Dying Light

Dying Light

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Hursti Mar 25, 2018 @ 11:41am
anyone else find this boring and a chore to play?
i mean, its not terrible or anything, its just... meh. seen everything a million times, the parkour is just boring and once youre trying to find the exact angle the game wants you to enter the building/thing youre climbing, it gets old. the combat is bland, weapons break way too fast and once you get further you just ignore everything anyway making combat pretty much useless feature. the story itself is beyond cliche and so basic it might as well not be there. i understand some people might enjoy the "sandbox" style co op action, but there's tons of way better games for that imo.

i was going through the first missions of the following after completing the main campaign, and just...... uninstalled. i was hoping the dlc would change things up, but no. you get the crappy buggy that gets stuck on every small obstacle and just brings in yet another source of frustration. if you have played any decent co op game before, i would suggest you avoid this. 5/10 at most.
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Showing 1-15 of 38 comments
Blade Master Mar 25, 2018 @ 12:10pm 
Guess Dying Light just isn't your type of game. I have a lot of fun, I mean.. had. I still enjoy invasions with friend. Doing Bozak Horde or achievements for people. Working on another guide which is taking a lot of time. Dying Light isn't a story game, it's all about gameplay.

I see you have finished all side and main quests in just 36 hours, 36 hours is too low for someone who enjoys Dying Light's gameplay, my first playthrough took me around 90 hours, and I feel like I was quick compared to my friend who took 150 hours.

Dying Light is great game and its a lot of fun, it's just you.
Nathan Mar 25, 2018 @ 12:19pm 
Completely disagree.
While a lot of the main stuff has been done to death before, even by the same developers themselves with their Dead Island games, in Dying Light I feel they perfected their design and mechanics.
The Parkour is some of the most fluid, freeing and satisfying movement in a first person game, even better than in Warframe, another game favoured by many for its excellent movement system. I never feel like the game relies on cheap scripted ledges where I have to pixel perfectly grab onto, but a realistic world where you character can interact and climb pretty much every surface.
The Melee is some of the best among FPS games, crunshy, gory, the interaction again of your player character with the world is some of the most fluid and impactful I've seen, you swinging your weapon sees it hitting the target accuractely, and sends them stumbling logically in the direction you'd expect from a hit.
Cut off both arms of a zombie and see it try to lunge at you to bite, only to fall flat on its face as you take a step back.

Main story is bad, but I'm surprised by the side quests breathing more life into many characters, making them feel more quirky and unique. Almost feels like two different teams worked on the side quests and the main story.
Hursti Mar 25, 2018 @ 2:03pm 
Originally posted by BladeMaster:
Guess Dying Light just isn't your type of game. I have a lot of fun, I mean.. had. I still enjoy invasions with friend. Doing Bozak Horde or achievements for people. Working on another guide which is taking a lot of time. Dying Light isn't a story game, it's all about gameplay.

I see you have finished all side and main quests in just 36 hours, 36 hours is too low for someone who enjoys Dying Light's gameplay, my first playthrough took me around 90 hours, and I feel like I was quick compared to my friend who took 150 hours.

Dying Light is great game and its a lot of fun, it's just you.

i did all the available side quests and the main campaign, what else is there to do besides tacked on challenges (hell, i even did most of those too, thinking back i really dont get why, they were all pretty much terrible) ?

i enjoyed borderlands series, l4d, vermintide and bunch of other co op games, so its not that. this one is just plain boring, there's nothing here that stands out. everything here i've seen 1000 times before. i think the biggest flaw (besides the story) is the combat. at first your weapons are trash and break in like 10-20 hits, if that. then later you 1 shot everything but what's the point? just run and jump past everything, it becomes useless and you start avoid the combat since it gives you nothing and you can so easily skip enemies completely. it comes down to a point where you are rolling your eyes when a random zombie grabs you, and you just shrug it off like nothing, only thing it did was waste a few seconds of your moving towards quest X. too generic. boring.
Blade Master Mar 25, 2018 @ 2:11pm 
Originally posted by Hursti:
Originally posted by BladeMaster:
Guess Dying Light just isn't your type of game. I have a lot of fun, I mean.. had. I still enjoy invasions with friend. Doing Bozak Horde or achievements for people. Working on another guide which is taking a lot of time. Dying Light isn't a story game, it's all about gameplay.

