- Fire Damage Received -40%
- Flashlight Drain Rate -35%
- Bullet Damage Received -30%
- Poison Damage Received -30%
- Heat Damage Received -35% (probably for BtZ to reduce UV damage on a player hunter)
- Blast Damage Received -35%
Perk 10
- Enemy Grab Chance -50%
Thank you very much. That was the answer I was looking for.
Techland could done the same with other outfits as well. I can't see why the Volcan Combat Armor could not get you more damage resistance etc.