Path of Exile

Path of Exile

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Feb 26, 2020 @ 3:00pm
Integrating Metamorph into Core Path of Exile
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Showing 1-15 of 28 comments
Sand Scribbles Feb 26, 2020 @ 3:02pm 
neat
Ridofy Feb 26, 2020 @ 3:07pm 
its good ty ggg!
Adeptguy Feb 26, 2020 @ 3:15pm 
nice
Zaerin Feb 26, 2020 @ 3:25pm 
A great way to implement core content additions.

Can we also get an update to the currency tab to hold shards of engineer's, horizon and ancient orbs? All the new single fragments (mainly blight oils) are taking up too much room in the currency tab.
pewpew Feb 26, 2020 @ 3:54pm 
nice one
Brown_Town86 Feb 26, 2020 @ 5:13pm 
Glad to hear it. It will be a great little addition for sure. Parts tab, please :)
Permamiss Feb 26, 2020 @ 7:06pm 
@Zaerin The currency tab can already hold those orbs/shards, though the slots are hidden. You have to Ctrl + Left-Click them into the currency tab. Unfortunately, oils still do not have a spot, which is ridiculous..
OdraNoel Feb 26, 2020 @ 7:40pm 
im absolutly addicted to this game. my one bit of constructive critisim tho would be perhaps a little more consolidation with the various leauge mechanics that have been introduced these last couple of years.

on the one hand i have been loveing everything thats been added to the game (LOVE delve, and the atlas changes are FANTASTIC!) but on the other, as more leauge mechanics get added it sometimes feels like im playing a game with a bunch of mods (awesome mods mind you!)

this is of course due to the nature of each leauge haveing its own self contained mechanics as it were, and then implamenting that to the core game.

it would be cool to see more consolidation of the various leauge mechanics in future updates. like maybe bosses could have a new modifier where they spawn a random Einhar beast to protect them. or maybe a map modfier will add an essence to the boss. special syndicate attacks in delves (or special syndicate nodes). Itemized sulphite (as in it drops like a rare currency item.) just to name a few random ideas.

i feel like there is a lot of potencial to consolidate a lot of these features further to help them blend into the game a lil better. but as is, i already freakin love it so it can only get better!

keep it up GGG :D <3

Last edited by OdraNoel; Feb 26, 2020 @ 7:42pm
Zaerin Feb 26, 2020 @ 8:01pm 
Originally posted by Permamiss:
@Zaerin The currency tab can already hold those orbs/shards, though the slots are hidden. You have to Ctrl + Left-Click them into the currency tab. Unfortunately, oils still do not have a spot, which is ridiculous..

The orbs have a hidden slot, but the shards do not.
Zaerin Feb 26, 2020 @ 8:02pm 
Originally posted by Zaerin:
Originally posted by Permamiss:
@Zaerin The currency tab can already hold those orbs/shards, though the slots are hidden. You have to Ctrl + Left-Click them into the currency tab. Unfortunately, oils still do not have a spot, which is ridiculous..

The orbs have a hidden slot, but the shards do not.

Unless a very recent change was made that now allows shards and I haven't caught it yet? But as of one month into 3.9, there were no slots for engineer/ancient/etc. shards.
Azrael Feb 26, 2020 @ 9:49pm 
Woohoo, I like to hear all that !

Would´ve hoped for more than 10%, but hey, the scarabs will ultimately fix that limitation.

Only wished our dear, brass-clad, ancient submariner/mad scientist would not pop up RIGHT in our face all the time when getting enough samples... made me miss-click on the metamorph vet way too many times when I was actually still murdering my way through hordes of monsters.

Maybe give us the option to not spawn the pod automatically, but only intentionally ?

But, ultimately, that is complaining at a high level - I, for once, am just happy we don´t lose that cool new feature. I had a blast so far.
And even almost died once :tgrin:

Also, extra loot is extra loot, can´t argue with that.
Especially when we can control what kinds of guranteed drops we´ll get.
Pure luxury. :praisesun:
Azrael Feb 26, 2020 @ 9:57pm 
One more thought on you buddy:

Originally posted by OdraNoel:
...

it would be cool to see more consolidation of the various leauge mechanics in future updates. like maybe bosses could have a new modifier where they spawn a random Einhar beast to protect them. or maybe a map modfier will add an essence to the boss. special syndicate attacks in delves (or special syndicate nodes). Itemized sulphite (as in it drops like a rare currency item.) just to name a few random ideas.

i feel like there is a lot of potencial to consolidate a lot of these features further to help them blend into the game a lil better. but as is, i already freakin love it so it can only get better!

keep it up GGG :D <3

Sounds like one of those great collection mods like Floris´ Expanded Mod for Mount & Blade Warband. Not just meshing stuff together, but actually turning it into a more homogenous experience.

Totally agreed - as someone that came back after years just recently, I see the validity of your point clearly !
Lots of cool stuff, but maybe a little tiny bit unrelated.

Some kind of "meshing patch" might improve the overall consistency and feel here.
But hey, I´d rather play a heavy but wonderfully modded game (or what feels like it) than having no cool mods installed at all.
Vanilla games are for vanilla people. :lunar2019grinningpig:
Last edited by Azrael; Feb 26, 2020 @ 9:59pm
NighT WolF Feb 26, 2020 @ 11:31pm 
Originally posted by Zaerin:
Originally posted by Permamiss:
@Zaerin The currency tab can already hold those orbs/shards, though the slots are hidden. You have to Ctrl + Left-Click them into the currency tab. Unfortunately, oils still do not have a spot, which is ridiculous..

The orbs have a hidden slot, but the shards do not.

You can also put shards in the essence tab, but both still can't hold everything that can be found.

Blight oils occupy nearly the entire extra area in my currency tab and catalysts are taking the rest. I almost feel like i want another tab to stash all these things. A really great thing would be a "custom" tab, where you can create groups yourself.
Ashes A La Mode Feb 27, 2020 @ 12:15am 
More than likely the oils and catalysts are gonna end up having their own tab soon. Either that or added into the fragment tab but that tab is already pretty packed.
reevo Feb 27, 2020 @ 6:02am 
Fantastic news.
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Date Posted: Feb 26, 2020 @ 3:00pm
Posts: 28