Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Normally, it is recommended to have smoothing totally off, unless you miss it afterwards. Smoothing varies from game to game, so it is not in your control, so each game feels different.
Normally, I do this. I want to be able to do close to a 180 degree turn in one full swipe of the mouse in to the left, same to the right. The idea for most games was -- if I need to run away, or get hit from behind, I know that one full adrenalin swing of the mouse to turn, gets it done. You never want more than that. You already are covering your front, so this allows a quick reaction to cover your back and then fight or start running.
In Dying Light, I reduce that a bit. I want to not turn quite that fast. This is because a lot of the fighting can end up in your face, plus I want a bit of ranged accuracy. Plus because Dying Light causes adrenalin from the immersion and the excitement. You'll tend to overturn naturally. This is mostly the case in the early levels, or in the dark. So you need to turn it down a bit.
Also, you will turn at a different rate when zoomed in versus zoomed out. So for throwing a Melee Weapon, it will move less fast. When aiming down a sight, likewise.
It may seem odd to downtune your mouse sensitivity when you think this is a frenetic game. But the reason is that you can hear the zombies and know where they are once you get used to the sounds, also.
I have it pretty low, I guess maybe at 1/3 or less. I'll have to check. But it is lower than on many games. Most normal FPS games I'll be at 1/2 or down to 1/3 of full bar for mouse sensitivity. I always play with Mouse Smoothing off. It also is blamed often for causing micro-stuttering, whether that is true or not.