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Bir çeviri sorunu bildirin
Do not take Blood Magic Passive. Instead go for Blood Magic Gem.
The difference between Life Leech and Life on hit is that Life Leech gives it back over time, like a flask, and life on hit gives it back instantly. The rate at which Life Leech restores your health is 20% of your max health per second. Life Leech stacks up if you're leeching more than you heal between attacks, so there are cases of people healing from life leech long after a fight.
The Vaal Pact keystone makes life leech instant but makes life regen and health flasks not work.
Typically, for lots of hits(big or small, but still works with small), life on hit is the way to go. For one large burst, Life Leech is the way.
Many people have both for their builds.
There are two problems with Cyclone. Dsync which can't be fix. Spell cost which can be fix via VAAL Pack and high life leech. Most cyclone run immortal call.
How does this immortal call work also? I didn;t think you got charges from cyclone, do Ihave to spec it??
I will also most likley take vaal pack at much later in the game, maybe 80ish when my gear is getting good, may even switch to blood magic gem instead of skill when my leach is better, but 200%+ more hp cost for the cyclone may hurt to much at this eairly stage
You don't need health regeneration with VAAL Pact. You also need resolute technique skill.
Immortal call is a skill gem. It make you immune to physical attacks. However you need endurance change to make it work. There are many ways to get endurance change. The most common way is enduring cry gem. Another way is use unique items like Ambu's Charge. With Power Charge On Critical (Ambu's Charge Armor) you get both Endurance and Power Charges.
The guy in this video probably use Power Charges On Critical with Ambu's Charge Armor Combo or/and Voll's Devotion with no VAAL Pact. He use two enduring cry gem.
http://www.youtube.com/watch?v=D0ifqW4YX7k
http://pathofexile.gamepedia.com/Endurance_Charge
With that said the number one defense for cyclone is to go through the mob fast. This prevent them from having a chance to swing at you. On the down side it limit how many times you can hit the mob.
I only use cyclone and heavy strike, just got into act 2 cruel now and im never dropping below 90% hp really and stuffs dieing fast.
If you invest heavily in mana resources your defence and offence suffer. Blood Magic and Eldritch battery help migrate the problem.
In order to be effective you need to keep spaming your main attack. Without resources you can't do it. The problem with blood magic passive is it get rid of a resource, ie mana pool. That's not good. Blood Magic Gem bypass the drawback. Now both health and mana pool are resources.
So most players use Blood Magic Gem on their main attack. While Aura and secondary spells used the mana pool.
The most common use gem by far in PoE is Reduce Mana. In some build I run as much as 4 of them. The more you play the game the more you will understand that having a lot of resources to run your attacks/spells/aura is a good thing.
That said, i find cyclone builds still unplayable because of Desync.
But if you are planning on using a 2h weapon or having high move speed then go with LL.