I see you have finished all side and main quests in just 36 hours, 36 hours is too low for someone who enjoys Dying Light's gameplay, my first playthrough took me around 90 hours, and I feel like I was quick compared to my friend who took 150 hours.

Dying Light is great game and its a lot of fun, it's just you.

i did all the available side quests and the main campaign, what else is there to do besides tacked on challenges (hell, i even did most of those too, thinking back i really dont get why, they were all pretty much terrible) ?

There's honestly many things you can do main and side quests, for example play Bozak Horde, start The Following, challenges (Some are fun!), quarantine zones, play invasions, explore, find new weapons, level up Legend and etc.

However, the most notable thing is NG+, I explained it in details here - http://dyinglight.wikia.com/wiki/New_Game_%2B

Originally posted by Hursti:

i enjoyed borderlands series, l4d, vermintide and bunch of other co op games, so its not that. this one is just plain boring, there's nothing here that stands out. everything here i've seen 1000 times before. i think the biggest flaw (besides the story) is the combat. at first your weapons are trash and break in like 10-20 hits, if that. then later you 1 shot everything but what's the point? just run and jump past everything, it becomes useless and you start avoid the combat since it gives you nothing and you can so easily skip enemies completely. it comes down to a point where you are rolling your eyes when a random zombie grabs you, and you just shrug it off like nothing, only thing it did was waste a few seconds of your moving towards quest X. too generic. boring.

There's solution to that, start NG+ at harder difficulties. Playing at higher difficulties is also beneficial to your Legend skill-tree, NG+ allows you to replay the campaign again with your own character, keeping skill-trees and inventory, as well as collectibles, same as Borderlands, just like TVHM and UVHM. Dying Light's Nightmare is difficult, not as difficult as UVHM of course, but still. You no longer have unlimited stamina, your weapons require to be top tier and upgraded / crafted in order to be effective, and even so, Nightmare Game + at 100% story is difficult and no longer as easy as Normal is.

I'd suggest giving it another try at NG+ Hard or Nightmare, up to you. Difficulty can be changed anytime from Main Menu > Play > Campaign > Save > Advanced. I'd also suggest trying Bozak Horde or getting 100% achievements in Dying Light.

Invasions also are something that a lot of people play after finishing story, this mode alone can take up to hundreds to thousands of hours playtime if you begin to enjoy it.

However, Dying Light is mainly about combat and looting, if you don't enjoy that, it'll be difficult to hook up with it.
Lar Dass Mar 25, 2018 @ 2:39pm 
it only a chore if you make it one, why would playing a game be chore? play other games then, or go outside you aint forced to play dl unless thats the only game in your library which i doubt
Hursti Mar 25, 2018 @ 2:41pm 
why would i start NG+ on a game that i barely painfully finished on the first time around? :P seems like a bad idea to me.

the invasions were extremely badly designed tacked on pvp mode, completely unnecessary and all it did was disrupt the gameplay to a point where i always just instantly pressed esc and leave match just to skip the whole thing.

i didnt try the horde mode, since it most likely is just that: a horde mode, what's like in every game ever to a point of "why the hell did they even include this?"

i did all the quarantine zones i found, guess i missed a couple of them since i didnt get the achievement but oh well, they were all pretty much the same thing. i think there was 2 variations, both extremely simple and shallow.

i tried to do the following too, did couple of the first main missions, few side missions to advance the main mission again, then drove around the buggy squashing zombies, which was amusing for maybe 10-15minutes, after which zombies become just another obstacle to your buggy to crash on, and maybe even get stuck. getting stuck on every little obstacle was, to say the least infuriating.

to me, this was a shallow generic zombie sandbox with little to no story (or atleast i wish it was, since the story is horrid), boring combat, dull rpg features. a game that tries to do everything, but succeeds at nothing. hell, i even heard that they are trying to cater to the "battle royale" craze that's going on with some new dlc or a standalone thing, which to me sounds quite laughable. the invasion mode already was a huge letdown.
Blade Master Mar 25, 2018 @ 2:48pm 
Originally posted by Hursti:
why would i start NG+ on a game that i barely painfully finished on the first time around? :P seems like a bad idea to me.

