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The antizin vial Crane took for himself was probably taken off him when he got captured by Rais.
LOL, ok you got me there. That was a hilarious revelation. Good one. Here I have been roleplaying wrong the whole time LOL.
I"m not as far into the game, but I presumed he kept the Antizin bottle because he was going to take shots (inject himself not take Scotch) as needed.
Remember he needs only one injection every once in a while, perhaps daily. Well that bottle, even as small as it is, probably has multiple injections in it -- I'd guess 5-10. So that might be enough for a long time.
Plus as a gameplayer you could pretend he took 2 or more bottles, after all there were at least 20 in the crate and who is going to know. Plus how many Air Drop crates does he find? I just presumed Crane would do whatever it takes.
Which by the way, barring the odd voiced reaction dialog when in real-time, explains most of Crane's oddities. He does whatever it takes, but he also has his preferences. If he thinks you don't matter or will be dead, he's say whatever he wants since you won't matter when you are dead. But the real-time action dialog may just be voiced but is said silently to yourself -- game's often do that to keep flow and so you keep good action control but can hear the comment, better than taking eyes off to read -- but likewise he'll say what he thinks the others want to hear if it will aid him and manipulate them during cut scenes. I mean, that's the normal operative mindset. Bravado isn't the approach you take, normally, with a nurse. Frailty is not usually shown to someone looking to take you down, unless you are being obseqious to feign weakness and then explode with surprisingly timed advantage and force.
But, yeah, I think the game's real-time worded exclamations are made by one set of authors, and the actual movie dialog another set of authors. Story is okay, but dialog is not the strong suit. On the other hand, although in the end the bad guy's dialog is just power speak of a person who is just a user of human beings and on another power trip, he is probably more seriously scripted in his dialog by a closer unified team of writers.
The bad guy, likes to say a man chooses blah blah, but he is telling you what a man or a boy does -- meaning you should do whatever you want and not listen to him. It's the usual clap-trap of users and power-trip fools who got power before you. It's the serial killer pretending he's a great hunter because humans are the ultimately dangerous prey, but forgetting that they don't know they are being hunted, so they aren't on watch for being hunted. If he really wants a great safari, he needs to warn his prey so that they are on equal terms -- that at least qualifies as a dangerous hunt. It's basically psychobabble drivel and convenient self-justification written best on the back of a paper napkin. It's the way some broke guy who is in a bad mood, pretends that he left a tip to the waitress, when in reality it's just trash.
knowing that dr zere is the ex of rais and that rais has a crush for crade, that would mean crade 's plan is to make rais jealous so that he commit mistakes because of his anger.
crade 's crush for dr Zere is not true love, it's a simulation.
We could have created a good deal of that with the ability to deliberately kill NPC's ( like FC3 and FC4 ).