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Fordítási probléma jelentése
FYI in the Chasing Past side quest, when you unlock the cannibal's basement storage area you find the remains of the dog, (and the remains of others too). However, the young boy, (Dooley), is actually back with Tariq in the safe zone, (you bring back the dog's collar to him).
Oh thank my handy dandy six-shooter he lived. I didn't know what happened to him and I was really upset over it. Thanks for telling me, I'm going to sleep slightly better tonight.
The saddest quest in my opinon was "Strange Noises" from the Following, same quest as "Well That's a Cave" but in another order. Spoilers Following.
You were asked to check out a cat, or a sick child crying in the park outside town, and help if you can. Going down the well you found a screamer, locked in a cave with toys and tons of empty food cans. The child had suffered a long death by starvation and you had to put it down.
Following the cave underwater, you eventually found another campsite near the entrance, with a wounded survivor telling you his last wish: To care for his child, to not let it suffer. Then he died.
Going outside, you met two more survivors who had hunted down something that had been stealing food and fatally wounded it.
Basically a father sacrificed his life so his child didn't have to suffer and could survive, but in doing so he himself got wounded and could no longer care for his kid, who then did exactly that - suffer. All you could do is to put it out of it's misery.
Telling the survivors they had just killed a father trying to save his kid's life would also have been cruel. So you had to keep it a secret.
Yes, that mission definitely left me with a bad taste.