the invasions were extremely badly designed tacked on pvp mode, completely unnecessary and all it did was disrupt the gameplay to a point where i always just instantly pressed esc and leave match just to skip the whole thing.

i didnt try the horde mode, since it most likely is just that: a horde mode, what's like in every game ever to a point of "why the hell did they even include this?"

i did all the quarantine zones i found, guess i missed a couple of them since i didnt get the achievement but oh well, they were all pretty much the same thing. i think there was 2 variations, both extremely simple and shallow.

i tried to do the following too, did couple of the first main missions, few side missions to advance the main mission again, then drove around the buggy squashing zombies, which was amusing for maybe 10-15minutes, after which zombies become just another obstacle to your buggy to crash on, and maybe even get stuck. getting stuck on every little obstacle was, to say the least infuriating.

to me, this was a shallow generic zombie sandbox with little to no story (or atleast i wish it was, since the story is horrid), boring combat, dull rpg features. a game that tries to do everything, but succeeds at nothing. hell, i even heard that they are trying to cater to the "battle royale" craze that's going on with some new dlc or a standalone thing, which to me sounds quite laughable. the invasion mode already was a huge letdown.

Well, you stated that game got too easy for you, which the solution is to play at harder difficulties.

Invasions are optional and can be disabled, they can't interfere with your game unless you allow it. I had it disabled for my very first few playthroughs and never had any issues.

Bozak Horde is fun especially if you want more challenge and something new. But with that mentality I doubt you'll enjoy it.

I don't know. Like I said, Dying Light doesn't seem to be your type of game. I personally enjoy its combat and everything it offers around it. The invasions alone kept me playing for another thousand hours which I'm glad that it's a thing.

I personally wish they added something like Dead Island's Bloodbath arena instead.
Hursti Mar 25, 2018 @ 2:54pm 
not "easy" as in the combat was that easy (well tbh it mostly was, but that's not the point), but since i COULD skipt it, why wouldnt i? combat gives you nothing, only costs you since you lose weapon durability, possibly health kits etc. to "gain levels" ? ehh why would i even want levels, i already maxed out the trees pretty much, what else is there?

point of the thread was, that if you have played good co-op games before and expect this one to be on the "good"-level, you might be sorely disappointed. maybe if its your first "sandbox-ish melee-ish rpg-ish"-action 1st person game you might like it, i dunno. to me, here's just nothing that stands out and hasnt been done already by a better game.
Last edited by Hursti; Mar 25, 2018 @ 2:54pm
Blade Master Mar 25, 2018 @ 3:10pm 
Originally posted by Hursti:
not "easy" as in the combat was that easy (well tbh it mostly was, but that's not the point), but since i COULD skipt it, why wouldnt i? combat gives you nothing, only costs you since you lose weapon durability, possibly health kits etc. to "gain levels" ? ehh why would i even want levels, i already maxed out the trees pretty much, what else is there?

point of the thread was, that if you have played good co-op games before and expect this one to be on the "good"-level, you might be sorely disappointed. maybe if its your first "sandbox-ish melee-ish rpg-ish"-action 1st person game you might like it, i dunno. to me, here's just nothing that stands out and hasnt been done already by a better game.

Well, combat does give you something. Fun and Power or Legend experience after Power is maxed out. As well as loot and overall satisfaction of killing zombies, which is mainly one of the strongest reasons people play Dying Light for.

I don't know what other good Co-Op games you are talking about. Tell me another zombie based game that does better than Dying Light when it comes to progression, atmosphere, combat, loot, replay value, overall quality and physics when it comes to combat, and then all of this taken together.

