Dying Light

Dying Light

View Stats:
Livid Aug 23, 2017 @ 7:24am
Unlock achievements by stats.ini ? *PIRACY*
A few months ago i was broke and played throught the pirated main game. Now i want to get into it again for the DLC and i also want to pay the devs the money that they deserve.

I still have my save files and the "stats.ini" file lists a number of unlocked achievements and the date they were unlocked.

Can i copy this file into my legit game and have tose achievements unlock all at once ?
< >
Showing 1-6 of 6 comments
Blade Master Aug 23, 2017 @ 7:37am 
You may use the software called SAM(Steam Achievement Manager), but I recommend restarting the game and unlocking the achievements legitimately.

You cannot call the achievements unlocked by pirated version a 'legitimate', but that's just my opinion, you do whatever you want.

Make sure you're not in/playing any VAC enabled game when you use SAM just for safety.
Livid Aug 23, 2017 @ 7:50am 
I want to keep the timestamp of the achievements that is saved in the .ini
I don't have the time and will to replay 40 hours of gameplay.
I know there are similiar methods that work for other games. Looks like i'll have to contact the devs.
Blade Master Aug 23, 2017 @ 9:57am 
Originally posted by Artures:
I want to keep the timestamp of the achievements that is saved in the .ini
I don't have the time and will to replay 40 hours of gameplay.
I know there are similiar methods that work for other games. Looks like i'll have to contact the devs.

I don't think they'll work. AFAIK you can't manipulate time with SAM or with any other means. You can try unlocking achievements one by one though.

Doubt developers will help you for 2 reasons. First it was pirated version that you unlocked achievements with, so by no means it counts as a legitimate for Steam since it has nothing to do with Steam. I think it's more of a Steam support thing than developers but this isn't certain.

Asking for developers or Steam support to unlock your achievements that you obtain by pirating their game.. sounds a bit silly, but good luck with that.
The API will only call the routines to unlock achievements the moment they are achieved, and this will trigger the appropriate changes to your Steam profile. You'll have to unlock whatever you unlocked in the non-steam game once again.
Livid Aug 23, 2017 @ 10:46am 
Originally posted by Mr. Dawn with Keys Hat:
The API will only call the routines to unlock achievements the moment they are achieved, and this will trigger the appropriate changes to your Steam profile. You'll have to unlock whatever you unlocked in the non-steam game once again.
Are you sure this is true for Dying Light too ? Or could it be that it checks the stats.ini file everytime an achievement is unlocked like this game: https://steamcommunity.com/sharedfiles/filedetails/?id=379595650
Originally posted by Artures:
Originally posted by Mr. Dawn with Keys Hat:
The API will only call the routines to unlock achievements the moment they are achieved, and this will trigger the appropriate changes to your Steam profile. You'll have to unlock whatever you unlocked in the non-steam game once again.
Are you sure this is true for Dying Light too ? Or could it be that it checks the stats.ini file everytime an achievement is unlocked like this game: https://steamcommunity.com/sharedfiles/filedetails/?id=379595650

This is the behavior shown in most games that use the SteamWorks API to support achievements: it unlocks in the profile the moment it unlocks in the game, specially in multiplayer titles, but Dying Light's case might be different, I'm not sure if the games have some control over delayed achievements in the case of, e.g., offline play.
Last edited by DEVOLVE MINHA CACHAÇA!; Aug 23, 2017 @ 11:10am
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Aug 23, 2017 @ 7:24am
Posts: 6