For example which another zombie based game does better than this?

http://steamcommunity.com/sharedfiles/filedetails/?id=770355425
Or
http://steamcommunity.com/sharedfiles/filedetails/?id=1302457314
http://steamcommunity.com/sharedfiles/filedetails/?id=1298351761
http://steamcommunity.com/sharedfiles/filedetails/?id=1278376886
http://steamcommunity.com/sharedfiles/filedetails/?id=1276023982
http://steamcommunity.com/sharedfiles/filedetails/?id=1276023888
http://steamcommunity.com/sharedfiles/filedetails/?id=1256997727

Well, I can say that I was definitely not disappointed.
Hursti Mar 25, 2018 @ 3:17pm 
i dont know, maybe its just that ive seen this stuff 100 times already, but nothing here seems new or exciting in any way. just beating a random zombie? that's cool. weee. + random light effect "scenery" shots, are you kidding? :P seems like you have to really strech to find something here.
ED13 Mar 25, 2018 @ 5:01pm 
Yet you play Verminted 2 which is the same stuff over and over just like the first Vermintide.......fair enough.
Last edited by ED13; Mar 25, 2018 @ 5:01pm
Lar Dass Mar 25, 2018 @ 5:18pm 
Originally posted by CULTSHITED13:
Yet you play Verminted 2 which is the same stuff over and over just like the first Vermintide.......fair enough.
but he hasnt played masterpieces like life is strange. ok..
BORG Oct 2, 2019 @ 9:36pm 
I agree. The game is pretty boring. I put off buying it for the longest time, still didn't want to buy it because I expected to be bored quickly, tried a friend's copy and yup - I was right. It was a very boring game experience and to top it off, the bugs - omg the bugs. I guess if people like to do nothing, but shoot, loot things and do similar tasks over and over again it might seem fun, but I didn't find it fun at all. The crafting alone (pause menu to craft whatever you need whenever you want (with no threat)) is not even considerable to being a survival game. It's as though this game is having an identity crisis. On one hand it tries to be a survival game, but then completely dumps that concept in favor of safe space survival. An RPG open world sandbox with no real purpose.

After about 10 hours of game play I called it quits. I tried forcing myself to slog through the rest of the game, but I just couldn't find it in me. I was so bored it literally felt like a chore to play the game as you described. I didn't want to play it after a few hours, but forced myself to try get through it. I couldn't do it. Even the gore got boring because it's excessive and feels out of place.

In trouble? Go to the craft menu, craft up some meds and continue the fight without a worry. There is no real survival aspect to this game at all. Dying Light is Far Cry 4, but with a zombie setting. Nothing amazing. Nothing really original. Nothing I will play again. I quit before finishing because I saw the repetitious boredom that was in store for the future game play. It's very likely I won't play the second one either because this concept of gaming is just too rinsed, too repeated and it's becoming very, very boring. All these companies want to create open sandbox games, but rarely ever nail it without it becoming repetitious, monotonous and uninteresting.

eQ Shrike Oct 3, 2019 @ 1:17am 
Maybe he needs more internet hugs
Shoelessbeats Oct 4, 2019 @ 4:34am 
Originally posted by eighmy_lupin:
Originally posted by BORG:
I agree. The game is pretty boring. I put off buying it for the longest time, still didn't want to buy it because I expected to be bored quickly, tried a friend's copy and yup - I was right. It was a very boring game experience and to top it off, the bugs - omg the bugs. I guess if people like to do nothing, but shoot, loot things and do similar tasks over and over again it might seem fun, but I didn't find it fun at all. The crafting alone (pause menu to craft whatever you need whenever you want (with no threat)) is not even considerable to being a survival game. It's as though this game is having an identity crisis. On one hand it tries to be a survival game, but then completely dumps that concept in favor of safe space survival. An RPG open world sandbox with no real purpose.

After about 10 hours of game play I called it quits. I tried forcing myself to slog through the rest of the game, but I just couldn't find it in me. I was so bored it literally felt like a chore to play the game as you described. I didn't want to play it after a few hours, but forced myself to try get through it. I couldn't do it. Even the gore got boring because it's excessive and feels out of place.

In trouble? Go to the craft menu, craft up some meds and continue the fight without a worry. There is no real survival aspect to this game at all. Dying Light is Far Cry 4, but with a zombie setting. Nothing amazing. Nothing really original. Nothing I will play again. I quit before finishing because I saw the repetitious boredom that was in store for the future game play. It's very likely I won't play the second one either because this concept of gaming is just too rinsed, too repeated and it's becoming very, very boring. All these companies want to create open sandbox games, but rarely ever nail it without it becoming repetitious, monotonous and uninteresting.

Did you really just revive a dead thread from a year ago, just so you could rant about a game you barely played?
Yes. Yes he did
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Date Posted: Mar 25, 2018 @ 11:41am
Posts: 38